Files
Bubberstation/code/game/objects/effects
Bloop b8f03c5e9a Stops the base random poster spawner from spawning traitor posters (#74868)
## About The Pull Request

When the syndicate posters were added, they were intended to be a
traitor objective. To quote from the original PR:

>"If you start seeing red posters then you know there are traitors
somewhere."

As an unintended consequence of how poster randomization works however
they are able to spawn from the base random poster mapping object,
defeating the purpose. They should only be able to be placed by actual
player traitors (or a deliberate mapping decision).

This PR just removes them from the pool of posters to select from when
using `/obj/structure/sign/poster/random`. You can still use
`/obj/structure/sign/poster/traitor/random` to spawn random traitor
posters both when mapping or ingame via commands.

This will close https://github.com/Skyrat-SS13/Skyrat-tg/issues/17956.

## Why It's Good For The Game

More control over mapping poster placement.

## Changelog

🆑
fix: traitor objective posters will no longer be able to spawn from
general random poster spawners.
/🆑

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Co-authored-by: san7890 <the@san7890.com>
2023-04-20 20:02:19 -06:00
..
2023-04-20 17:22:08 -06:00
2023-02-28 16:44:08 -07:00