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Bubberstation/code/modules/reagents/reagent_containers/patch.dm
TechnoAlchemist e2f4a953ca Gives miners a survival medipen instead of brute patches. (#19007)
* Gets rid of the 8 patches in the vendor.

* Removes the brute pillbottles from miner gear, replaces with survival medipen.

At the behest of the design lead. New brute patches were ineffectual and giving them a bunch ruins the single get out of injury free card they used to have.
2016-06-30 19:45:44 +12:00

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/obj/item/weapon/reagent_containers/pill/patch
name = "chemical patch"
desc = "A chemical patch for touch based applications."
icon = 'icons/obj/chemical.dmi'
icon_state = "bandaid"
item_state = "bandaid"
possible_transfer_amounts = list()
volume = 40
apply_type = PATCH
apply_method = "apply"
self_delay = 30 // three seconds
/obj/item/weapon/reagent_containers/pill/patch/afterattack(obj/target, mob/user , proximity)
return // thanks inheritance again
/obj/item/weapon/reagent_containers/pill/patch/canconsume(mob/eater, mob/user)
if(!iscarbon(eater))
return 0
return 1 // Masks were stopping people from "eating" patches. Thanks, inheritance.
/obj/item/weapon/reagent_containers/pill/patch/styptic
name = "brute patch"
desc = "Helps with brute injuries."
list_reagents = list("styptic_powder" = 20)
icon_state = "bandaid_brute"
/obj/item/weapon/reagent_containers/pill/patch/silver_sulf
name = "burn patch"
desc = "Helps with burn injuries."
list_reagents = list("silver_sulfadiazine" = 20)
icon_state = "bandaid_burn"