Files
Bubberstation/code/game/objects/structures
phil235 0f6a60600d Fixes alien nest overlay appearing above standing mobs. Also fixes lying mobs appearing in front of standing mobs.
Fixes alien humanoid custom pixel shift being reset by life(). Refactors how pixel reinitialisation (when standing or lying or during animations) is done. Adding get_standard_pixel_y_offset() proc (and same for x), removing lying_pixel_y_offset var from all mobs, adding custom_pixel_x_offset (and y) so Wjohnston can play with his aliens.
2015-04-14 14:55:05 +02:00
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2015-03-09 19:19:17 +01:00
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