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Co-authored-by: Rohesie <rohesie@gmail.com> Co-authored-by: Mothblocks <35135081+Jared-Fogle@users.noreply.github.com> Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
45 lines
1.8 KiB
Plaintext
45 lines
1.8 KiB
Plaintext
//Used for active reactions in reagents/equilibrium datums
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PROCESSING_SUBSYSTEM_DEF(reagents)
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name = "Reagents"
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init_order = INIT_ORDER_REAGENTS
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priority = FIRE_PRIORITY_REAGENTS
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wait = 0.25 SECONDS //You might think that rate_up_lim has to be set to half, but since everything is normalised around delta_time, it automatically adjusts it to be per second. Magic!
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flags = SS_KEEP_TIMING
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runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
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///What time was it when we last ticked
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var/previous_world_time = 0
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/datum/controller/subsystem/processing/reagents/Initialize()
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. = ..()
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//So our first step isn't insane
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previous_world_time = world.time
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///Blacklists these reagents from being added to the master list. the exact type only. Children are not blacklisted.
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GLOB.fake_reagent_blacklist = list(/datum/reagent/medicine/c2, /datum/reagent/medicine, /datum/reagent/reaction_agent)
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//Build GLOB lists - see holder.dm
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build_chemical_reagent_list()
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build_chemical_reactions_lists()
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return
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/datum/controller/subsystem/processing/reagents/fire(resumed = FALSE)
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if (!resumed)
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currentrun = processing.Copy()
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//cache for sanic speed (lists are references anyways)
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var/list/current_run = currentrun
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//Attempt to realtime reactions in a way that doesn't make them overtly dangerous
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var/delta_realtime = (world.time - previous_world_time)/10 //normalise to s from ds
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previous_world_time = world.time
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while(current_run.len)
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var/datum/thing = current_run[current_run.len]
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current_run.len--
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if(QDELETED(thing))
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stack_trace("Found qdeleted thing in [type], in the current_run list.")
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processing -= thing
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else if(thing.process(delta_realtime) == PROCESS_KILL) //we are realtime
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// fully stop so that a future START_PROCESSING will work
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STOP_PROCESSING(src, thing)
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if (MC_TICK_CHECK)
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return
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