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Co-authored-by: Brett Williams <bobbahbrown@gmail.com> Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com> Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com> Co-authored-by: Aleksej Komarov <stylemistake@gmail.com> Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
102 lines
3.7 KiB
Plaintext
102 lines
3.7 KiB
Plaintext
/**
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* # Destructive scanner
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*
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* Placed machine that handles destructive experiments (but can also do the normal ones)
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*/
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/obj/machinery/destructive_scanner
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name = "Experimental Destructive Scanner"
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desc = "A much larger version of the hand-held scanner, a charred label warns about its destructive capabilities."
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icon = 'icons/obj/machines/experisci.dmi'
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icon_state = "tube_open"
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circuit = /obj/item/circuitboard/machine/destructive_scanner
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layer = MOB_LAYER
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var/scanning = FALSE
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/obj/machinery/destructive_scanner/Initialize()
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..()
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return INITIALIZE_HINT_LATELOAD
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// Late load to ensure the component initialization occurs after the machines are initialized
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/obj/machinery/destructive_scanner/LateInitialize()
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. = ..()
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AddComponent(/datum/component/experiment_handler, \
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allowed_experiments = list(/datum/experiment/scanning),\
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config_mode = EXPERIMENT_CONFIG_CLICK, \
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start_experiment_callback = CALLBACK(src, .proc/activate))
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///Activates the machine; checks if it can actually scan, then starts.
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/obj/machinery/destructive_scanner/proc/activate()
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var/atom/pickup_zone = drop_location()
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var/aggressive = FALSE
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for(var/mob/living/living_mob in pickup_zone)
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if(!(obj_flags & EMAGGED) && ishuman(living_mob)) //Can only kill humans when emagged.
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playsound(src, 'sound/machines/buzz-sigh.ogg', 25)
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say("Cannot scan with humans inside.")
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return
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aggressive = TRUE
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start_closing(aggressive)
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///Closes the machine to kidnap everything in the turf into it.
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/obj/machinery/destructive_scanner/proc/start_closing(aggressive)
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if(scanning)
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return
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var/atom/pickup_zone = drop_location()
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for(var/atom/movable/to_pickup in pickup_zone)
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to_pickup.forceMove(src)
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flick("tube_down", src)
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scanning = TRUE
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update_icon()
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playsound(src, 'sound/machines/destructive_scanner/TubeDown.ogg', 100)
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addtimer(CALLBACK(src, .proc/start_scanning, aggressive), 1.2 SECONDS)
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///Starts scanning the fancy scanning effects
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/obj/machinery/destructive_scanner/proc/start_scanning(aggressive)
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if(aggressive)
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playsound(src, 'sound/machines/destructive_scanner/ScanDangerous.ogg', 100, extrarange = 5)
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else
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playsound(src, 'sound/machines/destructive_scanner/ScanSafe.ogg', 100)
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addtimer(CALLBACK(src, .proc/finish_scanning, aggressive), 6 SECONDS)
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///Performs the actual scan, happens once the tube effects are done
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/obj/machinery/destructive_scanner/proc/finish_scanning(aggressive)
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flick("tube_up", src)
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scanning = FALSE
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update_icon()
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playsound(src, 'sound/machines/destructive_scanner/TubeUp.ogg', 100)
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addtimer(CALLBACK(src, .proc/open, aggressive), 1.2 SECONDS)
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///Opens the machine to let out any contents. If the scan had mobs it'll gib them.
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/obj/machinery/destructive_scanner/proc/open(aggressive)
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var/turf/this_turf = get_turf(src)
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var/list/scanned_atoms = list()
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for(var/atom/movable/movable_atom in contents)
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if(movable_atom in component_parts)
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continue
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scanned_atoms += movable_atom
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movable_atom.forceMove(this_turf)
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if(isliving(movable_atom))
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var/mob/living/fucked_up_thing = movable_atom
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fucked_up_thing.gib()
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SEND_SIGNAL(src, COMSIG_MACHINERY_DESTRUCTIVE_SCAN, scanned_atoms)
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/obj/machinery/destructive_scanner/emag_act(mob/user)
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if(obj_flags & EMAGGED)
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return
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obj_flags |= EMAGGED
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playsound(src, "sparks", 75, TRUE, SILENCED_SOUND_EXTRARANGE)
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to_chat(user, "<span class='notice'>You disable the safety sensor BIOS on [src].</span>")
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/obj/machinery/destructive_scanner/update_icon_state()
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. = ..()
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icon_state = scanning ? "tube_on" : "tube_open"
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/obj/machinery/destructive_scanner/attackby(obj/item/object, mob/user, params)
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if (!scanning && default_deconstruction_screwdriver(user, "tube_open", "tube_open", object) || default_deconstruction_crowbar(object))
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update_icon()
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return
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return ..()
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