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## About The Pull Request This PR kills the abstract internal and external typepaths for organs, now replaced by an EXTERNAL_ORGAN flag to distinguish the two kinds. This PR also fixes fox ears (from #87162, no tail is added) and mushpeople's caps (they should be red, the screenshot is a tad outdated). And yes, you can now use a hair dye spray to recolor body parts like most tails, podpeople hair, mushpeople caps and cat ears. The process can be reversed by using the spray again. ## Why It's Good For The Game Time-Green put some effort during the last few months to untie functions and mechanics from external/internal organ pathing. Now, all that this pathing is good for are a few typechecks, easily replaceable with bitflags. Also podpeople and mushpeople need a way to recolor their "hair". This kind of applies to fish tails from the fish infusion, which colors can't be selected right now. The rest is just there if you ever want to recolor your lizard tail for some reason. Proof of testing btw (screenshot taken before mushpeople cap fix, right side has dyed body parts, moth can't be dyed, they're already fabolous):  ## Changelog 🆑 code: Removed internal/external pathing from organs in favor of a bit flag. Hopefully this shouldn't break anything about organs. fix: Fixed invisible fox ears. fix: Fixed mushpeople caps not being colored red by default. add: You can now dye most tails, podpeople hair, mushpeople caps etc. with a hair dye spray. /🆑
188 lines
5.9 KiB
Plaintext
188 lines
5.9 KiB
Plaintext
/// Attempts to spawn a crate twice based on the list of available locations
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/obj/machinery/quantum_server/proc/attempt_spawn_cache(list/possible_turfs)
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if(!length(possible_turfs))
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return TRUE
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shuffle_inplace(possible_turfs)
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var/turf/chosen_turf = validate_turf(pick(possible_turfs))
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if(isnull(chosen_turf))
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possible_turfs.Remove(chosen_turf)
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chosen_turf = validate_turf(pick(possible_turfs))
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if(isnull(chosen_turf))
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CRASH("vdom: after two attempts, could not find a valid turf for cache")
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new /obj/structure/closet/crate/secure/bitrunning/encrypted(chosen_turf)
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return TRUE
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/// Attempts to spawn a lootbox
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/obj/machinery/quantum_server/proc/attempt_spawn_curiosity(list/possible_turfs)
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if(!length(possible_turfs)) // Out of turfs to place a curiosity
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return FALSE
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if(generated_domain.secondary_loot_generated >= assoc_value_sum(generated_domain.secondary_loot)) // Out of curiosities to place
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return FALSE
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shuffle_inplace(possible_turfs)
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var/turf/chosen_turf = validate_turf(pick(possible_turfs))
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if(isnull(chosen_turf))
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possible_turfs.Remove(chosen_turf)
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chosen_turf = validate_turf(pick(possible_turfs))
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if(isnull(chosen_turf))
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CRASH("vdom: after two attempts, could not find a valid turf for curiosity")
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new /obj/item/storage/lockbox/bitrunning/encrypted(chosen_turf)
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return chosen_turf
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/// Generates a new avatar for the bitrunner.
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/obj/machinery/quantum_server/proc/generate_avatar(turf/destination, datum/outfit/netsuit)
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var/mob/living/carbon/human/avatar = new(destination)
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var/outfit_path = generated_domain.forced_outfit || netsuit
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var/datum/outfit/to_wear = new outfit_path()
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to_wear.belt = /obj/item/bitrunning_host_monitor
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to_wear.ears = null
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to_wear.glasses = null
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to_wear.gloves = null
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to_wear.l_pocket = null
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to_wear.r_pocket = null
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to_wear.suit = null
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to_wear.suit_store = null
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avatar.equipOutfit(to_wear, visuals_only = TRUE)
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var/obj/item/clothing/under/jumpsuit = avatar.w_uniform
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if(istype(jumpsuit))
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jumpsuit.set_armor(/datum/armor/clothing_under)
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var/obj/item/clothing/head/hat = locate() in avatar.get_equipped_items()
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if(istype(hat))
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hat.set_armor(/datum/armor/none)
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if(!generated_domain.forced_outfit)
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for(var/obj/thing in avatar.held_items)
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qdel(thing)
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var/obj/item/storage/backpack/bag = avatar.back
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if(istype(bag))
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QDEL_LIST(bag.contents)
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bag.contents += list(
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new /obj/item/storage/box/survival,
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new /obj/item/storage/medkit/regular,
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new /obj/item/flashlight,
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)
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var/obj/item/card/id/outfit_id = avatar.wear_id
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if(outfit_id)
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outfit_id.registered_account = new()
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outfit_id.registered_account.replaceable = FALSE
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SSid_access.apply_trim_to_card(outfit_id, /datum/id_trim/bit_avatar)
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avatar.AddComponent( \
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/datum/component/simple_bodycam, \
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camera_name = "bitrunner bodycam", \
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c_tag = "Avatar [avatar.real_name]", \
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network = BITRUNNER_CAMERA_NET, \
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emp_proof = TRUE, \
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)
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return avatar
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/// Loads in any mob segments of the map
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/obj/machinery/quantum_server/proc/load_mob_segments()
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if(!length(generated_domain.mob_modules))
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return TRUE
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var/current_index = 1
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shuffle_inplace(generated_domain.mob_modules)
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for(var/obj/effect/landmark/bitrunning/mob_segment/landmark in GLOB.landmarks_list)
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if(current_index > length(generated_domain.mob_modules))
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stack_trace("vdom: mobs segments are set to unique, but there are more landmarks than available segments")
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return FALSE
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var/path
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if(generated_domain.modular_unique_mobs)
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path = generated_domain.mob_modules[current_index]
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current_index += 1
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else
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path = pick(generated_domain.mob_modules)
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var/datum/modular_mob_segment/segment = new path()
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var/list/mob_spawns = landmark.spawn_mobs(get_turf(landmark), segment)
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if(length(mob_spawns))
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mutation_candidate_refs += mob_spawns
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qdel(landmark)
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qdel(segment)
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return TRUE
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/// Scans over neo's contents for bitrunning tech disks. Loads the items or abilities onto the avatar.
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/obj/machinery/quantum_server/proc/stock_gear(mob/living/carbon/human/avatar, mob/living/carbon/human/neo, datum/lazy_template/virtual_domain/generated_domain)
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var/domain_forbids_items = generated_domain.forbids_disk_items
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var/domain_forbids_spells = generated_domain.forbids_disk_spells
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var/import_ban = list()
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var/disk_ban = list()
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if(domain_forbids_items)
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import_ban += "smuggled digital equipment"
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disk_ban += "items"
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if(domain_forbids_spells)
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import_ban += "imported_abilities"
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disk_ban += "powers"
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if(length(import_ban))
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to_chat(neo, span_warning("This domain forbids the use of [english_list(import_ban)], your disk [english_list(disk_ban)] will not be granted!"))
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var/failed = FALSE
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// We don't need to bother going over the disks if neither of the types can be used.
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if(domain_forbids_spells && domain_forbids_items)
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return
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for(var/obj/item/bitrunning_disk/disk in neo.get_contents())
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if(istype(disk, /obj/item/bitrunning_disk/ability) && !domain_forbids_spells)
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var/obj/item/bitrunning_disk/ability/ability_disk = disk
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if(isnull(ability_disk.granted_action))
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failed = TRUE
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continue
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var/datum/action/our_action = new ability_disk.granted_action()
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if(locate(our_action.type) in avatar.actions)
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failed = TRUE
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continue
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our_action.Grant(avatar)
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continue
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if(istype(disk, /obj/item/bitrunning_disk/item) && !domain_forbids_items)
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var/obj/item/bitrunning_disk/item/item_disk = disk
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if(isnull(item_disk.granted_item))
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failed = TRUE
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continue
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avatar.put_in_hands(new item_disk.granted_item())
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if(failed)
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to_chat(neo, span_warning("One of your disks failed to load. Check for duplicate or inactive disks."))
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var/obj/item/organ/brain/neo_brain = neo.get_organ_slot(ORGAN_SLOT_BRAIN)
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for(var/obj/item/skillchip/skill_chip as anything in neo_brain?.skillchips)
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if(!skill_chip.active)
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continue
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var/obj/item/skillchip/clone_chip = new skill_chip.type
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avatar.implant_skillchip(clone_chip, force = TRUE)
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clone_chip.try_activate_skillchip(silent = TRUE, force = TRUE)
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