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cyberpresidentvanellope/Bubberstation
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1bdf2eec0c3e1da5de4c9ee9ae6f712238917e09
Bubberstation/code/game/objects
History
Neerti 1bdf2eec0c Fixes period in captain's bedsheet name and a graphical error with clown's bedsheet.
2013-10-21 13:58:05 -04:00
..
effects
Merge pull request #1507 from Giacomand/napalm
2013-10-06 17:01:46 -07:00
items
Merge pull request #1555 from Ergovisavi/fire_explosion
2013-10-17 00:19:25 -07:00
structures
Fixes period in captain's bedsheet name and a graphical error with clown's bedsheet.
2013-10-21 13:58:05 -04:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
explosion_recursive.dm
* Added a debug verb for counting non-turf instances during rounds.
2013-08-04 21:42:36 +01:00
explosion.dm
Made explosion arguements more readable for the ones with flame_range added to them
2013-10-11 20:07:53 -07:00
items.dm
Refactors the code to work with BYOND 500. Big commit.
2013-10-06 19:47:30 +01:00
objs.dm
* Fixes suffocating in mechs.
2013-10-15 23:01:34 +01:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
Another whack at the defines folder:
2013-01-01 01:25:02 +00:00
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