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Bubberstation/code/modules/mining/satchel_ore_boxdm.dm
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TimberpoesandGitHub 1f23cc281d Enforce preserving parent proc return values across ui_act call stacks (#53964)
All ui_act procs should call parent by default. All procs should preserve the value of the parent proc when it's TRUTHY and pass it down the call stack. No UI should be interactible when its flags or state indicate it should not be, except when explicity overriden by child procs intentionally disregarding parent return values to achieve a specific goal.
2020-09-26 11:52:39 -03:00

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/**********************Ore box**************************/
/obj/structure/ore_box
icon = 'icons/obj/mining.dmi'
icon_state = "orebox"
name = "ore box"
desc = "A heavy wooden box, which can be filled with a lot of ores."
density = TRUE
pressure_resistance = 5*ONE_ATMOSPHERE
/obj/structure/ore_box/attackby(obj/item/W, mob/user, params)
if (istype(W, /obj/item/stack/ore))
user.transferItemToLoc(W, src)
else if(SEND_SIGNAL(W, COMSIG_CONTAINS_STORAGE))
SEND_SIGNAL(W, COMSIG_TRY_STORAGE_TAKE_TYPE, /obj/item/stack/ore, src)
to_chat(user, "<span class='notice'>You empty the ore in [W] into \the [src].</span>")
else
return ..()
/obj/structure/ore_box/ComponentInitialize()
. = ..()
AddComponent(/datum/component/rad_insulation, 0.01) //please datum mats no more cancer
/obj/structure/ore_box/crowbar_act(mob/living/user, obj/item/I)
if(I.use_tool(src, user, 50, volume=50))
user.visible_message("<span class='notice'>[user] pries \the [src] apart.</span>",
"<span class='notice'>You pry apart \the [src].</span>",
"<span class='hear'>You hear splitting wood.</span>")
deconstruct(TRUE, user)
return TRUE
/obj/structure/ore_box/examine(mob/living/user)
if(Adjacent(user) && istype(user))
ui_interact(user)
. = ..()
/obj/structure/ore_box/attack_hand(mob/user)
. = ..()
if(.)
return
if(Adjacent(user))
ui_interact(user)
/obj/structure/ore_box/attack_robot(mob/user)
if(Adjacent(user))
ui_interact(user)
/obj/structure/ore_box/proc/dump_box_contents()
var/drop = drop_location()
for(var/obj/item/stack/ore/O in src)
if(QDELETED(O))
continue
if(QDELETED(src))
break
O.forceMove(drop)
if(TICK_CHECK)
stoplag()
drop = drop_location()
/obj/structure/ore_box/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "OreBox", name)
ui.open()
/obj/structure/ore_box/ui_data()
var/contents = list()
for(var/obj/item/stack/ore/O in src)
contents[O.type] += O.amount
var/data = list()
data["materials"] = list()
for(var/type in contents)
var/obj/item/stack/ore/O = type
var/name = initial(O.name)
data["materials"] += list(list("name" = name, "amount" = contents[type], "id" = type))
return data
/obj/structure/ore_box/ui_act(action, params)
. = ..()
if(.)
return
if(!Adjacent(usr))
return
add_fingerprint(usr)
usr.set_machine(src)
switch(action)
if("removeall")
dump_box_contents()
to_chat(usr, "<span class='notice'>You open the release hatch on the box..</span>")
/obj/structure/ore_box/deconstruct(disassembled = TRUE, mob/user)
var/obj/item/stack/sheet/mineral/wood/WD = new (loc, 4)
if(user)
WD.add_fingerprint(user)
dump_box_contents()
qdel(src)
/obj/structure/ore_box/onTransitZ()
return