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* Rescale SM health from 900 to 100, UI improvements, visual changes. (#72252) Rescaling because i saw someone think that the number on the supermatter UI are actually the percent damage over time, which is wrong. Added delta symbol to damage and energy since they actually denote change, not the actual value. Chose the numbers that look good instead of doing a 1:1 rescale of the old one (i.e. im dividing or multiplying things by 10 instead of 9). In practice this means I'm lowering the damage cap but increasing damage over the board for atmos (since it's mostly divisors). Lowered the damage overall for external stuffs. A bit of modification on the filter helpers to suit my needs. Added documentation because I'm awesome. * Rescale SM health from 900 to 100, UI improvements, visual changes. Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>