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Co-authored-by: Fikou <piotrbryla@onet.pl> Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com> Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
240 lines
9.2 KiB
Plaintext
240 lines
9.2 KiB
Plaintext
/**
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*
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* Allows the parent to act similarly to the Altar of Gods with modularity. Invoke and Sect Selection is done via attacking with a bible. This means you cannot sacrifice Bibles (you shouldn't want to do this anyways although now that I mentioned it you probably will want to).
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*
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*/
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/datum/component/religious_tool
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dupe_mode = COMPONENT_DUPE_UNIQUE
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/// Enables access to the global sect directly
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var/datum/religion_sect/easy_access_sect
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/// Prevents double selecting sects
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var/selecting_sect = FALSE
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/// What extent do we want this religious tool to act? In case you don't want full access to the list. Generated on New
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var/operation_flags
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/// The rite currently being invoked
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var/datum/religion_rites/performing_rite
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///Sets the type for catalyst
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var/catalyst_type = /obj/item/storage/book/bible
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///Enables overide of COMPONENT_NO_AFTERATTACK, not recommended as it means you can potentially cause damage to the item using the catalyst.
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var/force_catalyst_afterattack = FALSE
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var/datum/callback/after_sect_select_cb
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/datum/component/religious_tool/Initialize(_flags = ALL, _force_catalyst_afterattack = FALSE, _after_sect_select_cb, override_catalyst_type)
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. = ..()
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SetGlobalToLocal() //attempt to connect on start in case one already exists!
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operation_flags = _flags
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force_catalyst_afterattack = _force_catalyst_afterattack
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after_sect_select_cb = _after_sect_select_cb
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if(override_catalyst_type)
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catalyst_type = override_catalyst_type
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/datum/component/religious_tool/RegisterWithParent()
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RegisterSignal(parent, COMSIG_PARENT_ATTACKBY,.proc/AttemptActions)
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RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/on_examine)
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/datum/component/religious_tool/UnregisterFromParent()
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UnregisterSignal(parent, list(COMSIG_PARENT_ATTACKBY, COMSIG_PARENT_EXAMINE))
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/**
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* Sets the easy access variable to the global if it exists.
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*/
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/datum/component/religious_tool/proc/SetGlobalToLocal()
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if(easy_access_sect)
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return TRUE
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if(!GLOB.religious_sect)
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return FALSE
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easy_access_sect = GLOB.religious_sect
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if(after_sect_select_cb)
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after_sect_select_cb.Invoke()
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return TRUE
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/**
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* Since all of these involve attackby, we require mega proc. Handles Invocation, Sacrificing, And Selection of Sects.
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*/
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/datum/component/religious_tool/proc/AttemptActions(datum/source, obj/item/the_item, mob/living/user)
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SIGNAL_HANDLER
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if(istype(the_item, catalyst_type))
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INVOKE_ASYNC(src, /datum.proc/ui_interact, user) //asynchronous to avoid sleeping in a signal
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/**********Sacrificing**********/
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else if(operation_flags & RELIGION_TOOL_SACRIFICE)
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if(!easy_access_sect?.can_sacrifice(the_item,user))
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return
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easy_access_sect.on_sacrifice(the_item,user)
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return COMPONENT_NO_AFTERATTACK
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/datum/component/religious_tool/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "ReligiousTool")
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ui.open()
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return COMPONENT_NO_AFTERATTACK
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/datum/component/religious_tool/ui_state(mob/user)
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if(!iscarbon(usr))
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return GLOB.never_state
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var/mob/living/carbon/carbon = usr
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if(!carbon.is_holding_item_of_type(catalyst_type))
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return GLOB.never_state
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return GLOB.default_state
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/datum/component/religious_tool/ui_data(mob/user)
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var/list/data = list()
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//cannot find global vars, so lets offer options
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if(!SetGlobalToLocal())
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data["sects"] = generate_available_sects(user)
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data["alignment"] = ALIGNMENT_NEUT //neutral theme if you have no sect
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else
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data["sects"] = null
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data["name"] = easy_access_sect.name
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data["desc"] = easy_access_sect.desc
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data["quote"] = easy_access_sect.quote
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data["alignment"] = easy_access_sect.alignment
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data["icon"] = easy_access_sect.tgui_icon
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data["favordesc"] = easy_access_sect.tool_examine(user)
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data["favor"] = easy_access_sect.favor
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data["deity"] = GLOB.deity
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data["rites"] = generate_available_rites()
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data["wanted"] = generate_sacrifice_list()
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var/atom/atom_parent = parent
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data["toolname"] = atom_parent.name
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data["can_select_sect"] = (operation_flags & RELIGION_TOOL_SECTSELECT)
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data["can_invoke_rite"] = (operation_flags & RELIGION_TOOL_INVOKE)
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data["can_sacrifice_item"] = (operation_flags & RELIGION_TOOL_SACRIFICE)
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return data
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/datum/component/religious_tool/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
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. = ..()
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switch(action)
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if("sect_select")
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select_sect(usr, params["path"])
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if("perform_rite")
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perform_rite(usr, params["path"])
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else
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to_chat(world, action)
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/// Select the sect, called from [/datum/component/religious_tool/proc/AttemptActions]
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/datum/component/religious_tool/proc/select_sect(mob/living/user, path)
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if(user.mind.holy_role != HOLY_ROLE_HIGHPRIEST)
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to_chat(user, "<span class='warning'>You are not the high priest, and therefore cannot select a religious sect.")
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return
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if(!user.canUseTopic(parent, BE_CLOSE, FALSE, NO_TK))
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to_chat(user,"<span class='warning'>You cannot select a sect at this time.</span>")
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return
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if(GLOB.religious_sect)
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return
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GLOB.religious_sect = new path()
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for(var/i in GLOB.player_list)
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if(!isliving(i))
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continue
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var/mob/living/am_i_holy_living = i
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if(!am_i_holy_living.mind?.holy_role)
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continue
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GLOB.religious_sect.on_conversion(am_i_holy_living)
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easy_access_sect = GLOB.religious_sect
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after_sect_select_cb.Invoke()
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/// Perform the rite, called from [/datum/component/religious_tool/proc/AttemptActions]
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/datum/component/religious_tool/proc/perform_rite(mob/living/user, path)
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if(user.mind.holy_role == HOLY_ROLE_DEACON)
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to_chat(user, "<span class='warning'>You are merely a deacon of [GLOB.deity], and therefore cannot perform rites.")
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return
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if(performing_rite)
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to_chat(user, "<span class='notice'>There is a rite currently being performed here already.")
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return
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if(!user.canUseTopic(parent, BE_CLOSE, FALSE, NO_TK))
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to_chat(user,"<span class='warning'>You are not close enough to perform the rite.</span>")
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return
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performing_rite = new path(parent)
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if(!performing_rite.perform_rite(user, parent))
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QDEL_NULL(performing_rite)
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else
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performing_rite.invoke_effect(user, parent)
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easy_access_sect.adjust_favor(-performing_rite.favor_cost)
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QDEL_NULL(performing_rite)
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/**
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* Generates a list of available sects to the user. Intended to support custom-availability sects.
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*/
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/datum/component/religious_tool/proc/generate_available_sects(mob/user)
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var/list/sects_to_pick = list()
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var/human_highpriest = ishuman(user)
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var/mob/living/carbon/human/highpriest = user
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for(var/path in subtypesof(/datum/religion_sect))
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if(human_highpriest && initial(easy_access_sect.invalidating_qualities))
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var/datum/species/highpriest_species = highpriest.dna.species
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if(initial(easy_access_sect.invalidating_qualities) in highpriest_species.inherent_traits)
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continue
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var/list/sect = list()
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var/datum/religion_sect/not_a_real_instance_rs = path
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sect["name"] = initial(not_a_real_instance_rs.name)
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sect["desc"] = initial(not_a_real_instance_rs.desc)
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sect["alignment"] = initial(not_a_real_instance_rs.alignment)
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sect["quote"] = initial(not_a_real_instance_rs.quote)
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sect["icon"] = initial(not_a_real_instance_rs.tgui_icon)
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sect["path"] = path
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sects_to_pick += list(sect)
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return sects_to_pick
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/**
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* Generates available rites to pick from. It expects the sect to be picked by the time it was called (by tgui data)
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*/
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/datum/component/religious_tool/proc/generate_available_rites()
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var/list/rites_to_pick = list()
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for(var/path in easy_access_sect.rites_list)
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///checks to invalidate
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var/list/rite = list()
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var/datum/religion_rites/rite_type = path
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rite["name"] = initial(rite_type.name)
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rite["desc"] = initial(rite_type.desc)
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var/cost = initial(rite_type.favor_cost)
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rite["favor"] = cost
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rite["can_cast"] = cost > easy_access_sect.favor
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rite["path"] = path
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rites_to_pick += list(rite)
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return rites_to_pick
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/**
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* Generates an english list (so string) of wanted sac items. Returns null if no targets!
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*/
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/datum/component/religious_tool/proc/generate_sacrifice_list()
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if(!easy_access_sect.desired_items)
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return //specifically null so the data sends as such
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var/list/item_names = list()
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for(var/atom/sac_type as anything in easy_access_sect.desired_items)
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var/append = easy_access_sect.desired_items[sac_type]
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var/entry = "[initial(sac_type.name)]s [append]"
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item_names += entry
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return english_list(item_names)
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/**
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* Appends to examine so the user knows it can be used for religious purposes.
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*/
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/datum/component/religious_tool/proc/on_examine(datum/source, mob/user, list/examine_list)
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SIGNAL_HANDLER
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var/can_i_see = FALSE
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if(isobserver(user))
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can_i_see = TRUE
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else if(isliving(user))
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var/mob/living/L = user
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if(L.mind?.holy_role)
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can_i_see = TRUE
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if(!can_i_see)
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return
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examine_list += "<span class='notice'>Use a bible to interact with this.</span>"
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if(!easy_access_sect)
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if(operation_flags & RELIGION_TOOL_SECTSELECT)
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examine_list += "<span class='notice'>This looks like it can be used to select a sect.</span>"
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return
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if(operation_flags & RELIGION_TOOL_SACRIFICE)//this can be moved around if things change but usually no rites == no sacrifice
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examine_list += "<span class='notice'>Desired items can be used on this to increase favor.</span>"
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if(easy_access_sect.rites_list && operation_flags & RELIGION_TOOL_INVOKE)
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examine_list += "<span class='notice'>You can invoke rites from this.</span>"
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