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Bubberstation/code/modules/hydroponics/grown/nettle.dm
vuonojenmustaturska 6a106bc877 Remove reagent ids and use typepaths where applicable (#44166)
cl Naksu
code: reagent IDs have been removed in favor using reagent typepaths where applicable
fix: mechas, borg hyposprays etc no longer display internal reagent ids to the player
/cl
2019-05-31 21:57:26 +12:00

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/obj/item/seeds/nettle
name = "pack of nettle seeds"
desc = "These seeds grow into nettles."
icon_state = "seed-nettle"
species = "nettle"
plantname = "Nettles"
product = /obj/item/reagent_containers/food/snacks/grown/nettle
lifespan = 30
endurance = 40 // tuff like a toiger
yield = 4
growthstages = 5
genes = list(/datum/plant_gene/trait/repeated_harvest, /datum/plant_gene/trait/plant_type/weed_hardy)
mutatelist = list(/obj/item/seeds/nettle/death)
reagents_add = list(/datum/reagent/toxin/acid = 0.5)
/obj/item/seeds/nettle/death
name = "pack of death-nettle seeds"
desc = "These seeds grow into death-nettles."
icon_state = "seed-deathnettle"
species = "deathnettle"
plantname = "Death Nettles"
product = /obj/item/reagent_containers/food/snacks/grown/nettle/death
endurance = 25
maturation = 8
yield = 2
genes = list(/datum/plant_gene/trait/repeated_harvest, /datum/plant_gene/trait/plant_type/weed_hardy, /datum/plant_gene/trait/stinging)
mutatelist = list()
reagents_add = list(/datum/reagent/toxin/acid/fluacid = 0.5, /datum/reagent/toxin/acid = 0.5)
rarity = 20
/obj/item/reagent_containers/food/snacks/grown/nettle // "snack"
seed = /obj/item/seeds/nettle
name = "nettle"
desc = "It's probably <B>not</B> wise to touch it with bare hands..."
icon = 'icons/obj/items_and_weapons.dmi'
icon_state = "nettle"
lefthand_file = 'icons/mob/inhands/weapons/plants_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/plants_righthand.dmi'
damtype = "fire"
force = 15
hitsound = 'sound/weapons/bladeslice.ogg'
throwforce = 5
w_class = WEIGHT_CLASS_TINY
throw_speed = 1
throw_range = 3
attack_verb = list("stung")
/obj/item/reagent_containers/food/snacks/grown/nettle/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is eating some of [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
return (BRUTELOSS|TOXLOSS)
/obj/item/reagent_containers/food/snacks/grown/nettle/pickup(mob/living/user)
..()
if(!iscarbon(user))
return FALSE
var/mob/living/carbon/C = user
if(C.gloves)
return FALSE
if(HAS_TRAIT(C, TRAIT_PIERCEIMMUNE))
return FALSE
var/hit_zone = (C.held_index_to_dir(C.active_hand_index) == "l" ? "l_":"r_") + "arm"
var/obj/item/bodypart/affecting = C.get_bodypart(hit_zone)
if(affecting)
if(affecting.receive_damage(0, force))
C.update_damage_overlays()
to_chat(C, "<span class='userdanger'>The nettle burns your bare hand!</span>")
return TRUE
/obj/item/reagent_containers/food/snacks/grown/nettle/afterattack(atom/A as mob|obj, mob/user,proximity)
. = ..()
if(!proximity)
return
if(force > 0)
force -= rand(1, (force / 3) + 1) // When you whack someone with it, leaves fall off
else
to_chat(usr, "All the leaves have fallen off the nettle from violent whacking.")
qdel(src)
/obj/item/reagent_containers/food/snacks/grown/nettle/basic
seed = /obj/item/seeds/nettle
/obj/item/reagent_containers/food/snacks/grown/nettle/basic/add_juice()
..()
force = round((5 + seed.potency / 5), 1)
/obj/item/reagent_containers/food/snacks/grown/nettle/death
seed = /obj/item/seeds/nettle/death
name = "deathnettle"
desc = "The <span class='danger'>glowing</span> nettle incites <span class='boldannounce'>rage</span> in you just from looking at it!"
icon_state = "deathnettle"
force = 30
throwforce = 15
/obj/item/reagent_containers/food/snacks/grown/nettle/death/add_juice()
..()
force = round((5 + seed.potency / 2.5), 1)
/obj/item/reagent_containers/food/snacks/grown/nettle/death/pickup(mob/living/carbon/user)
if(..())
if(prob(50))
user.Paralyze(100)
to_chat(user, "<span class='userdanger'>You are stunned by the Deathnettle as you try picking it up!</span>")
/obj/item/reagent_containers/food/snacks/grown/nettle/death/attack(mob/living/carbon/M, mob/user)
if(!..())
return
if(isliving(M))
to_chat(M, "<span class='danger'>You are stunned by the powerful acid of the Deathnettle!</span>")
log_combat(user, M, "attacked", src)
M.adjust_blurriness(force/7)
if(prob(20))
M.Unconscious(force / 0.3)
M.Paralyze(force / 0.75)
M.drop_all_held_items()