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* Fix holodeck material exploits (#71140) ## About The Pull Request Makes hologram trees unable to be harvested or uprooted (no free wood) Makes hologram chess pieces unable to be deconstructed with a wrench (no free metal) ## Why It's Good For The Game Fixes #71019 Fixes #70942 ## Changelog 🆑 fix: You can no longer deconstruct the chess pieces or cut the trees in the holodeck for free mats /🆑 Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com> * Fix holodeck material exploits Co-authored-by: jimmyl <70376633+mc-oofert@users.noreply.github.com> Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
83 lines
3.0 KiB
Plaintext
83 lines
3.0 KiB
Plaintext
/obj/structure/chess
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anchored = FALSE
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density = FALSE
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icon = 'icons/obj/chess.dmi'
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icon_state = "white_pawn"
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name = "\improper Probably a White Pawn"
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desc = "This is weird. Please inform adminstration on how you managed to get the parent chess piece. Thanks!"
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max_integrity = 100
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/obj/structure/chess/wrench_act(mob/user, obj/item/tool)
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if(flags_1 & HOLOGRAM_1)
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balloon_alert(user, "it goes right through!")
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return TRUE
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to_chat(user, span_notice("You start to take apart the chess piece."))
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if(!do_after(user, 0.5 SECONDS, target = src))
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return TRUE
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var/obj/item/stack/sheet/iron/metal_sheets = new (drop_location(), 2)
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if (!QDELETED(metal_sheets))
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metal_sheets.add_fingerprint(user)
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tool.play_tool_sound(src)
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qdel(src)
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return TRUE
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/obj/structure/chess/whitepawn
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name = "\improper White Pawn"
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desc = "A white pawn chess piece. Get accused of cheating when executing a sick En Passant."
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icon_state = "white_pawn"
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/obj/structure/chess/whiterook
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name = "\improper White Rook"
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desc = "A white rook chess piece. Also known as a castle. Can move any number of tiles in a straight line. It has a special move called castling."
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icon_state = "white_rook"
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/obj/structure/chess/whiteknight
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name = "\improper White Knight"
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desc = "A white knight chess piece. It can hop over other pieces, moving in L shapes. A white kni- oh. Hah!"
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icon_state = "white_knight"
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/obj/structure/chess/whitebishop
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name = "\improper White Bishop"
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desc = "A white bishop chess piece. It can move any number of tiles in a diagonal line."
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icon_state = "white_bishop"
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/obj/structure/chess/whitequeen
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name = "\improper White Queen"
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desc = "A white queen chess piece. It can move any number of tiles in diagonal and straight lines."
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icon_state = "white_queen"
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/obj/structure/chess/whiteking
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name = "\improper White King"
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desc = "A white king chess piece. It can move any tile in one direction."
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icon_state = "white_king"
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/obj/structure/chess/blackpawn
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name = "\improper Black Pawn"
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desc = "A black pawn chess piece. Get accused of cheating when executing a sick En Passant."
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icon_state = "black_pawn"
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/obj/structure/chess/blackrook
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name = "\improper Black Rook"
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desc = "A black rook chess piece. Also known as a castle. Can move any number of tiles in a straight line. It has a special move called castling."
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icon_state = "black_rook"
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/obj/structure/chess/blackknight
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name = "\improper Black Knight"
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desc = "A black knight chess piece. It can hop over other pieces, moving in L shapes."
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icon_state = "black_knight"
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/obj/structure/chess/blackbishop
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name = "\improper Black Bishop"
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desc = "A black bishop chess piece. It can move any number of tiles in a diagonal line."
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icon_state = "black_bishop"
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/obj/structure/chess/blackqueen
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name = "\improper Black Queen"
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desc = "A black queen chess piece. It can move any number of tiles in diagonal and straight lines."
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icon_state = "black_queen"
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/obj/structure/chess/blackking
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name = "\improper Black King"
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desc = "A black king chess piece. It can move one tile in any direction."
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icon_state = "black_king"
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