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1b0ea802df4123ce69bddce304e0d3cc02bb031f
Bubberstation/code/game/objects
History
PKPenguin321 9f8be45eac adds Shake() and clusterbuster/random (#22129)
2016-12-13 13:46:06 +01:00
..
effects
You can now actually see what an ocular warden is attacking (#22005)
2016-12-08 11:53:22 -05:00
items
adds Shake() and clusterbuster/random (#22129)
2016-12-13 13:46:06 +01:00
structures
Chaplain costumes and theater masks (#22109)
2016-12-11 22:48:11 -05:00
buckling.dm
Improves Geis binding resist (#21846)
2016-12-02 12:56:31 +01:00
empulse.dm
Replaces yet more istypes with helpers (#20806)
2016-10-10 17:48:35 +13:00
explosion.dm
Merge pull request #21847 from ChangelingRain/debrisbutton
2016-11-30 16:59:10 -06:00
items.dm
RENAME REWRITE SAME THING
2016-12-13 01:17:02 +01:00
obj_defense.dm
a_intent now uses defines
2016-12-02 22:27:30 -08:00
objs.dm
RENAME REWRITE SAME THING
2016-12-13 01:17:02 +01:00
radiation.dm
Replaces "specflags" with "species_traits" (#21851)
2016-12-01 21:16:33 +13:00
structures.dm
Speeds up world init. (93s -> 49s) (#21992)
2016-12-08 21:50:15 +13:00
weapons.dm
Remove slash from end of type refs/defs
2016-11-30 19:23:15 -08:00
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