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* improves SM cascade performances and fixes announcement text (#67240) Changes the cascade walls from turfs to objects to improve the performances of the roundending cascade. The issue was that ChangeTurf() was a pretty expensive proc to be called that many times so i moved the cascade wall into an object. It doesn't delete anything other than living mobs and the portal to prevent edge case runtimes. Plus remove a span_bold() from the announcement text since it wasn't making the text bold but was leaving behind * improves SM cascade performances and fixes announcement text Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>