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Bubberstation/code/world.dm
Watermelon914 64b5f4d0ff Sets cache lifespan to 0 (#83316)
## About The Pull Request
As title says. Should clear out dynamic rsc every round.
https://www.byond.com/docs/ref/#/world/var/cache_lifespan

## Why It's Good For The Game
Dynamic rsc balloons to huge sizes, we really don't need the dynamic rsc

Co-authored-by: Watermelon914 <3052169-Watermelon914@users.noreply.gitlab.com>
2024-05-20 12:14:34 -04:00

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//This file is just for the necessary /world definition
//Try looking in /code/game/world.dm, where initialization order is defined
/**
* # World
*
* Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying. ~ Arthur C. Clarke
*
* The byond world object stores some basic byond level config, and has a few hub specific procs for managing hub visiblity
*/
/world
mob = /mob/dead/new_player
turf = /turf/open/space/basic
area = /area/space
view = "15x15"
hub = "Exadv1.spacestation13"
hub_password = "kMZy3U5jJHSiBQjr"
name = "/tg/ Station 13"
fps = 20
cache_lifespan = 0
map_format = SIDE_MAP
#ifdef FIND_REF_NO_CHECK_TICK
loop_checks = FALSE
#endif