Files
Bubberstation/code/modules/paperwork/paperbin.dm
2021-09-26 01:41:48 -07:00

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#define PAPERS_PER_OVERLAY 8
#define PAPER_OVERLAY_PIXEL_SHIFT 2
/obj/item/paper_bin
name = "paper bin"
desc = "Contains all the paper you'll never need."
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "paper_bin0"
inhand_icon_state = "sheet-metal"
lefthand_file = 'icons/mob/inhands/misc/sheets_lefthand.dmi'
righthand_file = 'icons/mob/inhands/misc/sheets_righthand.dmi'
throwforce = 0
w_class = WEIGHT_CLASS_NORMAL
throw_speed = 3
throw_range = 7
pressure_resistance = 8
var/papertype = /obj/item/paper
var/total_paper = 30
var/list/papers = list()
var/obj/item/pen/bin_pen
///Overlay of the pen on top of the bin.
var/mutable_appearance/pen_overlay
///Name of icon that goes over the paper overlays.
var/bin_overlay_string = "paper_bin_overlay"
///Overlay that goes over the paper overlays.
var/mutable_appearance/bin_overlay
/obj/item/paper_bin/Initialize(mapload)
. = ..()
interaction_flags_item &= ~INTERACT_ITEM_ATTACK_HAND_PICKUP
AddElement(/datum/element/drag_pickup)
if(mapload)
var/obj/item/pen/pen = locate(/obj/item/pen) in loc
if(pen && !bin_pen)
pen.forceMove(src)
bin_pen = pen
for(var/i in 1 to total_paper)
papers.Add(generate_paper())
update_appearance()
/obj/item/paper_bin/proc/generate_paper()
var/obj/item/paper/paper = new papertype(src)
if(SSevents.holidays && SSevents.holidays[APRIL_FOOLS])
if(prob(30))
paper.info = "<font face=\"[CRAYON_FONT]\" color=\"red\"><b>HONK HONK HONK HONK HONK HONK HONK<br>HOOOOOOOOOOOOOOOOOOOOOONK<br>APRIL FOOLS</b></font>"
paper.AddElement(/datum/element/honkspam)
return paper
/obj/item/paper_bin/Destroy()
QDEL_LIST(papers)
. = ..()
/obj/item/paper_bin/dump_contents(atom/droppoint, collapse = FALSE)
if(!droppoint)
droppoint = drop_location()
if(collapse)
visible_message(span_warning("The stack of paper collapses!"))
for(var/atom/movable/movable_atom in contents)
movable_atom.forceMove(droppoint)
if(!movable_atom.pixel_y)
movable_atom.pixel_y = rand(-3,3)
if(!movable_atom.pixel_x)
movable_atom.pixel_x = rand(-3,3)
LAZYNULL(papers)
update_appearance()
/obj/item/paper_bin/fire_act(exposed_temperature, exposed_volume)
if(LAZYLEN(papers))
LAZYNULL(papers)
update_appearance()
..()
/obj/item/paper_bin/attack_paw(mob/user, list/modifiers)
return attack_hand(user, modifiers)
//ATTACK HAND IGNORING PARENT RETURN VALUE
/obj/item/paper_bin/attack_hand(mob/user, list/modifiers)
if(isliving(user))
var/mob/living/living_mob = user
if(!(living_mob.mobility_flags & MOBILITY_PICKUP))
return
user.changeNext_move(CLICK_CD_RAPID)
if(at_overlay_limit())
dump_contents(drop_location(), TRUE)
return
if(bin_pen)
var/obj/item/pen/pen = bin_pen
pen.add_fingerprint(user)
pen.forceMove(user.loc)
user.put_in_hands(pen)
to_chat(user, span_notice("You take [pen] out of [src]."))
bin_pen = null
update_appearance()
else if(LAZYLEN(papers))
var/obj/item/paper/top_paper = papers[papers.len]
LAZYREMOVE(papers, top_paper)
top_paper.add_fingerprint(user)
top_paper.forceMove(user.loc)
user.put_in_hands(top_paper)
to_chat(user, span_notice("You take [top_paper] out of [src]."))
update_appearance()
else
to_chat(user, span_warning("[src] is empty!"))
add_fingerprint(user)
return ..()
/obj/item/paper_bin/attackby(obj/item/I, mob/user, params)
if(at_overlay_limit())
dump_contents(drop_location(), TRUE)
return
if(istype(I, /obj/item/paper))
var/obj/item/paper/paper = I
if(!user.transferItemToLoc(paper, src))
return
to_chat(user, span_notice("You put [paper] in [src]."))
LAZYADD(papers, paper)
update_appearance()
else if(istype(I, /obj/item/pen) && !bin_pen)
var/obj/item/pen/pen = I
if(!user.transferItemToLoc(pen, src))
return
to_chat(user, span_notice("You put [pen] in [src]."))
bin_pen = pen
update_appearance()
else
return ..()
/obj/item/paper_bin/proc/at_overlay_limit()
return overlays.len >= MAX_ATOM_OVERLAYS - 1
/obj/item/paper_bin/examine(mob/user)
. = ..()
if(total_paper)
. += "It contains [total_paper > 1 ? "[total_paper] papers" : "one paper"]."
else
. += "It doesn't contain anything."
/obj/item/paper_bin/update_icon_state()
if(total_paper < 1)
icon_state = "paper_bin0"
else
icon_state = "[initial(icon_state)]"
return ..()
/obj/item/paper_bin/update_overlays()
. = ..()
total_paper = LAZYLEN(papers)
if(bin_pen)
pen_overlay = mutable_appearance(bin_pen.icon, bin_pen.icon_state)
if(!bin_overlay)
bin_overlay = mutable_appearance(icon, bin_overlay_string)
if(LAZYLEN(papers))
for(var/paper_number in 1 to papers.len)
if(paper_number != papers.len && paper_number % PAPERS_PER_OVERLAY != 0) //only top paper and every nth paper get overlays
continue
var/obj/item/paper/current_paper = papers[paper_number]
var/mutable_appearance/paper_overlay = mutable_appearance(current_paper.icon, current_paper.icon_state)
paper_overlay.color = current_paper.color
paper_overlay.pixel_y = paper_number/PAPERS_PER_OVERLAY - PAPER_OVERLAY_PIXEL_SHIFT //gives the illusion of stacking
. += paper_overlay
if(paper_number == papers.len) //this is our top paper
. += current_paper.overlays //add overlays only for top paper
if(istype(src, /obj/item/paper_bin/bundlenatural))
bin_overlay.pixel_y = paper_overlay.pixel_y //keeps binding centred on stack
if(bin_pen)
pen_overlay.pixel_y = paper_overlay.pixel_y //keeps pen on top of stack
. += bin_overlay
if(bin_pen)
. += pen_overlay
/obj/item/paper_bin/construction
name = "construction paper bin"
desc = "Contains all the paper you'll never need, IN COLOR!"
papertype = /obj/item/paper/construction
/obj/item/paper_bin/bundlenatural
name = "natural paper bundle"
desc = "A bundle of paper created using traditional methods."
icon_state = null
papertype = /obj/item/paper/natural
resistance_flags = FLAMMABLE
bin_overlay_string = "paper_bundle_overlay"
///Cable this bundle is held together with.
var/obj/item/stack/cable_coil/binding_cable
/obj/item/paper_bin/bundlenatural/Initialize(mapload)
binding_cable = new /obj/item/stack/cable_coil(src, 2)
binding_cable.color = COLOR_ORANGE_BROWN
binding_cable.cable_color = "brown"
binding_cable.desc += " Non-natural."
return ..()
/obj/item/paper_bin/bundlenatural/dump_contents(atom/droppoint)
. = ..()
qdel(src)
/obj/item/paper_bin/bundlenatural/update_overlays()
bin_overlay = mutable_appearance(icon, bin_overlay_string)
bin_overlay.color = binding_cable.color
return ..()
/obj/item/paper_bin/bundlenatural/attack_hand(mob/user, list/modifiers)
. = ..()
if(!LAZYLEN(papers))
deconstruct(FALSE)
/obj/item/paper_bin/bundlenatural/deconstruct(disassembled)
dump_contents()
return ..()
/obj/item/paper_bin/bundlenatural/fire_act(exposed_temperature, exposed_volume)
qdel(src)
/obj/item/paper_bin/bundlenatural/attackby(obj/item/W, mob/user)
if(istype(W, /obj/item/paper/carbon))
to_chat(user, span_warning("[W] won't fit into [src]."))
return
if(W.get_sharpness())
if(W.use_tool(src, user, 1 SECONDS))
to_chat(user, span_notice("You slice the cable from [src]."))
deconstruct(TRUE)
else
..()
/obj/item/paper_bin/carbon
name = "carbon paper bin"
desc = "Contains all the paper you'll ever need, in duplicate!"
icon_state = "paper_bin_carbon0"
papertype = /obj/item/paper/carbon
bin_overlay_string = "paper_bin_carbon_overlay"
#undef PAPERS_PER_OVERLAY
#undef PAPER_OVERLAY_PIXEL_SHIFT