Files
Bubberstation/code/modules/wiremod/shell/moneybot.dm
AnturK 4d6a8bc537 515 Compatibility (#71161)
Makes the code compatible with 515.1594+

Few simple changes and one very painful one.
Let's start with the easy:
* puts call behind `LIBCALL` define, so call_ext is properly used in 515
* Adds `NAMEOF_STATIC(_,X)` macro for nameof in static definitions since
src is now invalid there.
* Fixes tgui and devserver. From 515 onward the tmp3333{procid} cache
directory is not appened to base path in browser controls so we don't
check for it in base js and put the dev server dummy window file in
actual directory not the byond root.
* Renames the few things that had /final/ in typepath to ultimate since
final is a new keyword

And the very painful change:
`.proc/whatever` format is no longer valid, so we're replacing it with
new nameof() function. All this wrapped in three new macros.
`PROC_REF(X)`,`TYPE_PROC_REF(TYPE,X)`,`GLOBAL_PROC_REF(X)`. Global is
not actually necessary but if we get nameof that does not allow globals
it would be nice validation.
This is pretty unwieldy but there's no real alternative.
If you notice anything weird in the commits let me know because majority
was done with regex replace.

@tgstation/commit-access Since the .proc/stuff is pretty big change.

Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2022-11-15 03:50:11 +00:00

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/**
* # Money Bot
*
* Immobile (but not dense) shell that can receive and dispense money.
*/
/obj/structure/money_bot
name = "money bot"
icon = 'icons/obj/wiremod.dmi'
icon_state = "setup_large"
density = FALSE
light_system = MOVABLE_LIGHT
light_on = FALSE
var/stored_money = 0
var/locked = FALSE
/obj/structure/money_bot/deconstruct(disassembled)
new /obj/item/holochip(drop_location(), stored_money)
return ..()
/obj/structure/money_bot/proc/add_money(to_add)
stored_money += to_add
SEND_SIGNAL(src, COMSIG_MONEYBOT_ADD_MONEY, to_add)
/obj/structure/money_bot/Initialize(mapload)
. = ..()
AddComponent(/datum/component/shell, list(
new /obj/item/circuit_component/money_bot(),
new /obj/item/circuit_component/money_dispenser()
), SHELL_CAPACITY_LARGE)
/obj/structure/money_bot/wrench_act(mob/living/user, obj/item/tool)
if(locked)
return
set_anchored(!anchored)
tool.play_tool_sound(src)
balloon_alert(user, "You [anchored?"secure":"unsecure"] [src].")
return TRUE
/obj/item/circuit_component/money_dispenser
display_name = "Money Dispenser"
desc = "Used to dispense money from the money bot. Money is taken from the internal storage of money."
circuit_flags = CIRCUIT_FLAG_INPUT_SIGNAL|CIRCUIT_FLAG_OUTPUT_SIGNAL
/// The amount of money to dispense
var/datum/port/input/dispense_amount
/// Outputs a signal when it fails to output any money.
var/datum/port/output/on_fail
var/obj/structure/money_bot/attached_bot
/obj/item/circuit_component/money_dispenser/populate_ports()
dispense_amount = add_input_port("Amount", PORT_TYPE_NUMBER)
on_fail = add_output_port("On Failed", PORT_TYPE_SIGNAL)
/obj/item/circuit_component/money_dispenser/register_shell(atom/movable/shell)
. = ..()
if(istype(shell, /obj/structure/money_bot))
attached_bot = shell
/obj/item/circuit_component/money_dispenser/unregister_shell(atom/movable/shell)
attached_bot = null
return ..()
/obj/item/circuit_component/money_dispenser/input_received(datum/port/input/port)
if(!attached_bot)
return
var/to_dispense = clamp(dispense_amount.value, 0, attached_bot.stored_money)
if(!to_dispense)
on_fail.set_output(COMPONENT_SIGNAL)
return
attached_bot.add_money(-to_dispense)
new /obj/item/holochip(drop_location(), to_dispense)
/obj/item/circuit_component/money_bot
display_name = "Money Bot"
var/obj/structure/money_bot/attached_bot
desc = "Used to receive input signals when money is inserted into the money bot shell and also keep track of the total money in the shell."
/// Total money in the shell
var/datum/port/output/total_money
/// Amount of the last money inputted into the shell
var/datum/port/output/money_input
/// Trigger for when money is inputted into the shell
var/datum/port/output/money_trigger
/// The person who input the money
var/datum/port/output/entity
/obj/item/circuit_component/money_bot/populate_ports()
total_money = add_output_port("Total Money", PORT_TYPE_NUMBER)
money_input = add_output_port("Last Input Money", PORT_TYPE_NUMBER)
entity = add_output_port("User", PORT_TYPE_ATOM)
money_trigger = add_output_port("Money Input", PORT_TYPE_SIGNAL)
/obj/item/circuit_component/money_bot/register_shell(atom/movable/shell)
. = ..()
if(istype(shell, /obj/structure/money_bot))
attached_bot = shell
total_money.set_output(attached_bot.stored_money)
RegisterSignal(shell, COMSIG_PARENT_ATTACKBY, PROC_REF(handle_money_insert))
RegisterSignal(shell, COMSIG_MONEYBOT_ADD_MONEY, PROC_REF(handle_money_update))
RegisterSignal(parent, COMSIG_CIRCUIT_SET_LOCKED, PROC_REF(on_set_locked))
attached_bot.locked = parent.locked
/obj/item/circuit_component/money_bot/unregister_shell(atom/movable/shell)
UnregisterSignal(shell, list(
COMSIG_PARENT_ATTACKBY,
COMSIG_MONEYBOT_ADD_MONEY,
))
total_money.set_output(null)
if(attached_bot)
attached_bot.locked = FALSE
UnregisterSignal(parent, COMSIG_CIRCUIT_SET_LOCKED)
attached_bot = null
return ..()
/obj/item/circuit_component/money_bot/proc/handle_money_insert(atom/source, obj/item/item, mob/living/attacker)
SIGNAL_HANDLER
if(!attached_bot || !iscash(item))
return
var/amount_to_insert = item.get_item_credit_value()
if(!amount_to_insert)
balloon_alert(attacker, "this has no value!")
return
attached_bot.add_money(amount_to_insert)
balloon_alert(attacker, "inserted [amount_to_insert] credits.")
money_input.set_output(amount_to_insert)
entity.set_output(attacker)
money_trigger.set_output(COMPONENT_SIGNAL)
qdel(item)
/obj/item/circuit_component/money_bot/proc/handle_money_update(atom/source)
SIGNAL_HANDLER
if(attached_bot)
total_money.set_output(attached_bot.stored_money)
/**
* Locks the attached bot when the circuit is locked.
*
* Arguments:
* * new_value - A boolean that determines if the circuit is locked or not.
**/
/obj/item/circuit_component/money_bot/proc/on_set_locked(datum/source, new_value)
SIGNAL_HANDLER
attached_bot.locked = new_value