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1069c00ae2b7cb52758da48f062ddb693cb60cf3
Bubberstation/code/game
History
KorPhaeron 1069c00ae2 Bug fixes
2015-10-17 00:43:42 -05:00
..
area
Makes areas invisible unless needed
2015-09-24 23:27:09 -07:00
gamemodes
Merge pull request #12190 from Shadowlight213/Declassified
2015-10-13 05:59:07 +03:00
jobs
…
machinery
Merge pull request #12272 from kingofkosmos/cloningpodexaminepercentage
2015-10-12 12:13:13 +03:00
mecha
Merge pull request #12028 from phil235/AddbloodRuntimeFix
2015-09-28 06:36:54 -03:00
objects
Bug fixes
2015-10-17 00:43:42 -05:00
pooling
Merge pull request #12153 from duncathan/destroyfixes
2015-10-06 09:27:41 +03:00
turfs
Fixes hotspot having two New() procs.
2015-10-08 19:50:01 +02:00
verbs
…
asteroid.dm
Made asteroid treasure room soulstones usuable by anyone.
2015-10-10 13:44:38 -07:00
atoms_movable.dm
Fixes
2015-09-24 18:26:12 +02:00
atoms.dm
This might be a bad idea.
2015-10-05 15:02:11 +02:00
communications.dm
fixes #11870; removes every last out of place del() call or definition
2015-10-04 08:03:04 -06:00
data_huds.dm
…
dna.dm
Simplified update_mutations_overlay(), we no longer rebuild the entire mutation layer with all mutations every time we get or lose a mutation. I reintroduced in on_acquiring and on_losing some code similar to the old lose_indication gain_indication procs.
2015-09-22 02:14:37 +02:00
say.dm
fixes #12143
2015-10-04 07:33:32 -06:00
shuttle_engines.dm
…
skincmd.dm
…
sound.dm
…
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