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* Reworks how legs are rendered yet again because it was very convaluted i hated it * merge conflicts * correct comment * Fixes husk appearances not working, adds a screenshot test for it (#72190) ## About The Pull Request Fixes #72159 Before this proc used to early return when the limb was husked The leg refactor changed it to no longer early return and as a result it overrided the generated husk icon with a normal limb icon So I just wrapped even more of the proc in `!is_husked`, since like most of it is not supposed to run Screenshot tests husks too ## Why It's Good For The Game Husks are good(?) ## Changelog 🆑 Melbert fix: Husked bodies look husked again /🆑 Co-authored-by: ChungusGamer666 <82850673+ChungusGamer666@users.noreply.github.com> Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>