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## About The Pull Request Currently clowns (or any clumsy mob) can kill themselves with holographic eswords by opening and closing them repeatedly. The damage done is normal brute damage instead of stamina. This PR fixes that, and adds some extra options to the `/datum/component/transforming` component to adjust the amount of damage dealt to clumsy users. It also makes the damage type inherited from the parent of the component. ## Why It's Good For The Game Fixes #82398 Doesn't make sense for a supposedly harmless holographic esword to be able to hurt someone, even if they're clumsy. Also allows for more control over the transforming component. ## Changelog 🆑 fix: Holographic energy swords have undergone some more rigorous safety inspections, and should no longer be a danger to clumsy crew members. /🆑