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cyberpresidentvanellope
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Bubberstation
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0ffccf855421b64db8dbabc279bfa7ccda4fc986
Bubberstation
/
code
/
game
/
objects
/
effects
/
effect_system
History
Useroth
caa6b81048
Cleans up extinguish_mob and prevents perpetual fire (
#53252
) (
#685
)
...
Co-authored-by: NightRed <
nightred@gmail.com
>
2020-09-07 03:40:42 +02:00
..
effect_shield.dm
floor shields anchored
2019-12-15 01:16:07 -06:00
effect_system.dm
Another bunch of runtime fixes. (
#48315
)
2019-12-21 18:28:19 +01:00
effects_explosion.dm
[MIRROR] Opacity refactor (
#405
)
2020-08-19 04:48:14 +02:00
effects_foam.dm
Cleans up extinguish_mob and prevents perpetual fire (
#53252
) (
#685
)
2020-09-07 03:40:42 +02:00
effects_other.dm
Bools and returns super-pr (
#53221
) (
#565
)
2020-08-30 05:12:59 +02:00
effects_smoke.dm
Cleans up extinguish_mob and prevents perpetual fire (
#53252
) (
#685
)
2020-09-07 03:40:42 +02:00
effects_sparks.dm
[MIRROR] Overlay lighting component (
#469
)
2020-08-23 20:17:12 +02:00
effects_water.dm
Bools and returns super-pr (
#53221
) (
#565
)
2020-08-30 05:12:59 +02:00