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1052bc19ed205e005e47b1ed232c8ca9540ced45
Bubberstation/code/game/objects/effects/effect_system
History
Ghom 243cd2bfa5 Replacing more C-style for loops with the faster, traditional ones. (#62908)
2021-11-18 17:39:05 -08:00
..
effect_shield.dm
every case of initialize that should have mapload, does (#61623)
2021-09-24 17:56:50 -04:00
effect_system.dm
every case of initialize that should have mapload, does (#61623)
2021-09-24 17:56:50 -04:00
effects_explosion.dm
every case of initialize that should have mapload, does (#61623)
2021-09-24 17:56:50 -04:00
effects_foam.dm
Refactor /turf/var/intact (#62331)
2021-10-28 19:14:40 -03:00
effects_other.dm
Radically improves explosion logging. (#61419)
2021-09-18 18:13:16 +01:00
effects_smoke.dm
Replacing more C-style for loops with the faster, traditional ones. (#62908)
2021-11-18 17:39:05 -08:00
effects_sparks.dm
every case of initialize that should have mapload, does (#61623)
2021-09-24 17:56:50 -04:00
effects_water.dm
fixes penetrator rounds phasing through vehicles (#61907)
2021-10-07 11:11:39 +01:00
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