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Huge removal of dead vars, bad timers, and other sloppy jitteriness from beams. They go from checking movement to waiting for a signal. VARIABLE KILL LIST: sleep_time: signals baby finished: signals BAYBEEE target_oldloc: not only not typecasted as a turf or named as a turf, it was unused. when are we going to use this? the beam starts from the origin! origin_oldloc: bad name, not typecasted. renamed to originturf static_beam: how are you an unused variable and still get replaced by signals like really timing_id: signallllss bbbaaaabbyy recalculating: you get the drill by now signals baby base_icon: unused, seemingly replaced by visuals I think