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## About The Pull Request ERTs can now have a custom shuttle template defined on their type, which, should the "use custom shuttle" toggle be enabled while creating the ERT, will spawn them in deep space on the given shuttle instead of at Centcom. Applies the new system to the bounty hunter ERT ## Why It's Good For The Game Not all ERTs are NT enough to start at Centcom all the time, and it gives more control over ERTs ## Changelog 🆑 admin: ERTs can now have a custom shuttle that they can spawn on, on a toggle while creating said ERT. /🆑
119 lines
4.4 KiB
Plaintext
119 lines
4.4 KiB
Plaintext
/datum/ert
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var/mobtype = /mob/living/carbon/human
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var/team = /datum/team/ert
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var/opendoors = TRUE
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var/leader_role = /datum/antagonist/ert/commander
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var/enforce_human = TRUE
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var/roles = list(/datum/antagonist/ert/security, /datum/antagonist/ert/medic, /datum/antagonist/ert/engineer) //List of possible roles to be assigned to ERT members.
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var/rename_team
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var/code
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var/mission = "Assist the station."
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var/teamsize = 5
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var/polldesc
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/// If TRUE, gives the team members "[role] [random last name]" style names
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var/random_names = TRUE
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/// If TRUE, the admin who created the response team will be spawned in the briefing room in their preferred briefing outfit (assuming they're a ghost)
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var/spawn_admin = FALSE
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/// If TRUE, we try and pick one of the most experienced players who volunteered to fill the leader slot
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var/leader_experience = TRUE
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/// A custom map template to spawn the ERT at. If this is null or use_custom_shuttle is FALSE, the ERT will spawn at Centcom.
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var/datum/map_template/ert_template
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/// If we should actually _use_ the ert_template custom shuttle
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var/use_custom_shuttle = TRUE
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/datum/ert/New()
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if (!polldesc)
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polldesc = "a Code [code] Nanotrasen Emergency Response Team"
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/datum/ert/blue
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opendoors = FALSE
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code = "Blue"
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/datum/ert/amber
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code = "Amber"
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/datum/ert/red
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leader_role = /datum/antagonist/ert/commander/red
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roles = list(/datum/antagonist/ert/security/red, /datum/antagonist/ert/medic/red, /datum/antagonist/ert/engineer/red)
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code = "Red"
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/datum/ert/deathsquad
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roles = list(/datum/antagonist/ert/deathsquad)
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leader_role = /datum/antagonist/ert/deathsquad/leader
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rename_team = "Deathsquad"
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code = "Delta"
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mission = "Leave no witnesses."
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polldesc = "an elite Nanotrasen Strike Team"
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/datum/ert/marine
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leader_role = /datum/antagonist/ert/marine
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roles = list(/datum/antagonist/ert/marine/security, /datum/antagonist/ert/marine/engineer, /datum/antagonist/ert/marine/medic)
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rename_team = "Marine Squad"
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polldesc = "an 'elite' Nanotrasen Strike Team"
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opendoors = FALSE
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/datum/ert/centcom_official
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code = "Green"
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teamsize = 1
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opendoors = FALSE
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leader_role = /datum/antagonist/ert/official
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roles = list(/datum/antagonist/ert/official)
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rename_team = "CentCom Officials"
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polldesc = "a CentCom Official"
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random_names = FALSE
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leader_experience = FALSE
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/datum/ert/centcom_official/New()
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mission = "Conduct a routine performance review of [station_name()] and its Captain."
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/datum/ert/inquisition
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roles = list(/datum/antagonist/ert/chaplain/inquisitor, /datum/antagonist/ert/security/inquisitor, /datum/antagonist/ert/medic/inquisitor)
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leader_role = /datum/antagonist/ert/commander/inquisitor
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rename_team = "Inquisition"
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mission = "Destroy any traces of paranormal activity aboard the station."
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polldesc = "a Nanotrasen paranormal response team"
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/datum/ert/janitor
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roles = list(/datum/antagonist/ert/janitor, /datum/antagonist/ert/janitor/heavy)
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leader_role = /datum/antagonist/ert/janitor/heavy
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teamsize = 4
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opendoors = FALSE
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rename_team = "Janitor"
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mission = "Clean up EVERYTHING."
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polldesc = "a Nanotrasen Janitorial Response Team"
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/datum/ert/intern
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roles = list(/datum/antagonist/ert/intern)
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leader_role = /datum/antagonist/ert/intern/leader
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teamsize = 7
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opendoors = FALSE
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rename_team = "Horde of Interns"
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mission = "Assist in conflict resolution."
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polldesc = "an unpaid internship opportunity with Nanotrasen"
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random_names = FALSE
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/datum/ert/intern/unarmed
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roles = list(/datum/antagonist/ert/intern/unarmed)
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leader_role = /datum/antagonist/ert/intern/leader/unarmed
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rename_team = "Unarmed Horde of Interns"
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/datum/ert/erp
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roles = list(/datum/antagonist/ert/security/party, /datum/antagonist/ert/clown/party, /datum/antagonist/ert/engineer/party, /datum/antagonist/ert/janitor/party)
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leader_role = /datum/antagonist/ert/commander/party
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opendoors = FALSE
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rename_team = "Emergency Response Party"
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mission = "Create entertainment for the crew."
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polldesc = "a Code Rainbow Nanotrasen Emergency Response Party"
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code = "Rainbow"
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/datum/ert/bounty_hunters
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roles = list(/datum/antagonist/ert/bounty_armor, /datum/antagonist/ert/bounty_hook, /datum/antagonist/ert/bounty_synth)
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leader_role = /datum/antagonist/ert/bounty_armor
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teamsize = 3
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opendoors = FALSE
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rename_team = "Bounty Hunters"
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mission = "Assist the station in catching perps, dead or alive."
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polldesc = "a Centcom-hired bounty hunting gang"
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random_names = FALSE
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ert_template = /datum/map_template/shuttle/ert/bounty
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