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Bubberstation/code/game/objects/items/control_wand.dm
2016-02-22 16:36:47 -06:00

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#define WAND_OPEN "Open Door"
#define WAND_BOLT "Toggle Bolts"
#define WAND_EMERGENCY "Toggle Emergency Access"
/obj/item/weapon/control_wand
icon_state = "gangtool-white"
item_state = "electronic"
icon = 'icons/obj/device.dmi'
name = "control wand"
desc = "Remotely controls airlocks."
var/mode = WAND_OPEN
var/obj/item/weapon/card/id/ID
var/wand_access = /datum/job/assistant //This is for access. See access.dm for which jobs give what access. Use "Captain" if you want the wand to work on all doors.
/obj/item/weapon/control_wand/New()
..()
var/datum/job/J = new wand_access
ID = new /obj/item/weapon/card/id
ID.access = J.get_access()
/obj/item/weapon/control_wand/attack_self(mob/user)
switch(mode)
if(WAND_OPEN)
mode = WAND_BOLT
if(WAND_BOLT)
mode = WAND_EMERGENCY
if(WAND_EMERGENCY)
mode = WAND_OPEN
user << "Now in mode: [mode]."
/obj/item/weapon/control_wand/afterattack(obj/machinery/door/airlock/D, mob/user)
if(!istype(D))
return
if(!(D.hasPower()))
user << "[D] has no power!"
return
if(D.check_access(src.ID))
switch(mode)
if(WAND_OPEN)
if(D.density)
D.open()
else
D.close()
if(WAND_BOLT)
if(D.locked)
D.unbolt()
else
D.bolt()
if(WAND_EMERGENCY)
if(D.emergency)
D.emergency = 0
else
D.emergency = 1
D.update_icon()
else
user << "Your [src] does not have access to this door."
/obj/item/weapon/control_wand/captain
name = "omni door remote"
desc = "This control wand can access any door on the station."
icon_state = "gangtool-yellow"
wand_access = /datum/job/captain
/obj/item/weapon/control_wand/chief_engineer
name = "engineering door remote"
wand_access = /datum/job/chief_engineer
icon_state = "gangtool-orange"
/obj/item/weapon/control_wand/research_director
name = "research door remote"
wand_access = /datum/job/rd
icon_state = "gangtool-purple"
/obj/item/weapon/control_wand/head_of_security
name = "security door remote"
wand_access = /datum/job/hos
icon_state = "gangtool-red"
/obj/item/weapon/control_wand/quartermaster
name = "supply door remote"
wand_access = /datum/job/qm
icon_state = "gangtool-green"
/obj/item/weapon/control_wand/chief_medical_officer
name = "medical door remote"
wand_access = /datum/job/cmo
icon_state = "gangtool-blue"
#undef WAND_OPEN
#undef WAND_BOLT
#undef WAND_EMERGENCY