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Bubberstation/code/modules/events/wizard/invincible.dm
vuonojenmustaturska 6a106bc877 Remove reagent ids and use typepaths where applicable (#44166)
cl Naksu
code: reagent IDs have been removed in favor using reagent typepaths where applicable
fix: mechas, borg hyposprays etc no longer display internal reagent ids to the player
/cl
2019-05-31 21:57:26 +12:00

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/datum/round_event_control/wizard/invincible //Boolet Proof
name = "Invincibility"
weight = 3
typepath = /datum/round_event/wizard/invincible
max_occurrences = 5
earliest_start = 0 MINUTES
/datum/round_event/wizard/invincible/start()
for(var/mob/living/carbon/human/H in GLOB.alive_mob_list)
H.reagents.add_reagent(/datum/reagent/medicine/adminordrazine, 40) //100 ticks of absolute invinciblity (barring gibs)
to_chat(H, "<span class='notice'>You feel invincible, nothing can hurt you!</span>")