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Bubberstation/code/controllers/subsystem/traitor.dm
AnturK 4d6a8bc537 515 Compatibility (#71161)
Makes the code compatible with 515.1594+

Few simple changes and one very painful one.
Let's start with the easy:
* puts call behind `LIBCALL` define, so call_ext is properly used in 515
* Adds `NAMEOF_STATIC(_,X)` macro for nameof in static definitions since
src is now invalid there.
* Fixes tgui and devserver. From 515 onward the tmp3333{procid} cache
directory is not appened to base path in browser controls so we don't
check for it in base js and put the dev server dummy window file in
actual directory not the byond root.
* Renames the few things that had /final/ in typepath to ultimate since
final is a new keyword

And the very painful change:
`.proc/whatever` format is no longer valid, so we're replacing it with
new nameof() function. All this wrapped in three new macros.
`PROC_REF(X)`,`TYPE_PROC_REF(TYPE,X)`,`GLOBAL_PROC_REF(X)`. Global is
not actually necessary but if we get nameof that does not allow globals
it would be nice validation.
This is pretty unwieldy but there's no real alternative.
If you notice anything weird in the commits let me know because majority
was done with regex replace.

@tgstation/commit-access Since the .proc/stuff is pretty big change.

Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2022-11-15 03:50:11 +00:00

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SUBSYSTEM_DEF(traitor)
name = "Traitor"
flags = SS_KEEP_TIMING
wait = 10 SECONDS
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
/// A list of all uplink items mapped by type
var/list/uplink_items_by_type = list()
/// A list of all uplink items
var/list/uplink_items = list()
/// File to load configurations from.
var/configuration_path = "config/traitor_objective.json"
/// Global configuration data that gets applied to each objective when it is created.
/// Basic objective format
/// '/datum/traitor_objective/path/to/objective': {
/// "global_progression_influence_intensity": 0
/// }
var/configuration_data = list()
/// The coefficient multiplied by the current_global_progression for new joining traitors to calculate their progression
var/newjoin_progression_coeff = 0.6
/// The current progression that all traitors should be at in the round
var/current_global_progression = 0
/// The amount of deviance from the current global progression before you start getting 2x the current scaling or no scaling at all
/// Also affects objectives, so -50% progress reduction or 50% progress boost.
var/progression_scaling_deviance = 20 MINUTES
/// The current uplink handlers being managed
var/list/datum/uplink_handler/uplink_handlers = list()
/// The current scaling per minute of progression. Has a maximum value of 1 MINUTES.
var/current_progression_scaling = 1 MINUTES
/// Used to handle the probability of getting an objective.
var/datum/traitor_category_handler/category_handler
/// The current debug handler for objectives. Used for debugging objectives
var/datum/traitor_objective_debug/traitor_debug_panel
/// Used by the debug menu, decides whether newly created objectives should generate progression and telecrystals. Do not modify for non-debug purposes.
var/generate_objectives = TRUE
/// Objectives that have been completed by type. Used for limiting objectives.
var/list/taken_objectives_by_type = list()
/// A list of all existing objectives by type
var/list/all_objectives_by_type = list()
/datum/controller/subsystem/traitor/Initialize()
category_handler = new()
traitor_debug_panel = new(category_handler)
if(fexists(configuration_path))
var/list/data = json_decode(file2text(file(configuration_path)))
for(var/typepath in data)
var/actual_typepath = text2path(typepath)
if(!actual_typepath)
log_world("[configuration_path] has an invalid type ([typepath]) that doesn't exist in the codebase! Please correct or remove [typepath]")
configuration_data[actual_typepath] = data[typepath]
return SS_INIT_SUCCESS
/datum/controller/subsystem/traitor/fire(resumed)
var/player_count = length(GLOB.alive_player_list)
// Has a maximum of 1 minute, however the value can be lower if there are lower players than the ideal
// player count for a traitor to be threatening. Rounds to the nearest 10% of a minute to prevent weird
// values from appearing in the UI. Traitor scaling multiplier bypasses the limit and only multiplies the end value.
// from all of our calculations.
current_progression_scaling = max(min(
(player_count / CONFIG_GET(number/traitor_ideal_player_count)) * 1 MINUTES,
1 MINUTES
), 0.1 MINUTES) * CONFIG_GET(number/traitor_scaling_multiplier)
var/progression_scaling_delta = (wait / (1 MINUTES)) * current_progression_scaling
var/previous_global_progression = current_global_progression
current_global_progression += progression_scaling_delta
for(var/datum/uplink_handler/handler in uplink_handlers)
if(!handler.has_progression || QDELETED(handler))
uplink_handlers -= handler
var/deviance = (previous_global_progression - handler.progression_points) / progression_scaling_deviance
if(abs(deviance) < 0.01)
// If deviance is less than 1%, just set them to the current global progression
// Prevents problems with precision errors.
handler.progression_points = current_global_progression
else
var/amount_to_give = progression_scaling_delta + (progression_scaling_delta * deviance)
amount_to_give = clamp(amount_to_give, 0, progression_scaling_delta * 2)
handler.progression_points += amount_to_give
handler.update_objectives()
handler.on_update()
/datum/controller/subsystem/traitor/proc/register_uplink_handler(datum/uplink_handler/uplink_handler)
if(!uplink_handler.has_progression)
return
uplink_handlers |= uplink_handler
// An uplink handler can be registered multiple times if they get assigned to new uplinks, so
// override is set to TRUE here because it is intentional that they could get added multiple times.
RegisterSignal(uplink_handler, COMSIG_PARENT_QDELETING, PROC_REF(uplink_handler_deleted), override = TRUE)
/datum/controller/subsystem/traitor/proc/uplink_handler_deleted(datum/uplink_handler/uplink_handler)
SIGNAL_HANDLER
uplink_handlers -= uplink_handler
/datum/controller/subsystem/traitor/proc/on_objective_taken(datum/traitor_objective/objective)
if(!istype(objective))
return
add_objective_to_list(objective, taken_objectives_by_type)
/datum/controller/subsystem/traitor/proc/get_taken_count(datum/traitor_objective/objective_type)
return length(taken_objectives_by_type[objective_type])
/datum/controller/subsystem/traitor/proc/add_objective_to_list(datum/traitor_objective/objective, list/objective_list)
var/datum/traitor_objective/current_type = objective.type
while(current_type != /datum/traitor_objective)
if(!objective_list[current_type])
objective_list[current_type] = list(objective)
else
objective_list[current_type] += objective
current_type = type2parent(current_type)