mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-06-15 19:24:41 +01:00
0f3c4e51f7
Implements the Modernizing radiation design document ( https://hackmd.io/@tgstation/rJNIyeBHt ) and replaces the current radiation sources with the new system, as well as replacing/removing a bunch of old consumers of radiation that either had no reason to exist, or could be replaced by something else. Diverges from the doc in that items radiation don't go up like explained. I was going to, but items get irradiated so easily that it just feels pretty lame. Items still get irradiated, but it's mostly just so that radiation sources look cooler (wow, lots of stuff around going green), and for things like the geiger counter. Instead of the complicated radiation_wave system, radiation now just checks everything between the radiation source and the potential target, losing power along the way based on the radiation insulation of whats in between. If this reaches too low a point (specified by radiation_pulse consumers), then the radiation will not pass. Otherwise, will roll a chance to irradiate. Uranium structures allow a delay before irradiating, so stay away!
240 lines
8.2 KiB
Plaintext
240 lines
8.2 KiB
Plaintext
/*
|
|
* Absorbs /obj/item/secstorage.
|
|
* Reimplements it only slightly to use existing storage functionality.
|
|
*
|
|
* Contains:
|
|
* Secure Briefcase
|
|
* Wall Safe
|
|
*/
|
|
|
|
// -----------------------------
|
|
// Generic Item
|
|
// -----------------------------
|
|
/obj/item/storage/secure
|
|
name = "secstorage"
|
|
var/icon_locking = "secureb"
|
|
var/icon_sparking = "securespark"
|
|
var/icon_opened = "secure0"
|
|
var/code = ""
|
|
var/l_code = null
|
|
var/l_set = FALSE
|
|
var/l_setshort = FALSE
|
|
var/l_hacking = FALSE
|
|
var/open = FALSE
|
|
var/can_hack_open = TRUE
|
|
w_class = WEIGHT_CLASS_NORMAL
|
|
desc = "This shouldn't exist. If it does, create an issue report."
|
|
|
|
/obj/item/storage/secure/ComponentInitialize()
|
|
. = ..()
|
|
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
|
STR.max_w_class = WEIGHT_CLASS_SMALL
|
|
STR.max_combined_w_class = 14
|
|
|
|
/obj/item/storage/secure/examine(mob/user)
|
|
. = ..()
|
|
if(can_hack_open)
|
|
. += "The service panel is currently <b>[open ? "unscrewed" : "screwed shut"]</b>."
|
|
|
|
/obj/item/storage/secure/attackby(obj/item/W, mob/user, params)
|
|
if(can_hack_open && SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED))
|
|
if (W.tool_behaviour == TOOL_SCREWDRIVER)
|
|
if (W.use_tool(src, user, 20))
|
|
open = !open
|
|
to_chat(user, span_notice("You [open ? "open" : "close"] the service panel."))
|
|
return
|
|
if (W.tool_behaviour == TOOL_WIRECUTTER)
|
|
to_chat(user, span_danger("[src] is protected from this sort of tampering, yet it appears the internal memory wires can still be <b>pulsed</b>."))
|
|
return
|
|
if (W.tool_behaviour == TOOL_MULTITOOL)
|
|
if(l_hacking)
|
|
to_chat(user, span_danger("This safe is already being hacked."))
|
|
return
|
|
if(open == TRUE)
|
|
to_chat(user, span_danger("Now attempting to reset internal memory, please hold."))
|
|
l_hacking = TRUE
|
|
if (W.use_tool(src, user, 400))
|
|
to_chat(user, span_danger("Internal memory reset - lock has been disengaged."))
|
|
l_set = FALSE
|
|
|
|
l_hacking = FALSE
|
|
return
|
|
|
|
to_chat(user, span_warning("You must <b>unscrew</b> the service panel before you can pulse the wiring!"))
|
|
return
|
|
|
|
// -> storage/attackby() what with handle insertion, etc
|
|
return ..()
|
|
|
|
/obj/item/storage/secure/attack_self(mob/user)
|
|
var/locked = SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED)
|
|
user.set_machine(src)
|
|
var/dat = text("<TT><B>[]</B><BR>\n\nLock Status: []",src, (locked ? "LOCKED" : "UNLOCKED"))
|
|
var/message = "Code"
|
|
if ((l_set == 0) && (!l_setshort))
|
|
dat += text("<p>\n<b>5-DIGIT PASSCODE NOT SET.<br>ENTER NEW PASSCODE.</b>")
|
|
if (l_setshort)
|
|
dat += text("<p>\n<font color=red><b>ALERT: MEMORY SYSTEM ERROR - 6040 201</b></font>")
|
|
message = text("[]", code)
|
|
if (!locked)
|
|
message = "*****"
|
|
dat += text("<HR>\n>[]<BR>\n<A href='?src=[REF(src)];type=1'>1</A>-<A href='?src=[REF(src)];type=2'>2</A>-<A href='?src=[REF(src)];type=3'>3</A><BR>\n<A href='?src=[REF(src)];type=4'>4</A>-<A href='?src=[REF(src)];type=5'>5</A>-<A href='?src=[REF(src)];type=6'>6</A><BR>\n<A href='?src=[REF(src)];type=7'>7</A>-<A href='?src=[REF(src)];type=8'>8</A>-<A href='?src=[REF(src)];type=9'>9</A><BR>\n<A href='?src=[REF(src)];type=R'>R</A>-<A href='?src=[REF(src)];type=0'>0</A>-<A href='?src=[REF(src)];type=E'>E</A><BR>\n</TT>", message)
|
|
user << browse(dat, "window=caselock;size=300x280")
|
|
|
|
/obj/item/storage/secure/Topic(href, href_list)
|
|
..()
|
|
if (usr.stat != CONSCIOUS || HAS_TRAIT(usr, TRAIT_HANDS_BLOCKED) || (get_dist(src, usr) > 1))
|
|
return
|
|
if (href_list["type"])
|
|
if (href_list["type"] == "E")
|
|
if (!l_set && (length(code) == 5) && (!l_setshort) && (code != "ERROR"))
|
|
l_code = code
|
|
l_set = TRUE
|
|
else if ((code == l_code) && l_set)
|
|
SEND_SIGNAL(src, COMSIG_TRY_STORAGE_SET_LOCKSTATE, FALSE)
|
|
cut_overlays()
|
|
add_overlay(icon_opened)
|
|
code = null
|
|
else
|
|
code = "ERROR"
|
|
else
|
|
if ((href_list["type"] == "R") && (!l_setshort))
|
|
SEND_SIGNAL(src, COMSIG_TRY_STORAGE_SET_LOCKSTATE, TRUE)
|
|
cut_overlays()
|
|
code = null
|
|
SEND_SIGNAL(src, COMSIG_TRY_STORAGE_HIDE_FROM, usr)
|
|
else
|
|
code += text("[]", sanitize_text(href_list["type"]))
|
|
if (length(code) > 5)
|
|
code = "ERROR"
|
|
add_fingerprint(usr)
|
|
for(var/mob/M in viewers(1, loc))
|
|
if ((M.client && M.machine == src))
|
|
attack_self(M)
|
|
return
|
|
return
|
|
|
|
|
|
// -----------------------------
|
|
// Secure Briefcase
|
|
// -----------------------------
|
|
/obj/item/storage/secure/briefcase
|
|
name = "secure briefcase"
|
|
icon = 'icons/obj/storage.dmi'
|
|
icon_state = "secure"
|
|
inhand_icon_state = "sec-case"
|
|
lefthand_file = 'icons/mob/inhands/equipment/briefcase_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/equipment/briefcase_righthand.dmi'
|
|
desc = "A large briefcase with a digital locking system."
|
|
force = 8
|
|
hitsound = "swing_hit"
|
|
throw_speed = 2
|
|
throw_range = 4
|
|
w_class = WEIGHT_CLASS_BULKY
|
|
attack_verb_continuous = list("bashes", "batters", "bludgeons", "thrashes", "whacks")
|
|
attack_verb_simple = list("bash", "batter", "bludgeon", "thrash", "whack")
|
|
|
|
/obj/item/storage/secure/briefcase/PopulateContents()
|
|
new /obj/item/paper(src)
|
|
new /obj/item/pen(src)
|
|
|
|
/obj/item/storage/secure/briefcase/ComponentInitialize()
|
|
. = ..()
|
|
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
|
STR.max_combined_w_class = 21
|
|
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
|
|
|
//Syndie variant of Secure Briefcase. Contains space cash, slightly more robust.
|
|
/obj/item/storage/secure/briefcase/syndie
|
|
force = 15
|
|
|
|
/obj/item/storage/secure/briefcase/syndie/PopulateContents()
|
|
..()
|
|
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
|
for(var/i = 0, i < STR.max_items - 2, i++)
|
|
new /obj/item/stack/spacecash/c1000(src)
|
|
|
|
|
|
// -----------------------------
|
|
// Secure Safe
|
|
// -----------------------------
|
|
|
|
/obj/item/storage/secure/safe
|
|
name = "secure safe"
|
|
icon = 'icons/obj/storage.dmi'
|
|
icon_state = "safe"
|
|
icon_opened = "safe0"
|
|
icon_locking = "safeb"
|
|
icon_sparking = "safespark"
|
|
desc = "Excellent for securing things away from grubby hands."
|
|
w_class = WEIGHT_CLASS_GIGANTIC
|
|
anchored = TRUE
|
|
density = FALSE
|
|
|
|
/obj/item/storage/secure/safe/directional/north
|
|
dir = SOUTH
|
|
pixel_y = 32
|
|
|
|
/obj/item/storage/secure/safe/directional/south
|
|
dir = NORTH
|
|
pixel_y = -32
|
|
|
|
/obj/item/storage/secure/safe/directional/east
|
|
dir = WEST
|
|
pixel_x = 32
|
|
|
|
/obj/item/storage/secure/safe/directional/west
|
|
dir = EAST
|
|
pixel_x = -32
|
|
|
|
/obj/item/storage/secure/safe/ComponentInitialize()
|
|
. = ..()
|
|
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
|
STR.set_holdable(null, list(/obj/item/storage/secure/briefcase))
|
|
STR.max_w_class = 8 //??
|
|
|
|
/obj/item/storage/secure/safe/PopulateContents()
|
|
new /obj/item/paper(src)
|
|
new /obj/item/pen(src)
|
|
|
|
/obj/item/storage/secure/safe/attack_hand(mob/user, list/modifiers)
|
|
. = ..()
|
|
if(.)
|
|
return
|
|
return attack_self(user)
|
|
|
|
/obj/item/storage/secure/safe/hos
|
|
name = "head of security's safe"
|
|
|
|
/**
|
|
* This safe is meant to be damn robust. To break in, you're supposed to get creative, or use acid or an explosion.
|
|
*
|
|
* This makes the safe still possible to break in for someone who is prepared and capable enough, either through
|
|
* chemistry, botany or whatever else.
|
|
*
|
|
* The safe is also weak to explosions, so spending some early TC could allow an antag to blow it upen if they can
|
|
* get access to it.
|
|
*/
|
|
/obj/item/storage/secure/safe/caps_spare
|
|
name = "captain's spare ID safe"
|
|
desc = "In case of emergency, do not break glass. All Captains and Acting Captains are provided with codes to access this safe. \
|
|
It is made out of the same material as the station's Black Box and is designed to resist all conventional weaponry. \
|
|
There appears to be a small amount of surface corrosion. It doesn't look like it could withstand much of an explosion."
|
|
can_hack_open = FALSE
|
|
armor = list(MELEE = 100, BULLET = 100, LASER = 100, ENERGY = 100, BOMB = 70, BIO = 100, FIRE = 80, ACID = 70)
|
|
max_integrity = 300
|
|
color = "#ffdd33"
|
|
|
|
/obj/item/storage/secure/safe/caps_spare/Initialize(mapload)
|
|
. = ..()
|
|
|
|
l_code = SSid_access.spare_id_safe_code
|
|
l_set = TRUE
|
|
SEND_SIGNAL(src, COMSIG_TRY_STORAGE_SET_LOCKSTATE, TRUE)
|
|
|
|
/obj/item/storage/secure/safe/caps_spare/PopulateContents()
|
|
new /obj/item/card/id/advanced/gold/captains_spare(src)
|
|
|
|
/obj/item/storage/secure/safe/caps_spare/rust_heretic_act()
|
|
take_damage(damage_amount = 100, damage_type = BRUTE, damage_flag = MELEE, armour_penetration = 100)
|