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Bubberstation/code/datums/dash_weapon.dm
T
AnturK 4d6a8bc537 515 Compatibility (#71161)
Makes the code compatible with 515.1594+

Few simple changes and one very painful one.
Let's start with the easy:
* puts call behind `LIBCALL` define, so call_ext is properly used in 515
* Adds `NAMEOF_STATIC(_,X)` macro for nameof in static definitions since
src is now invalid there.
* Fixes tgui and devserver. From 515 onward the tmp3333{procid} cache
directory is not appened to base path in browser controls so we don't
check for it in base js and put the dev server dummy window file in
actual directory not the byond root.
* Renames the few things that had /final/ in typepath to ultimate since
final is a new keyword

And the very painful change:
`.proc/whatever` format is no longer valid, so we're replacing it with
new nameof() function. All this wrapped in three new macros.
`PROC_REF(X)`,`TYPE_PROC_REF(TYPE,X)`,`GLOBAL_PROC_REF(X)`. Global is
not actually necessary but if we get nameof that does not allow globals
it would be nice validation.
This is pretty unwieldy but there's no real alternative.
If you notice anything weird in the commits let me know because majority
was done with regex replace.

@tgstation/commit-access Since the .proc/stuff is pretty big change.

Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2022-11-15 03:50:11 +00:00

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/// Actions that you can use to dash (teleport) to places in view.
/datum/action/innate/dash
name = "Dash"
desc = "Teleport to the targeted location."
icon_icon = 'icons/mob/actions/actions_items.dmi'
button_icon_state = "jetboot"
/// How many dash charges do we have?
var/current_charges = 1
/// How many dash charges can we hold?
var/max_charges = 1
/// How long does it take to get a dash charge back?
var/charge_rate = 25 SECONDS
/// What sound do we play on dash?
var/dash_sound = 'sound/magic/blink.ogg'
/// What sound do we play on recharge?
var/recharge_sound = 'sound/magic/charge.ogg'
/// What effect does our beam use?
var/beam_effect = "blur"
/// How long does our beam last?
var/beam_length = 2 SECONDS
/// What effect should we play when we phase in (at the teleport target turf)
var/phasein = /obj/effect/temp_visual/dir_setting/ninja/phase
/// What effect should we play when we phase out (at the source turf)
var/phaseout = /obj/effect/temp_visual/dir_setting/ninja/phase/out
/datum/action/innate/dash/IsAvailable(feedback = FALSE)
. = ..()
if (!.)
return FALSE
if (current_charges <= 0)
if (feedback)
owner.balloon_alert(owner, "no charges!")
return FALSE
return TRUE
/datum/action/innate/dash/Activate()
var/obj/item/dashing_item = target
if(!istype(dashing_item))
return
dashing_item.attack_self(owner) //Used to toggle dash behavior in the dashing item
/// Teleports user to target using do_teleport. Returns TRUE if teleport successful, FALSE otherwise.
/datum/action/innate/dash/proc/teleport(mob/user, atom/target)
if(!IsAvailable(feedback = TRUE))
return FALSE
var/turf/current_turf = get_turf(user)
var/turf/target_turf = get_turf(target)
if(!(target in view(user.client.view, user)))
user.balloon_alert(user, "out of view!")
return FALSE
if(!do_teleport(user, target_turf, no_effects = TRUE))
user.balloon_alert(user, "dash blocked!")
return FALSE
// Note: It's possible do_teleport, for whatever reason,
// caused our owner to be unassigned by this point.
// (Such as dropping our item after landing.)
var/obj/spot_one = new phaseout(current_turf, user.dir)
var/obj/spot_two = new phasein(target_turf, user.dir)
spot_one.Beam(spot_two, beam_effect, time = beam_length)
playsound(target_turf, dash_sound, 25, TRUE)
current_charges--
addtimer(CALLBACK(src, PROC_REF(charge)), charge_rate)
owner?.update_action_buttons_icon()
return TRUE
/// Callback for [/proc/teleport] to increment our charges after use.
/datum/action/innate/dash/proc/charge()
current_charges = clamp(current_charges + 1, 0, max_charges)
var/obj/item/dashing_item = target
if(!istype(dashing_item))
return
if(recharge_sound)
playsound(dashing_item, recharge_sound, 50, TRUE)
if(!owner)
return
owner.update_action_buttons_icon()
dashing_item.balloon_alert(owner, "[current_charges]/[max_charges] dash charges")