mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-08 07:52:54 +00:00
Converts most spans into span procs. Mostly used regex for this and sorted out any compile time errors afterwards so there could be some bugs. Was initially going to do defines, but ninja said to make it into a proc, and if there's any overhead, they can easily be changed to defines. Makes it easier to control the formatting and prevents typos when creating spans as it'll runtime if you misspell instead of silently failing. Reduces the code you need to write when writing spans, as you don't need to close the span as that's automatically handled by the proc. (Note from Lemon: This should be converted to defines once we update the minimum version to 514. Didn't do it now because byond pain and such)
502 lines
14 KiB
Plaintext
502 lines
14 KiB
Plaintext
GLOBAL_LIST_INIT(pipe_cleaner_colors, list(
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"blue" = COLOR_STRONG_BLUE,
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"cyan" = COLOR_CYAN,
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"green" = COLOR_DARK_LIME,
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"orange" = COLOR_MOSTLY_PURE_ORANGE,
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"pink" = COLOR_LIGHT_PINK,
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"red" = COLOR_RED,
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"white" = COLOR_WHITE,
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"yellow" = COLOR_YELLOW
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))
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//This is the old cable code, but minus any actual powernet logic
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//Wireart is fun
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///////////////////////////////
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//CABLE STRUCTURE
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///////////////////////////////
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////////////////////////////////
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// Definitions
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////////////////////////////////
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/* Cable directions (d1 and d2)
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* 9 1 5
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* \ | /
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* 8 - 0 - 4
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* / | \
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* 10 2 6
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If d1 = 0 and d2 = 0, there's no pipe_cleaner
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If d1 = 0 and d2 = dir, it's a O-X pipe_cleaner, getting from the center of the tile to dir (knot pipe_cleaner)
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If d1 = dir1 and d2 = dir2, it's a full X-X pipe_cleaner, getting from dir1 to dir2
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By design, d1 is the smallest direction and d2 is the highest
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*/
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/obj/structure/pipe_cleaner
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name = "pipe cleaner"
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desc = "A bendable piece of wire covered in fuzz. Fun for arts and crafts!"
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icon = 'icons/obj/power_cond/pipe_cleaner.dmi'
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icon_state = "0-1"
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layer = WIRE_LAYER //Above hidden pipes, GAS_PIPE_HIDDEN_LAYER
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anchored = TRUE
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obj_flags = CAN_BE_HIT | ON_BLUEPRINTS
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color = COLOR_RED
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/// Pipe_cleaner direction 1 (see above)
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var/d1 = 0
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/// pipe_cleaner direction 2 (see above)
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var/d2 = 1
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/// Internal cable stack
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var/obj/item/stack/pipe_cleaner_coil/stored
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/obj/structure/pipe_cleaner/yellow
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color = COLOR_YELLOW
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/obj/structure/pipe_cleaner/green
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color = COLOR_DARK_LIME
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/obj/structure/pipe_cleaner/blue
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color = COLOR_STRONG_BLUE
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/obj/structure/pipe_cleaner/pink
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color = COLOR_LIGHT_PINK
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/obj/structure/pipe_cleaner/orange
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color = COLOR_MOSTLY_PURE_ORANGE
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/obj/structure/pipe_cleaner/cyan
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color = COLOR_CYAN
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/obj/structure/pipe_cleaner/white
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color = COLOR_WHITE
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// the power pipe_cleaner object
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/obj/structure/pipe_cleaner/Initialize(mapload, param_color)
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. = ..()
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// ensure d1 & d2 reflect the icon_state for entering and exiting pipe_cleaner
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var/dash = findtext(icon_state, "-")
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d1 = text2num(copytext(icon_state, 1, dash))
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d2 = text2num(copytext(icon_state, dash + length(icon_state[dash])))
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if(d1)
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stored = new/obj/item/stack/pipe_cleaner_coil(null, 2, null, null, null, color)
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else
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stored = new/obj/item/stack/pipe_cleaner_coil(null, 1, null, null, null, color)
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color = param_color || color
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if(!color)
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var/list/pipe_cleaner_colors = GLOB.pipe_cleaner_colors
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var/random_color = pick(pipe_cleaner_colors)
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color = pipe_cleaner_colors[random_color]
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update_appearance()
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/obj/structure/pipe_cleaner/Destroy() // called when a pipe_cleaner is deleted
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//If we have a stored item at this point, lets just delete it, since that should be
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//handled by deconstruction
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if(stored)
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QDEL_NULL(stored)
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return ..() // then go ahead and delete the pipe_cleaner
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/obj/structure/pipe_cleaner/deconstruct(disassembled = TRUE)
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if(!(flags_1 & NODECONSTRUCT_1))
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var/turf/T = get_turf(loc)
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if(T)
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stored.forceMove(T)
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stored = null
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else
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qdel(stored)
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qdel(src)
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///////////////////////////////////
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// General procedures
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///////////////////////////////////
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/obj/structure/pipe_cleaner/update_icon_state()
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icon_state = "[d1]-[d2]"
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return ..()
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/obj/structure/pipe_cleaner/update_icon()
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. = ..()
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add_atom_colour(color, FIXED_COLOUR_PRIORITY)
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// Items usable on a pipe_cleaner :
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// - Wirecutters : cut it duh !
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// - pipe cleaner coil : merge pipe cleaners
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//
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/obj/structure/pipe_cleaner/proc/handlecable(obj/item/W, mob/user, params)
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if(W.tool_behaviour == TOOL_WIRECUTTER)
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cut_pipe_cleaner(user)
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return
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else if(istype(W, /obj/item/stack/pipe_cleaner_coil))
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var/obj/item/stack/pipe_cleaner_coil/coil = W
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if (coil.get_amount() < 1)
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to_chat(user, span_warning("Not enough pipe cleaner!"))
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return
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coil.pipe_cleaner_join(src, user)
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add_fingerprint(user)
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/obj/structure/pipe_cleaner/proc/cut_pipe_cleaner(mob/user)
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user.visible_message(span_notice("[user] pulls up the pipe cleaner."), span_notice("You pull up the pipe cleaner."))
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stored.add_fingerprint(user)
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investigate_log("was pulled up by [key_name(usr)] in [AREACOORD(src)]", INVESTIGATE_WIRES)
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deconstruct()
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/obj/structure/pipe_cleaner/attackby(obj/item/W, mob/user, params)
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handlecable(W, user, params)
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/obj/structure/pipe_cleaner/singularity_pull(S, current_size)
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..()
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if(current_size >= STAGE_FIVE)
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deconstruct()
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/obj/structure/pipe_cleaner/proc/update_stored(length = 1, colorC = COLOR_RED)
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stored.amount = length
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stored.color = colorC
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stored.update_appearance()
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/obj/structure/pipe_cleaner/AltClick(mob/living/user)
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if(!user.canUseTopic(src, BE_CLOSE))
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return
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cut_pipe_cleaner(user)
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///////////////////////////////////////////////
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// The pipe cleaner coil object, used for laying pipe cleaner
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///////////////////////////////////////////////
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////////////////////////////////
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// Definitions
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////////////////////////////////
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/obj/item/stack/pipe_cleaner_coil
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name = "pipe cleaner coil"
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desc = "A coil of pipe cleaners. Good for arts and crafts, not to build with."
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custom_price = PAYCHECK_ASSISTANT * 0.5
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gender = NEUTER //That's a pipe_cleaner coil sounds better than that's some pipe_cleaner coils
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icon = 'icons/obj/power.dmi'
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icon_state = "pipecleaner"
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inhand_icon_state = "pipecleaner"
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worn_icon_state = "coil"
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lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
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max_amount = MAXCOIL
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amount = MAXCOIL
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merge_type = /obj/item/stack/pipe_cleaner_coil // This is here to let its children merge between themselves
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throwforce = 0
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w_class = WEIGHT_CLASS_SMALL
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throw_speed = 3
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throw_range = 5
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mats_per_unit = list(/datum/material/iron=10, /datum/material/glass=5)
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flags_1 = CONDUCT_1
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slot_flags = ITEM_SLOT_BELT
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attack_verb_continuous = list("whips", "lashes", "disciplines", "flogs")
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attack_verb_simple = list("whip", "lash", "discipline", "flog")
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singular_name = "pipe cleaner piece"
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full_w_class = WEIGHT_CLASS_SMALL
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grind_results = list("copper" = 2) //2 copper per pipe_cleaner in the coil
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usesound = 'sound/items/deconstruct.ogg'
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cost = 1
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source = /datum/robot_energy_storage/pipe_cleaner
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color = COLOR_RED
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/obj/item/stack/pipe_cleaner_coil/cyborg/attack_self(mob/user)
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var/list/pipe_cleaner_colors = GLOB.pipe_cleaner_colors
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var/list/possible_colors = list()
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for(var/color in pipe_cleaner_colors)
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var/image/pipe_icon = image(icon = src.icon, icon_state = src.icon_state)
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pipe_icon.color = pipe_cleaner_colors[color]
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possible_colors += list("[color]" = pipe_icon)
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var/selected_color = show_radial_menu(user, src, possible_colors, custom_check = CALLBACK(src, .proc/check_menu, user), radius = 40, require_near = TRUE)
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if(!selected_color)
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return
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color = pipe_cleaner_colors[selected_color]
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update_appearance()
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/**
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* Checks if we are allowed to interact with a radial menu
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*
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* Arguments:
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* * user The mob interacting with the menu
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*/
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/obj/item/stack/pipe_cleaner_coil/cyborg/proc/check_menu(mob/user)
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if(!istype(user))
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return FALSE
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if(!user.is_holding(src))
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return FALSE
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if(user.incapacitated())
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return FALSE
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return TRUE
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/obj/item/stack/pipe_cleaner_coil/suicide_act(mob/user)
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if(locate(/obj/structure/chair/stool) in get_turf(user))
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user.visible_message(span_suicide("[user] is making a noose with [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
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else
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user.visible_message(span_suicide("[user] is strangling [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
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return(OXYLOSS)
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/obj/item/stack/pipe_cleaner_coil/Initialize(mapload, new_amount = null, list/mat_override=null, mat_amt=1, param_color = null)
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. = ..()
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if(param_color)
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color = param_color
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if(!color)
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var/list/pipe_cleaner_colors = GLOB.pipe_cleaner_colors
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var/random_color = pick(pipe_cleaner_colors)
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color = pipe_cleaner_colors[random_color]
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pixel_x = base_pixel_x + rand(-2, 2)
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pixel_y = base_pixel_y + rand(-2, 2)
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update_appearance()
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///////////////////////////////////
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// General procedures
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///////////////////////////////////
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/obj/item/stack/pipe_cleaner_coil/update_name()
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. = ..()
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name = "pipe cleaner [amount < 3 ? "piece" : "coil"]"
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/obj/item/stack/pipe_cleaner_coil/update_icon_state()
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. = ..()
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icon_state = "[initial(inhand_icon_state)][amount < 3 ? amount : ""]"
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/obj/item/stack/pipe_cleaner_coil/update_icon()
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. = ..()
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add_atom_colour(color, FIXED_COLOUR_PRIORITY)
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/obj/item/stack/pipe_cleaner_coil/attack_hand(mob/user, list/modifiers)
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. = ..()
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if(.)
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return
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var/obj/item/stack/pipe_cleaner_coil/new_pipe_cleaner = ..()
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if(istype(new_pipe_cleaner))
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new_pipe_cleaner.color = color
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new_pipe_cleaner.update_appearance()
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//add pipe_cleaners to the stack
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/obj/item/stack/pipe_cleaner_coil/proc/give(extra)
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if(amount + extra > max_amount)
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amount = max_amount
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else
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amount += extra
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update_appearance()
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///////////////////////////////////////////////
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// Cable laying procedures
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//////////////////////////////////////////////
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/obj/item/stack/pipe_cleaner_coil/proc/get_new_pipe_cleaner(location)
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var/path = /obj/structure/pipe_cleaner
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return new path(location, color)
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// called when pipe_cleaner_coil is clicked on a turf
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/obj/item/stack/pipe_cleaner_coil/proc/place_turf(turf/T, mob/user, dirnew)
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if(!isturf(user.loc))
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return
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if(!isturf(T) || !T.can_have_cabling())
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to_chat(user, span_warning("You can only lay pipe cleaners on a solid floor!"))
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return
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if(get_amount() < 1) // Out of pipe_cleaner
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to_chat(user, span_warning("There is no pipe cleaner left!"))
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return
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if(get_dist(T,user) > 1) // Too far
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to_chat(user, span_warning("You can't lay pipe cleaner at a place that far away!"))
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return
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var/dirn
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if(!dirnew) //If we weren't given a direction, come up with one! (Called as null from catwalk.dm and floor.dm)
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if(user.loc == T)
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dirn = user.dir //If laying on the tile we're on, lay in the direction we're facing
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else
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dirn = get_dir(T, user)
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else
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dirn = dirnew
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for(var/obj/structure/pipe_cleaner/LC in T)
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if(LC.d2 == dirn && LC.d1 == 0)
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to_chat(user, span_warning("There's already a pipe leaner at that position!"))
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return
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var/obj/structure/pipe_cleaner/C = get_new_pipe_cleaner(T)
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//set up the new pipe_cleaner
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C.d1 = 0 //it's a O-X node pipe_cleaner
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C.d2 = dirn
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C.add_fingerprint(user)
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C.update_appearance()
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use(1)
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return C
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// called when pipe_cleaner_coil is click on an installed obj/pipe_cleaner
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// or click on a turf that already contains a "node" pipe_cleaner
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/obj/item/stack/pipe_cleaner_coil/proc/pipe_cleaner_join(obj/structure/pipe_cleaner/C, mob/user, showerror = TRUE, forceddir)
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var/turf/U = user.loc
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if(!isturf(U))
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return
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var/turf/T = C.loc
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if(!isturf(T)) // sanity check
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return
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if(get_dist(C, user) > 1) // make sure it's close enough
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to_chat(user, span_warning("You can't lay pipe cleaner at a place that far away!"))
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return
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if(U == T && !forceddir) //if clicked on the turf we're standing on and a direction wasn't supplied, try to put a pipe_cleaner in the direction we're facing
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place_turf(T,user)
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return
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var/dirn = get_dir(C, user)
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if(forceddir)
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dirn = forceddir
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// one end of the clicked pipe_cleaner is pointing towards us and no direction was supplied
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if((C.d1 == dirn || C.d2 == dirn) && !forceddir)
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if(!U.can_have_cabling()) //checking if it's a plating or catwalk
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if (showerror)
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to_chat(user, span_warning("You can only lay pipe cleaners on catwalks and plating!"))
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return
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else
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// pipe_cleaner is pointing at us, we're standing on an open tile
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// so create a stub pointing at the clicked pipe_cleaner on our tile
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var/fdirn = turn(dirn, 180) // the opposite direction
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for(var/obj/structure/pipe_cleaner/LC in U) // check to make sure there's not a pipe_cleaner there already
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if(LC.d1 == fdirn || LC.d2 == fdirn)
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if (showerror)
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to_chat(user, span_warning("There's already a pipe cleaner at that position!"))
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return
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var/obj/structure/pipe_cleaner/NC = get_new_pipe_cleaner(U)
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NC.d1 = 0
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NC.d2 = fdirn
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NC.add_fingerprint(user)
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NC.update_appearance()
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use(1)
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return
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// exisiting pipe_cleaner doesn't point at our position or we have a supplied direction, so see if it's a stub
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else if(C.d1 == 0)
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// if so, make it a full pipe_cleaner pointing from it's old direction to our dirn
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var/nd1 = C.d2 // these will be the new directions
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var/nd2 = dirn
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if(nd1 > nd2) // swap directions to match icons/states
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nd1 = dirn
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nd2 = C.d2
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for(var/obj/structure/pipe_cleaner/LC in T) // check to make sure there's no matching pipe_cleaner
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if(LC == C) // skip the pipe_cleaner we're interacting with
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continue
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if((LC.d1 == nd1 && LC.d2 == nd2) || (LC.d1 == nd2 && LC.d2 == nd1) ) // make sure no pipe_cleaner matches either direction
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if (showerror)
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to_chat(user, span_warning("There's already a pipe cleaner at that position!"))
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return
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C.update_appearance()
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C.d1 = nd1
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C.d2 = nd2
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//updates the stored pipe_cleaner coil
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C.update_stored(2, color)
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C.add_fingerprint(user)
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C.update_appearance()
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use(1)
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return
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//////////////////////////////
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// Misc.
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/////////////////////////////
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/obj/item/stack/pipe_cleaner_coil/red
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color = COLOR_RED
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/obj/item/stack/pipe_cleaner_coil/yellow
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color = COLOR_YELLOW
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/obj/item/stack/pipe_cleaner_coil/blue
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color = COLOR_STRONG_BLUE
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/obj/item/stack/pipe_cleaner_coil/green
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color = COLOR_DARK_LIME
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/obj/item/stack/pipe_cleaner_coil/pink
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color = COLOR_LIGHT_PINK
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/obj/item/stack/pipe_cleaner_coil/orange
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color = COLOR_MOSTLY_PURE_ORANGE
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/obj/item/stack/pipe_cleaner_coil/cyan
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color = COLOR_CYAN
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/obj/item/stack/pipe_cleaner_coil/white
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color = COLOR_WHITE
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/obj/item/stack/pipe_cleaner_coil/random
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color = null
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/obj/item/stack/pipe_cleaner_coil/random/five
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amount = 5
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/obj/item/stack/pipe_cleaner_coil/cut
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amount = null
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icon_state = "pipecleaner2"
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/obj/item/stack/pipe_cleaner_coil/cut/Initialize(mapload)
|
|
if(!amount)
|
|
amount = rand(1,2)
|
|
. = ..()
|
|
pixel_x = base_pixel_x + rand(-2, 2)
|
|
pixel_y = base_pixel_y + rand(-2, 2)
|
|
update_appearance()
|
|
|
|
/obj/item/stack/pipe_cleaner_coil/cut/red
|
|
color = COLOR_RED
|
|
|
|
/obj/item/stack/pipe_cleaner_coil/cut/yellow
|
|
color = COLOR_YELLOW
|
|
|
|
/obj/item/stack/pipe_cleaner_coil/cut/blue
|
|
color = COLOR_STRONG_BLUE
|
|
|
|
/obj/item/stack/pipe_cleaner_coil/cut/green
|
|
color = COLOR_DARK_LIME
|
|
|
|
/obj/item/stack/pipe_cleaner_coil/cut/pink
|
|
color = COLOR_LIGHT_PINK
|
|
|
|
/obj/item/stack/pipe_cleaner_coil/cut/orange
|
|
color = COLOR_MOSTLY_PURE_ORANGE
|
|
|
|
/obj/item/stack/pipe_cleaner_coil/cut/cyan
|
|
color = COLOR_CYAN
|
|
|
|
/obj/item/stack/pipe_cleaner_coil/cut/white
|
|
color = COLOR_WHITE
|
|
|
|
/obj/item/stack/pipe_cleaner_coil/cut/random
|
|
color = null
|