Files
Bubberstation/code/datums/components
MrMelbert 1c1e2da831 Fixes omen component door crushing failing, fixes tilted vendors double dipping on omen people (#74692)
## About The Pull Request

- Fixed door crush always failing. 
- It passed `forced = TRUE` and not `force_crush = TRUE`, so it just did
a limp close -> re-open. Fixed that

- Fixed tilted vendor double dip
- It checked for tiltable but not already tilted, meaning you can get
crushed -> move -> get crushed by the same vendor. Fixes that

## Why It's Good For The Game

Curses

## Changelog

🆑 Melbert
fix: Omen Component door crush works
fix: Omen Component vendors will no longer double dip (double tip)
/🆑
2023-04-13 21:49:56 -06:00
..
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2023-01-17 10:02:20 -08:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2023-04-08 18:53:23 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-12-28 12:48:08 +01:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2023-04-05 16:54:22 +01:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00

Datum Component System (DCS)

Concept

Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a SendSignal() call. Now every component that want's to can also know about this happening.

HackMD page for an introduction to the system as a whole.

See/Define signals and their arguments in __DEFINES\components.dm