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## About The Pull Request Spiritual continuation of tgstation/tgstation#74187.  Reagent containers that splash their contents on people also splash the floor - the amount that gets splashed on the floor is the amount that missed the target. ### Mapping March Ckey to receive rewards: N/A (it's not a mapping PR) ## Why It's Good For The Game Splashing people with a molotov filled with Random Shit now also splashes that Random Shit all around, making them slightly more spicy to play around with. Unfortunately, I couldn't figure out how to make fuel puddles ignite off of lit objects resting on top of them (there's no item-level proc for hotspot exposure or something). If anyone wants to advise me on how to make that happen, that'd be cool. ## Changelog 🆑 add: Reagent containers that splash on people when thrown (e.g. molotovs) now spill their contents on both target and turf. (This means that throwing molotovs with enough fuel spills fuel puddles, throwing beakers with acid spills acid on the floor, etc. etc.) Unfortunately, molotovs still lack the ability to ignite their own spilled fuel, but we'll get there one day. /🆑 Co-authored-by: Hatterhat <Hatterhat@users.noreply.github.com>