mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-19 05:26:28 +00:00
MC: No longer tracks a subsystem's cpu usage. This was basically worthless and took up space on the stat panel Can calculate wait down to a tenth of a decisecond to make it fps/world.ticklag agnostic Now allows subsystems to have a dynamic wait, that is based on a ratio of how long that subsystem has been taking to process(cost). (This system allows for upper and lower bounds, and an changeable cost delta for each subsystem) MC can now be told to init a zlevel All Subsystems: Stats panel now allows child subsystems to pass it a message to add to its stats entry. All subsystems have been moved over to this system - This should cut down on subsystems having to copy and paste the stats proc in order to add to it All subsystems now properlly handle being given a zlevel in their init proc Subsystem changes: Air: Added air to the dynamic wait subsystem. upper bound: 50, lower bound: 5, cost delta: 3 times process cost Air now fires 4 times faster when it can do so without lagging things up Pipenet has been merged into air Atmos machinery now processes with process_atmos(), ticked by air, not machinery. Hotspots (the fire object) are now object pooled Pipenet: Deleted, added to air Machinery: Moved all atmos calcualtions in all objects's process() to process_atmos(). Lighting: Added Lighting to the dynamic wait subsystem. upper bound: 20, lower bound: 5, cost delta: 3 times process cost Ticker: Fixed ticker not updating the lobby panel when game start delayed Fixed the game start timer updating rapidly from queued fires when game start delay is removed Garbage/qdel: qdel will now limit its process time to 2ds a fire. qdel can now be given hints as a return to Destroy() as to what should be done with the object. the options are: queue: (default) this is the normal behavior. letmelive: old default to non-null/zero. does nothing with the object iwillgc: functionally the same as above, mainly to let people working with objects know that the object will not be queued for GC checking harddel: this will queue the object to be deleted without storing a soft reference, mainly to save locate() processing time. harddel_now: this will del() the object. To allow for a clean removal of every del() not in qdel All objects have been updated to the new system, harddel and iwillgc was not added to any new objects. Fixed some objects not GCing because they didn't properlly clear references in Destory() Fixed some objects getting qdel'ed preventing other objects from getting GCed because they did not null their reference to that object.
900 lines
42 KiB
Plaintext
900 lines
42 KiB
Plaintext
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var/global/BSACooldown = 0
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var/global/floorIsLava = 0
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////////////////////////////////
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/proc/message_admins(var/msg)
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msg = "<span class=\"admin\"><span class=\"prefix\">ADMIN LOG:</span> <span class=\"message\">[msg]</span></span>"
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admins << msg
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///////////////////////////////////////////////////////////////////////////////////////////////Panels
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/datum/admins/proc/show_player_panel(var/mob/M in mob_list)
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set category = "Admin"
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set name = "Show Player Panel"
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set desc="Edit player (respawn, ban, heal, etc)"
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if(!check_rights())
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return
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if(!M)
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usr << "You seem to be selecting a mob that doesn't exist anymore."
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return
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var/body = "<html><head><title>Options for [M.key]</title></head>"
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body += "<body>Options panel for <b>[M]</b>"
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if(M.client)
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body += " played by <b>[M.client]</b> "
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body += "\[<A href='?_src_=holder;editrights=rank;ckey=[M.ckey]'>[M.client.holder ? M.client.holder.rank : "Player"]</A>\]"
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if(istype(M, /mob/new_player))
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body += " <B>Hasn't Entered Game</B> "
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else
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body += " \[<A href='?_src_=holder;revive=\ref[M]'>Heal</A>\] "
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body += "<br><br>\[ "
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body += "<a href='?_src_=vars;Vars=\ref[M]'>VV</a> - "
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body += "<a href='?_src_=holder;traitor=\ref[M]'>TP</a> - "
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body += "<a href='?priv_msg=[M.ckey]'>PM</a> - "
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body += "<a href='?_src_=holder;subtlemessage=\ref[M]'>SM</a> - "
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body += "<a href='?_src_=holder;adminplayerobservejump=\ref[M]'>JMP</a>\] </b><br>"
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body += "<b>Mob type</b> = [M.type]<br><br>"
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body += "<A href='?_src_=holder;boot2=\ref[M]'>Kick</A> | "
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body += "<A href='?_src_=holder;newban=\ref[M]'>Ban</A> | "
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body += "<A href='?_src_=holder;jobban2=\ref[M]'>Jobban</A> | "
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body += "<A href='?_src_=holder;appearanceban=\ref[M]'>Identity Ban</A> | "
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body += "<A href='?_src_=holder;notes=show;ckey=[M.ckey]'>Notes</A> "
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if(M.client)
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body += "| <A href='?_src_=holder;sendtoprison=\ref[M]'>Prison</A> | "
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body += "\ <A href='?_src_=holder;sendbacktolobby=\ref[M]'>Send back to Lobby</A> | "
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var/muted = M.client.prefs.muted
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body += "<br><b>Mute: </b> "
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body += "\[<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_IC]'><font color='[(muted & MUTE_IC)?"red":"blue"]'>IC</font></a> | "
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body += "<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_OOC]'><font color='[(muted & MUTE_OOC)?"red":"blue"]'>OOC</font></a> | "
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body += "<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_PRAY]'><font color='[(muted & MUTE_PRAY)?"red":"blue"]'>PRAY</font></a> | "
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body += "<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_ADMINHELP]'><font color='[(muted & MUTE_ADMINHELP)?"red":"blue"]'>ADMINHELP</font></a> | "
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body += "<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_DEADCHAT]'><font color='[(muted & MUTE_DEADCHAT)?"red":"blue"]'>DEADCHAT</font></a>\]"
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body += "(<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_ALL]'><font color='[(muted & MUTE_ALL)?"red":"blue"]'>toggle all</font></a>)"
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body += "<br><br>"
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body += "<A href='?_src_=holder;jumpto=\ref[M]'><b>Jump to</b></A> | "
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body += "<A href='?_src_=holder;getmob=\ref[M]'>Get</A> | "
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body += "<A href='?_src_=holder;sendmob=\ref[M]'>Send To</A>"
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body += "<br><br>"
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body += "<A href='?_src_=holder;traitor=\ref[M]'>Traitor panel</A> | "
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body += "<A href='?_src_=holder;narrateto=\ref[M]'>Narrate to</A> | "
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body += "<A href='?_src_=holder;subtlemessage=\ref[M]'>Subtle message</A>"
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if (M.client)
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if(!istype(M, /mob/new_player))
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body += "<br><br>"
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body += "<b>Transformation:</b>"
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body += "<br>"
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//Human
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if(ishuman(M))
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body += "<B>Human</B> | "
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else
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body += "<A href='?_src_=holder;humanone=\ref[M]'>Humanize</A> | "
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//Monkey
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if(ismonkey(M))
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body += "<B>Monkeyized</B> | "
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else
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body += "<A href='?_src_=holder;monkeyone=\ref[M]'>Monkeyize</A> | "
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//Corgi
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if(iscorgi(M))
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body += "<B>Corgized</B> | "
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else
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body += "<A href='?_src_=holder;corgione=\ref[M]'>Corgize</A> | "
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//AI / Cyborg
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if(isAI(M))
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body += "<B>Is an AI</B> "
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else if(ishuman(M))
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body += "<A href='?_src_=holder;makeai=\ref[M]'>Make AI</A> | "
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body += "<A href='?_src_=holder;makerobot=\ref[M]'>Make Robot</A> | "
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body += "<A href='?_src_=holder;makealien=\ref[M]'>Make Alien</A> | "
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body += "<A href='?_src_=holder;makeslime=\ref[M]'>Make Slime</A> | "
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body += "<A href='?_src_=holder;makeblob=\ref[M]'>Make Blob</A> | "
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//Simple Animals
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if(isanimal(M))
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body += "<A href='?_src_=holder;makeanimal=\ref[M]'>Re-Animalize</A> | "
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else
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body += "<A href='?_src_=holder;makeanimal=\ref[M]'>Animalize</A> | "
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body += "<br><br>"
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body += "<b>Rudimentary transformation:</b><font size=2><br>These transformations only create a new mob type and copy stuff over. They do not take into account MMIs and similar mob-specific things. The buttons in 'Transformations' are preferred, when possible.</font><br>"
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body += "<A href='?_src_=holder;simplemake=observer;mob=\ref[M]'>Observer</A> | "
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body += "\[ Alien: <A href='?_src_=holder;simplemake=drone;mob=\ref[M]'>Drone</A>, "
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body += "<A href='?_src_=holder;simplemake=hunter;mob=\ref[M]'>Hunter</A>, "
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body += "<A href='?_src_=holder;simplemake=queen;mob=\ref[M]'>Queen</A>, "
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body += "<A href='?_src_=holder;simplemake=sentinel;mob=\ref[M]'>Sentinel</A>, "
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body += "<A href='?_src_=holder;simplemake=larva;mob=\ref[M]'>Larva</A> \] "
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body += "<A href='?_src_=holder;simplemake=human;mob=\ref[M]'>Human</A> "
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body += "\[ slime: <A href='?_src_=holder;simplemake=slime;mob=\ref[M]'>Baby</A>, "
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body += "<A href='?_src_=holder;simplemake=adultslime;mob=\ref[M]'>Adult</A> \] "
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body += "<A href='?_src_=holder;simplemake=monkey;mob=\ref[M]'>Monkey</A> | "
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body += "<A href='?_src_=holder;simplemake=robot;mob=\ref[M]'>Cyborg</A> | "
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body += "<A href='?_src_=holder;simplemake=cat;mob=\ref[M]'>Cat</A> | "
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body += "<A href='?_src_=holder;simplemake=runtime;mob=\ref[M]'>Runtime</A> | "
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body += "<A href='?_src_=holder;simplemake=corgi;mob=\ref[M]'>Corgi</A> | "
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body += "<A href='?_src_=holder;simplemake=ian;mob=\ref[M]'>Ian</A> | "
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body += "<A href='?_src_=holder;simplemake=crab;mob=\ref[M]'>Crab</A> | "
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body += "<A href='?_src_=holder;simplemake=coffee;mob=\ref[M]'>Coffee</A> | "
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//body += "<A href='?_src_=holder;simplemake=parrot;mob=\ref[M]'>Parrot</A> | "
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//body += "<A href='?_src_=holder;simplemake=polyparrot;mob=\ref[M]'>Poly</A> | "
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body += "\[ Construct: <A href='?_src_=holder;simplemake=constructarmored;mob=\ref[M]'>Armored</A> , "
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body += "<A href='?_src_=holder;simplemake=constructbuilder;mob=\ref[M]'>Builder</A> , "
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body += "<A href='?_src_=holder;simplemake=constructwraith;mob=\ref[M]'>Wraith</A> \] "
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body += "<A href='?_src_=holder;simplemake=shade;mob=\ref[M]'>Shade</A>"
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body += "<br>"
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if (M.client)
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body += "<br><br>"
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body += "<b>Other actions:</b>"
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body += "<br>"
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body += "<A href='?_src_=holder;forcespeech=\ref[M]'>Forcesay</A> | "
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body += "<A href='?_src_=holder;tdome1=\ref[M]'>Thunderdome 1</A> | "
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body += "<A href='?_src_=holder;tdome2=\ref[M]'>Thunderdome 2</A> | "
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body += "<A href='?_src_=holder;tdomeadmin=\ref[M]'>Thunderdome Admin</A> | "
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body += "<A href='?_src_=holder;tdomeobserve=\ref[M]'>Thunderdome Observer</A> | "
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body += "<br>"
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body += "</body></html>"
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usr << browse(body, "window=adminplayeropts-\ref[M];size=550x515")
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feedback_add_details("admin_verb","SPP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/datum/admins/proc/access_news_network() //MARKER
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set category = "Fun"
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set name = "Access Newscaster Network"
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set desc = "Allows you to view, add and edit news feeds."
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if (!istype(src,/datum/admins))
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src = usr.client.holder
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if (!istype(src,/datum/admins))
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usr << "Error: you are not an admin!"
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return
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var/dat
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dat = text("<HEAD><TITLE>Admin Newscaster</TITLE></HEAD><H3>Admin Newscaster Unit</H3>")
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switch(admincaster_screen)
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if(0)
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dat += "Welcome to the admin newscaster.<BR> Here you can add, edit and censor every newspiece on the network."
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dat += "<BR>Feed channels and stories entered through here will be uneditable and handled as official news by the rest of the units."
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dat += "<BR>Note that this panel allows full freedom over the news network, there are no constrictions except the few basic ones. Don't break things!</FONT>"
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if(news_network.wanted_issue)
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dat+= "<HR><A href='?src=\ref[src];ac_view_wanted=1'>Read Wanted Issue</A>"
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dat+= "<HR><BR><A href='?src=\ref[src];ac_create_channel=1'>Create Feed Channel</A>"
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dat+= "<BR><A href='?src=\ref[src];ac_view=1'>View Feed Channels</A>"
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dat+= "<BR><A href='?src=\ref[src];ac_create_feed_story=1'>Submit new Feed story</A>"
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dat+= "<BR><BR><A href='?src=\ref[usr];mach_close=newscaster_main'>Exit</A>"
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var/wanted_already = 0
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if(news_network.wanted_issue)
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wanted_already = 1
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dat+="<HR><B>Feed Security functions:</B><BR>"
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dat+="<BR><A href='?src=\ref[src];ac_menu_wanted=1'>[(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue</A>"
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dat+="<BR><A href='?src=\ref[src];ac_menu_censor_story=1'>Censor Feed Stories</A>"
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dat+="<BR><A href='?src=\ref[src];ac_menu_censor_channel=1'>Mark Feed Channel with Nanotrasen D-Notice (disables and locks the channel.</A>"
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dat+="<BR><HR><A href='?src=\ref[src];ac_set_signature=1'>The newscaster recognises you as:<BR> <FONT COLOR='green'>[src.admincaster_signature]</FONT></A>"
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if(1)
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dat+= "Station Feed Channels<HR>"
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if( isemptylist(news_network.network_channels) )
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dat+="<I>No active channels found...</I>"
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else
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for(var/datum/feed_channel/CHANNEL in news_network.network_channels)
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if(CHANNEL.is_admin_channel)
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dat+="<B><FONT style='BACKGROUND-COLOR: LightGreen'><A href='?src=\ref[src];ac_show_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A></FONT></B><BR>"
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else
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dat+="<B><A href='?src=\ref[src];ac_show_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR></B>"
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dat+="<BR><HR><A href='?src=\ref[src];ac_refresh=1'>Refresh</A>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A>"
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if(2)
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dat+="Creating new Feed Channel..."
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dat+="<HR><B><A href='?src=\ref[src];ac_set_channel_name=1'>Channel Name</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>"
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dat+="<B><A href='?src=\ref[src];ac_set_signature=1'>Channel Author</A>:</B> <FONT COLOR='green'>[src.admincaster_signature]</FONT><BR>"
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dat+="<B><A href='?src=\ref[src];ac_set_channel_lock=1'>Will Accept Public Feeds</A>:</B> [(src.admincaster_feed_channel.locked) ? ("NO") : ("YES")]<BR><BR>"
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dat+="<BR><A href='?src=\ref[src];ac_submit_new_channel=1'>Submit</A><BR><BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A><BR>"
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if(3)
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dat+="Creating new Feed Message..."
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dat+="<HR><B><A href='?src=\ref[src];ac_set_channel_receiving=1'>Receiving Channel</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>" //MARK
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dat+="<B>Message Author:</B> <FONT COLOR='green'>[src.admincaster_signature]</FONT><BR>"
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dat+="<B><A href='?src=\ref[src];ac_set_new_message=1'>Message Body</A>:</B> [src.admincaster_feed_message.body] <BR>"
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dat+="<BR><A href='?src=\ref[src];ac_submit_new_message=1'>Submit</A><BR><BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A><BR>"
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if(4)
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dat+="Feed story successfully submitted to [src.admincaster_feed_channel.channel_name].<BR><BR>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
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if(5)
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dat+="Feed Channel [src.admincaster_feed_channel.channel_name] created successfully.<BR><BR>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
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if(6)
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dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed story to Network.</B></FONT><HR><BR>"
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if(src.admincaster_feed_channel.channel_name=="")
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dat+="<FONT COLOR='maroon'><3E>Invalid receiving channel name.</FONT><BR>"
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if(src.admincaster_feed_message.body == "" || src.admincaster_feed_message.body == "\[REDACTED\]")
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dat+="<FONT COLOR='maroon'><3E>Invalid message body.</FONT><BR>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[3]'>Return</A><BR>"
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if(7)
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dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed Channel to Network.</B></FONT><HR><BR>"
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if(src.admincaster_feed_channel.channel_name =="" || src.admincaster_feed_channel.channel_name == "\[REDACTED\]")
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dat+="<FONT COLOR='maroon'><3E>Invalid channel name.</FONT><BR>"
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var/check = 0
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for(var/datum/feed_channel/FC in news_network.network_channels)
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if(FC.channel_name == src.admincaster_feed_channel.channel_name)
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check = 1
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break
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if(check)
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dat+="<FONT COLOR='maroon'><3E>Channel name already in use.</FONT><BR>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[2]'>Return</A><BR>"
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if(9)
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dat+="<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.author]</FONT>\]</FONT><HR>"
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if(src.admincaster_feed_channel.censored)
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dat+="<FONT COLOR='red'><B>ATTENTION: </B></FONT>This channel has been deemed as threatening to the welfare of the station, and marked with a Nanotrasen D-Notice.<BR>"
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dat+="No further feed story additions are allowed while the D-Notice is in effect.</FONT><BR><BR>"
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else
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if( isemptylist(src.admincaster_feed_channel.messages) )
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dat+="<I>No feed messages found in channel...</I><BR>"
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else
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var/i = 0
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for(var/datum/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
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i++
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dat+="-[MESSAGE.body] <BR>"
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if(MESSAGE.img)
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usr << browse_rsc(MESSAGE.img, "tmp_photo[i].png")
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dat+="<img src='tmp_photo[i].png' width = '180'><BR><BR>"
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dat+="<FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.author]</FONT>\]</FONT><BR>"
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dat+="[MESSAGE.comments.len] comment[MESSAGE.comments.len > 1 ? "s" : ""]:<br>"
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for(var/datum/feed_comment/comment in MESSAGE.comments)
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dat+="[comment.body]<br><font size=1>[comment.author] [comment.time_stamp]</font><br>"
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dat+="<br>"
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dat+="<BR><HR><A href='?src=\ref[src];ac_refresh=1'>Refresh</A>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[1]'>Back</A>"
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if(10)
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dat+="<B>Nanotrasen Feed Censorship Tool</B><BR>"
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dat+="<FONT SIZE=1>NOTE: Due to the nature of news Feeds, total deletion of a Feed Story is not possible.<BR>"
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dat+="Keep in mind that users attempting to view a censored feed will instead see the \[REDACTED\] tag above it.</FONT>"
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dat+="<HR>Select Feed channel to get Stories from:<BR>"
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if(isemptylist(news_network.network_channels))
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dat+="<I>No feed channels found active...</I><BR>"
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else
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for(var/datum/feed_channel/CHANNEL in news_network.network_channels)
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dat+="<A href='?src=\ref[src];ac_pick_censor_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A>"
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if(11)
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dat+="<B>Nanotrasen D-Notice Handler</B><HR>"
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dat+="<FONT SIZE=1>A D-Notice is to be bestowed upon the channel if the handling Authority deems it as harmful for the station's"
|
||
dat+="morale, integrity or disciplinary behaviour. A D-Notice will render a channel unable to be updated by anyone, without deleting any feed"
|
||
dat+="stories it might contain at the time. You can lift a D-Notice if you have the required access at any time.</FONT><HR>"
|
||
if(isemptylist(news_network.network_channels))
|
||
dat+="<I>No feed channels found active...</I><BR>"
|
||
else
|
||
for(var/datum/feed_channel/CHANNEL in news_network.network_channels)
|
||
dat+="<A href='?src=\ref[src];ac_pick_d_notice=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
|
||
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A>"
|
||
if(12)
|
||
dat+="<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[ created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.author]</FONT> \]</FONT><BR>"
|
||
dat+="<FONT SIZE=2><A href='?src=\ref[src];ac_censor_channel_author=\ref[src.admincaster_feed_channel]'>[(src.admincaster_feed_channel.author=="\[REDACTED\]") ? ("Undo Author censorship") : ("Censor channel Author")]</A></FONT><HR>"
|
||
|
||
if( isemptylist(src.admincaster_feed_channel.messages) )
|
||
dat+="<I>No feed messages found in channel...</I><BR>"
|
||
else
|
||
for(var/datum/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
|
||
dat+="-[MESSAGE.body] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.author]</FONT>\]</FONT><BR>"
|
||
dat+="<FONT SIZE=2><A href='?src=\ref[src];ac_censor_channel_story_body=\ref[MESSAGE]'>[(MESSAGE.body == "\[REDACTED\]") ? ("Undo story censorship") : ("Censor story")]</A> - <A href='?src=\ref[src];ac_censor_channel_story_author=\ref[MESSAGE]'>[(MESSAGE.author == "\[REDACTED\]") ? ("Undo Author Censorship") : ("Censor message Author")]</A></FONT><BR>"
|
||
dat+="[MESSAGE.comments.len] comment[MESSAGE.comments.len > 1 ? "s" : ""]: <a href='?src=\ref[src];ac_lock_comment=\ref[MESSAGE]'>[MESSAGE.locked ? "Unlock" : "Lock"]</a><br>"
|
||
for(var/datum/feed_comment/comment in MESSAGE.comments)
|
||
dat+="[comment.body] <a href='?src=\ref[src];ac_del_comment=\ref[comment];ac_del_comment_msg=\ref[MESSAGE]'>X</a><br><font size=1>[comment.author] [comment.time_stamp]</font><br>"
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[10]'>Back</A>"
|
||
if(13)
|
||
dat+="<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[ created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.author]</FONT> \]</FONT><BR>"
|
||
dat+="Channel messages listed below. If you deem them dangerous to the station, you can <A href='?src=\ref[src];ac_toggle_d_notice=\ref[src.admincaster_feed_channel]'>Bestow a D-Notice upon the channel</A>.<HR>"
|
||
if(src.admincaster_feed_channel.censored)
|
||
dat+="<FONT COLOR='red'><B>ATTENTION: </B></FONT>This channel has been deemed as threatening to the welfare of the station, and marked with a Nanotrasen D-Notice.<BR>"
|
||
dat+="No further feed story additions are allowed while the D-Notice is in effect.</FONT><BR><BR>"
|
||
else
|
||
if( isemptylist(src.admincaster_feed_channel.messages) )
|
||
dat+="<I>No feed messages found in channel...</I><BR>"
|
||
else
|
||
for(var/datum/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
|
||
dat+="-[MESSAGE.body] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.author]</FONT>\]</FONT><BR>"
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[11]'>Back</A>"
|
||
if(14)
|
||
dat+="<B>Wanted Issue Handler:</B>"
|
||
var/wanted_already = 0
|
||
var/end_param = 1
|
||
if(news_network.wanted_issue)
|
||
wanted_already = 1
|
||
end_param = 2
|
||
if(wanted_already)
|
||
dat+="<FONT SIZE=2><BR><I>A wanted issue is already in Feed Circulation. You can edit or cancel it below.</FONT></I>"
|
||
dat+="<HR>"
|
||
dat+="<A href='?src=\ref[src];ac_set_wanted_name=1'>Criminal Name</A>: [src.admincaster_feed_message.author] <BR>"
|
||
dat+="<A href='?src=\ref[src];ac_set_wanted_desc=1'>Description</A>: [src.admincaster_feed_message.body] <BR>"
|
||
if(wanted_already)
|
||
dat+="<B>Wanted Issue created by:</B><FONT COLOR='green'> [news_network.wanted_issue.backup_author]</FONT><BR>"
|
||
else
|
||
dat+="<B>Wanted Issue will be created under prosecutor:</B><FONT COLOR='green'> [src.admincaster_signature]</FONT><BR>"
|
||
dat+="<BR><A href='?src=\ref[src];ac_submit_wanted=[end_param]'>[(wanted_already) ? ("Edit Issue") : ("Submit")]</A>"
|
||
if(wanted_already)
|
||
dat+="<BR><A href='?src=\ref[src];ac_cancel_wanted=1'>Take down Issue</A>"
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A>"
|
||
if(15)
|
||
dat+="<FONT COLOR='green'>Wanted issue for [src.admincaster_feed_message.author] is now in Network Circulation.</FONT><BR><BR>"
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
|
||
if(16)
|
||
dat+="<B><FONT COLOR='maroon'>ERROR: Wanted Issue rejected by Network.</B></FONT><HR><BR>"
|
||
if(src.admincaster_feed_message.author =="" || src.admincaster_feed_message.author == "\[REDACTED\]")
|
||
dat+="<FONT COLOR='maroon'><3E>Invalid name for person wanted.</FONT><BR>"
|
||
if(src.admincaster_feed_message.body == "" || src.admincaster_feed_message.body == "\[REDACTED\]")
|
||
dat+="<FONT COLOR='maroon'><3E>Invalid description.</FONT><BR>"
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
|
||
if(17)
|
||
dat+="<B>Wanted Issue successfully deleted from Circulation</B><BR>"
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
|
||
if(18)
|
||
dat+="<B><FONT COLOR ='maroon'>-- STATIONWIDE WANTED ISSUE --</B></FONT><BR><FONT SIZE=2>\[Submitted by: <FONT COLOR='green'>[news_network.wanted_issue.backup_author]</FONT>\]</FONT><HR>"
|
||
dat+="<B>Criminal</B>: [news_network.wanted_issue.author]<BR>"
|
||
dat+="<B>Description</B>: [news_network.wanted_issue.body]<BR>"
|
||
dat+="<B>Photo:</B>: "
|
||
if(news_network.wanted_issue.img)
|
||
usr << browse_rsc(news_network.wanted_issue.img, "tmp_photow.png")
|
||
dat+="<BR><img src='tmp_photow.png' width = '180'>"
|
||
else
|
||
dat+="None"
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A><BR>"
|
||
if(19)
|
||
dat+="<FONT COLOR='green'>Wanted issue for [src.admincaster_feed_message.author] successfully edited.</FONT><BR><BR>"
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
|
||
else
|
||
dat+="I'm sorry to break your immersion. This shit's bugged. Report this bug to Agouri, polyxenitopalidou@gmail.com"
|
||
|
||
//world << "Channelname: [src.admincaster_feed_channel.channel_name] [src.admincaster_feed_channel.author]"
|
||
//world << "Msg: [src.admincaster_feed_message.author] [src.admincaster_feed_message.body]"
|
||
usr << browse(dat, "window=admincaster_main;size=400x600")
|
||
onclose(usr, "admincaster_main")
|
||
|
||
|
||
|
||
/datum/admins/proc/Jobbans()
|
||
if(!check_rights(R_BAN)) return
|
||
|
||
var/dat = "<B>Job Bans!</B><HR><table>"
|
||
for(var/t in jobban_keylist)
|
||
var/r = t
|
||
if( findtext(r,"##") )
|
||
r = copytext( r, 1, findtext(r,"##") )//removes the description
|
||
dat += text("<tr><td>[t] (<A href='?src=\ref[src];removejobban=[r]'>unban</A>)</td></tr>")
|
||
dat += "</table>"
|
||
usr << browse(dat, "window=ban;size=400x400")
|
||
|
||
/datum/admins/proc/Game()
|
||
if(!check_rights(0)) return
|
||
|
||
var/dat = {"
|
||
<center><B>Game Panel</B></center><hr>\n
|
||
<A href='?src=\ref[src];c_mode=1'>Change Game Mode</A><br>
|
||
"}
|
||
if(master_mode == "secret")
|
||
dat += "<A href='?src=\ref[src];f_secret=1'>(Force Secret Mode)</A><br>"
|
||
|
||
dat += {"
|
||
<BR>
|
||
<A href='?src=\ref[src];create_object=1'>Create Object</A><br>
|
||
<A href='?src=\ref[src];quick_create_object=1'>Quick Create Object</A><br>
|
||
<A href='?src=\ref[src];create_turf=1'>Create Turf</A><br>
|
||
<A href='?src=\ref[src];create_mob=1'>Create Mob</A><br>
|
||
"}
|
||
|
||
usr << browse(dat, "window=admin2;size=210x180")
|
||
return
|
||
|
||
/datum/admins/proc/Secrets()
|
||
if(!check_rights(0)) return
|
||
|
||
var/dat = "<B>The first rule of adminbuse is: you don't talk about the adminbuse.</B><HR>"
|
||
|
||
dat +={"
|
||
<B>General Secrets</B><BR>
|
||
<BR>
|
||
<A href='?src=\ref[src];secretsgeneral=list_job_debug'>Show Job Debug</A><BR>
|
||
<A href='?src=\ref[src];secretsgeneral=spawn_objects'>Admin Log</A><BR>
|
||
<A href='?src=\ref[src];secretsgeneral=show_admins'>Show Admin List</A><BR>
|
||
<BR>
|
||
"}
|
||
|
||
if(check_rights(R_ADMIN,0))
|
||
dat += {"
|
||
<B>Admin Secrets</B><BR>
|
||
<BR>
|
||
<A href='?src=\ref[src];secretsadmin=clear_virus'>Cure all diseases currently in existence</A><BR>
|
||
<A href='?src=\ref[src];secretsadmin=list_bombers'>Bombing List</A><BR>
|
||
<A href='?src=\ref[src];secretsadmin=check_antagonist'>Show current traitors and objectives</A><BR>
|
||
<A href='?src=\ref[src];secretsadmin=list_signalers'>Show last [length(lastsignalers)] signalers</A><BR>
|
||
<A href='?src=\ref[src];secretsadmin=list_lawchanges'>Show last [length(lawchanges)] law changes</A><BR>
|
||
<A href='?src=\ref[src];secretsadmin=showailaws'>Show AI Laws</A><BR>
|
||
<A href='?src=\ref[src];secretsadmin=showgm'>Show Game Mode</A><BR>
|
||
<A href='?src=\ref[src];secretsadmin=manifest'>Show Crew Manifest</A><BR>
|
||
<A href='?src=\ref[src];secretsadmin=DNA'>List DNA (Blood)</A><BR>
|
||
<A href='?src=\ref[src];secretsadmin=fingerprints'>List Fingerprints</A><BR><BR>
|
||
<BR>
|
||
<B>Shuttles</B><BR>
|
||
<BR>
|
||
<A href='?src=\ref[src];secretsadmin=moveferry'>Move Ferry</A><BR>
|
||
<A href='?src=\ref[src];secretsadmin=moveminingshuttle'>Move Mining Shuttle</A><BR>
|
||
<A href='?src=\ref[src];secretsadmin=movelaborshuttle'>Move Labor Shuttle</A><BR>
|
||
<BR>
|
||
"}
|
||
|
||
if(check_rights(R_FUN,0))
|
||
dat += {"
|
||
<B>Fun Secrets</B><BR>
|
||
<BR>
|
||
<A href='?src=\ref[src];secretsfun=tdomereset'>Reset Thunderdome to default state</A><BR>
|
||
<A href='?src=\ref[src];secretsfun=virus'>Trigger a Virus Outbreak</A><BR>
|
||
<A href='?src=\ref[src];secretsfun=monkey'>Turn all humans into monkeys</A><BR>
|
||
<A href='?src=\ref[src];secretsfun=allspecies'>Change the species of all humans</A><BR>
|
||
<A href='?src=\ref[src];secretsfun=power'>Make all areas powered</A><BR>
|
||
<A href='?src=\ref[src];secretsfun=unpower'>Make all areas unpowered</A><BR>
|
||
<A href='?src=\ref[src];secretsfun=quickpower'>Power all SMES</A><BR>
|
||
<A href='?src=\ref[src];secretsfun=tripleAI'>Triple AI mode (needs to be used in the lobby)</A><BR>
|
||
<A href='?src=\ref[src];secretsfun=traitor_all'>Everyone is the traitor</A><BR>
|
||
<A href='?src=\ref[src];secretsfun=guns'>Summon Guns</A><BR>
|
||
<A href='?src=\ref[src];secretsfun=magic'>Summon Magic</A><BR>
|
||
<A href='?src=\ref[src];secretsfun=events'>Summon Events (Toggle)</A><BR>
|
||
<A href='?src=\ref[src];secretsfun=onlyone'>There can only be one!</A><BR>
|
||
<A href='?src=\ref[src];secretsfun=retardify'>Make all players retarded</A><BR>
|
||
<A href='?src=\ref[src];secretsfun=eagles'>Egalitarian Station Mode</A><BR>
|
||
<A href='?src=\ref[src];secretsfun=blackout'>Break all lights</A><BR>
|
||
<A href='?src=\ref[src];secretsfun=whiteout'>Fix all lights</A><BR>
|
||
<A href='?src=\ref[src];secretsfun=floorlava'>The floor is lava! (DANGEROUS: extremely lame)</A><BR>
|
||
<BR>
|
||
"}
|
||
|
||
/* DEATH SQUADS
|
||
<A href='?src=\ref[src];secretsfun=striketeam'>Send in a strike team</A><BR>
|
||
*/
|
||
if(check_rights(R_SERVER,0))
|
||
dat += "<A href='?src=\ref[src];secretsfun=togglebombcap'>Toggle bomb cap</A><BR>"
|
||
|
||
dat += "<BR>"
|
||
|
||
if(check_rights(R_DEBUG,0))
|
||
dat += {"
|
||
<B>Security Level Elevated</B><BR>
|
||
<BR>
|
||
<A href='?src=\ref[src];secretscoder=maint_access_engiebrig'>Change all maintenance doors to engie/brig access only</A><BR>
|
||
<A href='?src=\ref[src];secretscoder=maint_access_brig'>Change all maintenance doors to brig access only</A><BR>
|
||
<A href='?src=\ref[src];secretscoder=infinite_sec'>Remove cap on security officers</A><BR>
|
||
<BR>
|
||
"}
|
||
|
||
usr << browse(dat, "window=secrets")
|
||
return
|
||
|
||
|
||
|
||
/////////////////////////////////////////////////////////////////////////////////////////////////admins2.dm merge
|
||
//i.e. buttons/verbs
|
||
|
||
|
||
/datum/admins/proc/restart()
|
||
set category = "Server"
|
||
set name = "Restart"
|
||
set desc="Restarts the world"
|
||
if (!usr.client.holder)
|
||
return
|
||
var/confirm = alert("Restart the game world?", "Restart", "Yes", "Cancel")
|
||
if(confirm == "Cancel")
|
||
return
|
||
if(confirm == "Yes")
|
||
world << "<span class='boldannounce'>Restarting world!</span> <span class='adminnotice'> Initiated by [usr.client.holder.fakekey ? "Admin" : usr.key]!</span>"
|
||
log_admin("[key_name(usr)] initiated a reboot.")
|
||
|
||
feedback_set_details("end_error","admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]")
|
||
feedback_add_details("admin_verb","R") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
if(blackbox)
|
||
blackbox.save_all_data_to_sql()
|
||
|
||
sleep(50)
|
||
world.Reboot()
|
||
|
||
|
||
/datum/admins/proc/announce()
|
||
set category = "Special Verbs"
|
||
set name = "Announce"
|
||
set desc="Announce your desires to the world"
|
||
if(!check_rights(0)) return
|
||
|
||
var/message = input("Global message to send:", "Admin Announce", null, null) as message
|
||
if(message)
|
||
if(!check_rights(R_SERVER,0))
|
||
message = adminscrub(message,500)
|
||
world << "<span class='adminnotice'><b>[usr.client.holder.fakekey ? "Administrator" : usr.key] Announces:</b></span>\n \t [message]"
|
||
log_admin("Announce: [key_name(usr)] : [message]")
|
||
feedback_add_details("admin_verb","A") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
/datum/admins/proc/set_admin_notice()
|
||
set category = "Special Verbs"
|
||
set name = "Set Admin Notice"
|
||
set desc ="Set an announcement that appears to everyone who joins the server. Only lasts this round"
|
||
if(!check_rights(0)) return
|
||
|
||
var/new_admin_notice = input(src,"Set a public notice for this round. Everyone who joins the server will see it.\n(Leaving it blank will delete the current notice):","Set Notice",admin_notice) as message|null
|
||
if(new_admin_notice == null)
|
||
return
|
||
if(new_admin_notice == admin_notice)
|
||
return
|
||
if(new_admin_notice == "")
|
||
message_admins("[key_name(usr)] removed the admin notice.")
|
||
log_admin("[key_name(usr)] removed the admin notice:\n[admin_notice]")
|
||
else
|
||
message_admins("[key_name(usr)] set the admin notice.")
|
||
log_admin("[key_name(usr)] set the admin notice:\n[new_admin_notice]")
|
||
world << "<span class ='adminnotice'><b>Admin Notice:</b>\n \t [new_admin_notice]</span>"
|
||
feedback_add_details("admin_verb","SAN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
admin_notice = new_admin_notice
|
||
return
|
||
|
||
/datum/admins/proc/toggleooc()
|
||
set category = "Server"
|
||
set desc="Toggle dis bitch"
|
||
set name="Toggle OOC"
|
||
toggle_ooc()
|
||
log_admin("[key_name(usr)] toggled OOC.")
|
||
message_admins("[key_name_admin(usr)] toggled OOC.")
|
||
feedback_add_details("admin_verb","TOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
/datum/admins/proc/toggleoocdead()
|
||
set category = "Server"
|
||
set desc="Toggle dis bitch"
|
||
set name="Toggle Dead OOC"
|
||
dooc_allowed = !( dooc_allowed )
|
||
|
||
log_admin("[key_name(usr)] toggled OOC.")
|
||
message_admins("[key_name_admin(usr)] toggled Dead OOC.")
|
||
feedback_add_details("admin_verb","TDOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
/*
|
||
/datum/admins/proc/toggletraitorscaling()
|
||
set category = "Server"
|
||
set desc="Toggle traitor scaling"
|
||
set name="Toggle Traitor Scaling"
|
||
traitor_scaling = !traitor_scaling
|
||
log_admin("[key_name(usr)] toggled Traitor Scaling to [traitor_scaling].")
|
||
message_admins("[key_name_admin(usr)] toggled Traitor Scaling [traitor_scaling ? "on" : "off"].")
|
||
feedback_add_details("admin_verb","TTS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
*/
|
||
/datum/admins/proc/startnow()
|
||
set category = "Server"
|
||
set desc="Start the round RIGHT NOW"
|
||
set name="Start Now"
|
||
if(ticker.current_state == GAME_STATE_PREGAME)
|
||
ticker.can_fire = 1
|
||
ticker.delay_start = 0
|
||
ticker.current_state = GAME_STATE_SETTING_UP
|
||
log_admin("[usr.key] has started the game.")
|
||
message_admins("<font color='blue'>[usr.key] has started the game.</font>")
|
||
feedback_add_details("admin_verb","SN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
return 1
|
||
else
|
||
usr << "<font color='red'>Error: Start Now: Game has already started.</font>"
|
||
return 0
|
||
|
||
/datum/admins/proc/toggleenter()
|
||
set category = "Server"
|
||
set desc="People can't enter"
|
||
set name="Toggle Entering"
|
||
enter_allowed = !( enter_allowed )
|
||
if (!( enter_allowed ))
|
||
world << "<B>New players may no longer enter the game.</B>"
|
||
else
|
||
world << "<B>New players may now enter the game.</B>"
|
||
log_admin("[key_name(usr)] toggled new player game entering.")
|
||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] toggled new player game entering.</span>")
|
||
world.update_status()
|
||
feedback_add_details("admin_verb","TE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
/datum/admins/proc/toggleAI()
|
||
set category = "Server"
|
||
set desc="People can't be AI"
|
||
set name="Toggle AI"
|
||
config.allow_ai = !( config.allow_ai )
|
||
if (!( config.allow_ai ))
|
||
world << "<B>The AI job is no longer chooseable.</B>"
|
||
else
|
||
world << "<B>The AI job is chooseable now.</B>"
|
||
log_admin("[key_name(usr)] toggled AI allowed.")
|
||
world.update_status()
|
||
feedback_add_details("admin_verb","TAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
/datum/admins/proc/toggleaban()
|
||
set category = "Server"
|
||
set desc="Respawn basically"
|
||
set name="Toggle Respawn"
|
||
abandon_allowed = !( abandon_allowed )
|
||
if (abandon_allowed)
|
||
world << "<B>You may now respawn.</B>"
|
||
else
|
||
world << "<B>You may no longer respawn :(</B>"
|
||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] toggled respawn to [abandon_allowed ? "On" : "Off"].</span>")
|
||
log_admin("[key_name(usr)] toggled respawn to [abandon_allowed ? "On" : "Off"].")
|
||
world.update_status()
|
||
feedback_add_details("admin_verb","TR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
/datum/admins/proc/delay()
|
||
set category = "Server"
|
||
set desc="Delay the game start"
|
||
set name="Delay"
|
||
if(ticker.current_state > GAME_STATE_PREGAME)
|
||
return alert("Too late... The game has already started!")
|
||
ticker.delay_start = !ticker.delay_start
|
||
if(!ticker.delay_start)
|
||
world << "<b>The game start has been delayed.</b>"
|
||
log_admin("[key_name(usr)] delayed the game.")
|
||
else
|
||
world << "<b>The game will start soon.</b>"
|
||
log_admin("[key_name(usr)] removed the delay.")
|
||
feedback_add_details("admin_verb","DELAY") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
/datum/admins/proc/immreboot()
|
||
set category = "Server"
|
||
set desc="Reboots the server post haste"
|
||
set name="Immediate Reboot"
|
||
if(!usr.client.holder) return
|
||
if( alert("Reboot server?",,"Yes","No") == "No")
|
||
return
|
||
world << "<span class='boldannounce'>Rebooting world!</span> <span class='adminnotice'>Initiated by [usr.client.holder.fakekey ? "Admin" : usr.key]!</span>"
|
||
log_admin("[key_name(usr)] initiated an immediate reboot.")
|
||
|
||
feedback_set_details("end_error","immediate admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]")
|
||
feedback_add_details("admin_verb","IR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
if(blackbox)
|
||
blackbox.save_all_data_to_sql()
|
||
|
||
world.Reboot()
|
||
|
||
/datum/admins/proc/unprison(var/mob/M in mob_list)
|
||
set category = "Admin"
|
||
set name = "Unprison"
|
||
if (M.z == ZLEVEL_CENTCOM)
|
||
M.loc = pick(latejoin)
|
||
message_admins("[key_name_admin(usr)] has unprisoned [key_name_admin(M)]")
|
||
log_admin("[key_name(usr)] has unprisoned [key_name(M)]")
|
||
else
|
||
alert("[M.name] is not prisoned.")
|
||
feedback_add_details("admin_verb","UP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
////////////////////////////////////////////////////////////////////////////////////////////////ADMIN HELPER PROCS
|
||
|
||
/*
|
||
/datum/admins/proc/get_sab_desc(var/target)
|
||
switch(target)
|
||
if(1)
|
||
return "Destroy at least 70% of the plasma canisters on the station"
|
||
if(2)
|
||
return "Destroy the AI"
|
||
if(3)
|
||
var/count = 0
|
||
for(var/mob/living/carbon/monkey/Monkey in world)
|
||
if(Monkey.z == 1)
|
||
count++
|
||
return "Kill all [count] of the monkeys on the station"
|
||
if(4)
|
||
return "Cut power to at least 80% of the station"
|
||
else
|
||
return "Error: Invalid sabotage target: [target]"
|
||
*/
|
||
/datum/admins/proc/spawn_atom(var/object as text)
|
||
set category = "Debug"
|
||
set desc = "(atom path) Spawn an atom"
|
||
set name = "Spawn"
|
||
|
||
if(!check_rights(R_SPAWN)) return
|
||
|
||
var/list/matches = get_fancy_list_of_types()
|
||
if (!isnull(object) && object!="")
|
||
matches = filter_fancy_list(matches, object)
|
||
|
||
if(matches.len==0)
|
||
return
|
||
|
||
var/chosen
|
||
if(matches.len==1)
|
||
chosen = matches[1]
|
||
else
|
||
chosen = input("Select an atom type", "Spawn Atom", matches[1]) as null|anything in matches
|
||
if(!chosen)
|
||
return
|
||
chosen = matches[chosen]
|
||
|
||
if(ispath(chosen,/turf))
|
||
var/turf/T = get_turf(usr.loc)
|
||
T.ChangeTurf(chosen)
|
||
else
|
||
new chosen(usr.loc)
|
||
|
||
log_admin("[key_name(usr)] spawned [chosen] at ([usr.x],[usr.y],[usr.z])")
|
||
feedback_add_details("admin_verb","SA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
|
||
/datum/admins/proc/show_traitor_panel(var/mob/M in mob_list)
|
||
set category = "Admin"
|
||
set desc = "Edit mobs's memory and role"
|
||
set name = "Show Traitor Panel"
|
||
|
||
if(!istype(M))
|
||
usr << "This can only be used on instances of type /mob"
|
||
return
|
||
if(!M.mind)
|
||
usr << "This mob has no mind!"
|
||
return
|
||
|
||
M.mind.edit_memory()
|
||
feedback_add_details("admin_verb","STP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
|
||
/datum/admins/proc/toggletintedweldhelmets()
|
||
set category = "Debug"
|
||
set desc="Reduces view range when wearing welding helmets"
|
||
set name="Toggle tinted welding helmes"
|
||
tinted_weldhelh = !( tinted_weldhelh )
|
||
if (tinted_weldhelh)
|
||
world << "<B>The tinted_weldhelh has been enabled!</B>"
|
||
else
|
||
world << "<B>The tinted_weldhelh has been disabled!</B>"
|
||
log_admin("[key_name(usr)] toggled tinted_weldhelh.")
|
||
message_admins("[key_name_admin(usr)] toggled tinted_weldhelh.")
|
||
feedback_add_details("admin_verb","TTWH") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
/datum/admins/proc/toggleguests()
|
||
set category = "Server"
|
||
set desc="Guests can't enter"
|
||
set name="Toggle guests"
|
||
guests_allowed = !( guests_allowed )
|
||
if (!( guests_allowed ))
|
||
world << "<B>Guests may no longer enter the game.</B>"
|
||
else
|
||
world << "<B>Guests may now enter the game.</B>"
|
||
log_admin("[key_name(usr)] toggled guests game entering [guests_allowed?"":"dis"]allowed.")
|
||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] toggled guests game entering [guests_allowed?"":"dis"]allowed.</span>")
|
||
feedback_add_details("admin_verb","TGU") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
/client/proc/unjobban_panel()
|
||
set name = "Unjobban Panel"
|
||
set category = "Admin"
|
||
if (src.holder)
|
||
src.holder.unjobbanpanel()
|
||
feedback_add_details("admin_verb","UJBP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
return
|
||
|
||
/datum/admins/proc/output_ai_laws()
|
||
var/ai_number = 0
|
||
for(var/mob/living/silicon/S in mob_list)
|
||
ai_number++
|
||
if(isAI(S))
|
||
usr << "<b>AI [key_name(S, usr)]'s laws:</b>"
|
||
else if(isrobot(S))
|
||
var/mob/living/silicon/robot/R = S
|
||
usr << "<b>CYBORG [key_name(S, usr)] [R.connected_ai?"(Slaved to: [R.connected_ai])":"(Independant)"]: laws:</b>"
|
||
else if (ispAI(S))
|
||
usr << "<b>pAI [key_name(S, usr)]'s laws:</b>"
|
||
else
|
||
usr << "<b>SOMETHING SILICON [key_name(S, usr)]'s laws:</b>"
|
||
|
||
if (S.laws == null)
|
||
usr << "[key_name(S, usr)]'s laws are null?? Contact a coder."
|
||
else
|
||
S.laws.show_laws(usr)
|
||
if(!ai_number)
|
||
usr << "<b>No AIs located</b>" //Just so you know the thing is actually working and not just ignoring you.
|
||
|
||
/datum/admins/proc/manage_free_slots()
|
||
if(!check_rights())
|
||
return
|
||
var/dat = "<html><head><title>Manage Free Slots</title></head><body>"
|
||
var/count = 0
|
||
|
||
if(ticker && !ticker.mode)
|
||
alert(usr, "You cannot manage jobs before the round starts!")
|
||
return
|
||
|
||
if(SSjob)
|
||
for(var/datum/job/job in SSjob.occupations)
|
||
count++
|
||
var/J_title = html_encode(job.title)
|
||
var/J_opPos = html_encode(job.total_positions - (job.total_positions - job.current_positions))
|
||
var/J_totPos = html_encode(job.total_positions)
|
||
if(job.total_positions < 0)
|
||
dat += "[J_title]: [J_opPos] (unlimited)"
|
||
else
|
||
dat += "[J_title]: [J_opPos]/[J_totPos]"
|
||
|
||
if(job.title == "AI" || job.title == "Cyborg")
|
||
dat += " (Cannot Late Join)<br>"
|
||
continue
|
||
if(job.total_positions >= 0)
|
||
dat += " <A href='?src=\ref[src];addjobslot=[job.title]'>Add</A> | "
|
||
if(job.total_positions > job.current_positions)
|
||
dat += "<A href='?src=\ref[src];removejobslot=[job.title]'>Remove</A> | "
|
||
else
|
||
dat += "Remove | "
|
||
dat += "<A href='?src=\ref[src];unlimitjobslot=[job.title]'>Unlimit</A>"
|
||
else
|
||
dat += " <A href='?src=\ref[src];limitjobslot=[job.title]'>Limit</A>"
|
||
dat += "<br>"
|
||
|
||
dat += "</body>"
|
||
var/winheight = 100 + (count * 20)
|
||
winheight = min(winheight, 690)
|
||
usr << browse(dat, "window=players;size=375x[winheight]")
|
||
|
||
//
|
||
//
|
||
//ALL DONE
|
||
//*********************************************************************************************************
|
||
//TO-DO:
|
||
//
|
||
//
|
||
|
||
//RIP ferry snowflakes
|
||
|
||
//Kicks all the clients currently in the lobby. The second parameter (kick_only_afk) determins if an is_afk() check is ran, or if all clients are kicked
|
||
//defaults to kicking everyone (afk + non afk clients in the lobby)
|
||
//returns a list of ckeys of the kicked clients
|
||
proc/kick_clients_in_lobby(var/message, var/kick_only_afk = 0)
|
||
var/list/kicked_client_names = list()
|
||
for(var/client/C in clients)
|
||
if(istype(C.mob, /mob/new_player))
|
||
if(kick_only_afk && !C.is_afk()) //Ignore clients who are not afk
|
||
continue
|
||
if(message)
|
||
C << message
|
||
kicked_client_names.Add("[C.ckey]")
|
||
del(C)
|
||
return kicked_client_names
|
||
|
||
//returns 1 to let the dragdrop code know we are trapping this event
|
||
//returns 0 if we don't plan to trap the event
|
||
/datum/admins/proc/cmd_ghost_drag(var/mob/dead/observer/frommob, var/mob/living/tomob)
|
||
|
||
//this is the exact two check rights checks required to edit a ckey with vv.
|
||
if (!check_rights(R_VAREDIT,0) || !check_rights(R_SPAWN|R_DEBUG,0))
|
||
return 0
|
||
|
||
if (!frommob.ckey)
|
||
return 0
|
||
|
||
var/question = ""
|
||
if (tomob.ckey)
|
||
question = "This mob already has a user ([tomob.key]) in control of it! "
|
||
question += "Are you sure you want to place [frommob.name]([frommob.key]) in control of [tomob.name]?"
|
||
|
||
var/ask = alert(question, "Place ghost in control of mob?", "Yes", "No")
|
||
if (ask != "Yes")
|
||
return 1
|
||
|
||
if (!frommob || !tomob) //make sure the mobs don't go away while we waited for a response
|
||
return 1
|
||
|
||
tomob.ghostize(0)
|
||
|
||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has put [frommob.ckey] in control of [tomob.name].</span>")
|
||
log_admin("[key_name(usr)] stuffed [frommob.ckey] into [tomob.name].")
|
||
feedback_add_details("admin_verb","CGD")
|
||
|
||
tomob.ckey = frommob.ckey
|
||
qdel(frommob)
|
||
|
||
return 1 |