mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-11 09:22:41 +00:00
## About The Pull Request This PR adds reinforced plating and a corresponding baseturf_helper, plating that cannot be deconstructed with the RCD and requires a few steps to degrade to regular plating. The plating is designed to serve the same purpose as R-Walls but for verticality. It shares its heat resistance with reinforced floor and hull, and in texting it can endure a single C4 blast but not X4 assuming the floor placed on it is already removed. It is currently is unused on the existing maps due to it being poor practice to place secure locations that would justify reinforced floors on the lower Z levels, however I have spoken to people working on maps actively at the moment and they have express interest in being able to use these floors. The plating can be constructed by using 2 sheets of plasteel on standard plating and is disassembled using wrench > welding tool > crowbar. The first stage of deconstruction causes the bolts holding the reinforcements in place to fall to the Z level below playing a sound and leaving a cleanable decal, adding a audio-visual alert that someone is about to come through your ceiling. UPDATE: I've added a ceiling variant of the baseturf editor, this can be placed on a lower Z level where it will modify the baseturfs of the Z level above within the original area. This will make it significantly easier to ensure that you only cover tiles you want reinforced when protecting lower Z levels. If anyone has any recommendations for sounds please tell me and I might swap them out but I think the two I've chosen work well. Additionally if anyone is able to make a better sprite for the screws or plates then that'd be a great help but I think the current ones work well enough. ## Why It's Good For The Game Currently Multi-Z maps have a very tight restriction on where secure areas can be put, only allowing for them to be placed on the top Z level, under more secure Z levels or in exterior satellites and coated with hulls. This is due to standard plating and/or reinforced floors are very easy to get through without warning if you bring the right tools. This PR effectively adds R-Walls but for floors allowing mappers to properly protect lower Z levels from vertical infiltration methods. This also adds a visual and audible indictor to the deconstruction of reinforced floor tiles to bring them more in line with the visuals of deconstructing a wall. ## Changelog 🆑 add: You can now reinforce plating to protect your department from the troublemakers upstairs. Station builders might find these useful to put the stations most secure locations on the lower floors. imageadd: added sprites for reinforced plating code: RCD proofing has been variablized and can now be applied to any floor type instead of just reinforced floors. /🆑