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Bubberstation/code/datums/view.dm
Mothblocks 5a4c87a9fc tgui Preferences Menu + total rewrite of the preferences backend (#61313)
About The Pull Request

Rewrites the entire preferences menu in tgui. Rewrites the entire backend to be built upon datumized preferences, rather than constant additions to the preferences base datum.

Splits game preferences into its own window.

Antagonists are now split into their individual rulesets. You can now be a roundstart heretic without signing up for latejoin heretic, as an example.

This iteration matches parity, and provides very little new functionality, but adding anything new will be much easier.

Fixes #60823
Fixes #28907
Fixes #44887
Fixes #59912
Fixes #58458
Fixes #59181
Major TODOs

Quirk icons, from @Fikou (with some slight adjustments from me)
Lore text, from @EOBGames (4/6, need moths and then ethereal lore from @AMonkeyThatCodes)
Heavy documentation on how one would add new preferences, species, jobs, etc

    A lot of specialized testing so that people's real data don't get corrupted

Changelog

cl Mothblocks, Floyd on lots of the design
refactor: The preferences menu has been completely rewritten in tgui.
refactor: The "Stop Sounds" verb has been moved to OOC.
/cl
2021-09-15 10:11:11 +12:00

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//This is intended to be a full wrapper. DO NOT directly modify its values
///Container for client viewsize
/datum/view_data
var/width = 0
var/height = 0
var/default = ""
var/is_suppressed = FALSE
var/client/chief = null
/datum/view_data/New(client/owner, view_string)
default = view_string
chief = owner
apply()
/datum/view_data/proc/setDefault(string)
default = string
apply()
/datum/view_data/proc/safeApplyFormat()
if(isZooming())
assertFormat()
return
resetFormat()
/datum/view_data/proc/assertFormat()//T-Pose
winset(chief, "mapwindow.map", "zoom=0")
/datum/view_data/proc/resetFormat()//Cuck
winset(chief, "mapwindow.map", "zoom=[chief.prefs.read_preference(/datum/preference/numeric/pixel_size)]")
/datum/view_data/proc/setZoomMode()
winset(chief, "mapwindow.map", "zoom-mode=[chief.prefs.read_preference(/datum/preference/choiced/scaling_method)]")
/datum/view_data/proc/isZooming()
return (width || height)
/datum/view_data/proc/resetToDefault()
width = 0
height = 0
apply()
/datum/view_data/proc/add(toAdd)
width += toAdd
height += toAdd
apply()
/datum/view_data/proc/addTo(toAdd)
var/list/shitcode = getviewsize(toAdd)
width += shitcode[1]
height += shitcode[2]
apply()
/datum/view_data/proc/setTo(toAdd)
var/list/shitcode = getviewsize(toAdd) //Backward compatability to account
width = shitcode[1] //for a change in how sizes get calculated. we used to include world.view in
height = shitcode[2] //this, but it was jank, so I had to move it
apply()
/datum/view_data/proc/setBoth(wid, hei)
width = wid
height = hei
apply()
/datum/view_data/proc/setWidth(wid)
width = wid
apply()
/datum/view_data/proc/setHeight(hei)
width = hei
apply()
/datum/view_data/proc/addToWidth(toAdd)
width += toAdd
apply()
/datum/view_data/proc/addToHeight(screen, toAdd)
height += toAdd
apply()
/datum/view_data/proc/apply()
chief.change_view(getView())
safeApplyFormat()
/datum/view_data/proc/supress()
is_suppressed = TRUE
apply()
/datum/view_data/proc/unsupress()
is_suppressed = FALSE
apply()
/datum/view_data/proc/getView()
var/list/temp = getviewsize(default)
if(is_suppressed)
return "[temp[1]]x[temp[2]]"
return "[width + temp[1]]x[height + temp[2]]"
/datum/view_data/proc/zoomIn()
resetToDefault()
animate(chief, pixel_x = 0, pixel_y = 0, 0, FALSE, LINEAR_EASING, ANIMATION_END_NOW)
/datum/view_data/proc/zoomOut(radius = 0, offset = 0, direction = FALSE)
if(direction)
var/_x = 0
var/_y = 0
switch(direction)
if(NORTH)
_y = offset
if(EAST)
_x = offset
if(SOUTH)
_y = -offset
if(WEST)
_x = -offset
animate(chief, pixel_x = world.icon_size*_x, pixel_y = world.icon_size*_y, 0, FALSE, LINEAR_EASING, ANIMATION_END_NOW)
//Ready for this one?
setTo(radius)
/proc/getScreenSize(widescreen)
if(widescreen)
return CONFIG_GET(string/default_view)
return CONFIG_GET(string/default_view_square)