mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-10 17:52:36 +00:00
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Ports this: https://github.com/Fluffy-Frontier/FluffySTG/pull/106 Allows for characters to bloop and bark. You can choose a bark for your character and adjust its pitch, range, and speed. You can preview your blooper under Character Preferences. The preference is toggled off by default in Game Preferences. Allows for admins to disable global bloopers Includes Goon assets, which are properly attributed. ## Why It's Good For The Game This isn't a 100% of what I envisioned my original bounty was supposed to do ( https://github.com/Bubberstation/Bubberstation/issues/688 ). Although, I believe the players will enjoy having something like it while I tune and adjust this in upcoming changes. This is good for the game because audio cues coming from characters bring a quality of life on the station. This can bring attention to a character if they need attention from others. This allows for more optional customization for a character. ## Proof Of Testing Tested locally with no errors. This may cause errors on live. https://github.com/Bubberstation/Bubberstation/assets/96078776/af28a732-276b-4d0b-8be1-f45b710856b1 ## Changelog <!-- If your PR modifies aspects of the game that can be concretely observed by players or admins you should add a changelog. If your change does NOT meet this description, remove this section. Be sure to properly mark your PRs to prevent unnecessary GBP loss. You can read up on GBP and it's effects on PRs in the tgstation guides for contributors. Please note that maintainers freely reserve the right to remove and add tags should they deem it appropriate. You can attempt to finagle the system all you want, but it's best to shoot for clear communication right off the bat. --> 🆑 Shayoki add: Players can now choose a voice for their characters. sound: Added a lot of 'borrowed' sounds to use as voices. admin: Admins can globally disable Bloopers /🆑 <!-- Both 🆑's are required for the changelog to work! You can put your name to the right of the first 🆑 if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> <!-- By opening a pull request. You have read and understood the repository rules located on the main README.md on this project. --> --------- Co-authored-by: nevimer <77420409+nevimer@users.noreply.github.com> Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com> Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
20 lines
1.3 KiB
Plaintext
20 lines
1.3 KiB
Plaintext
//BLOOPER defines
|
|
#define BLOOPER_DEFAULT_MINPITCH 0.4
|
|
#define BLOOPER_DEFAULT_MAXPITCH 2
|
|
#define BLOOPER_DEFAULT_MINVARY 0.1
|
|
#define BLOOPER_DEFAULT_MAXVARY 0.8
|
|
#define BLOOPER_DEFAULT_MINSPEED 2
|
|
#define BLOOPER_DEFAULT_MAXSPEED 16
|
|
|
|
#define BLOOPER_SPEED_BASELINE 4 //Used to calculate delay between BLOOPERs, any BLOOPER speeds below this feature higher BLOOPER density, any speeds above feature lower BLOOPER density. Keeps BLOOPERing length consistent
|
|
|
|
#define BLOOPER_MAX_BLOOPERS 24
|
|
#define BLOOPER_MAX_TIME (1.5 SECONDS) // More or less the amount of time the above takes to process through with a BLOOPER speed of 2.
|
|
|
|
#define BLOOPER_PITCH_RAND(gend) ((gend == MALE ? rand(60, 120) : (gend == FEMALE ? rand(80, 140) : rand(60,140))) / 100) //Macro for determining random pitch based off gender
|
|
#define BLOOPER_VARIANCE_RAND (rand(BLOOPER_DEFAULT_MINVARY * 100, BLOOPER_DEFAULT_MAXVARY * 100) / 100) //Macro for randomizing BLOOPER variance to reduce the amount of copy-pasta necessary for that
|
|
|
|
#define BLOOPER_DO_VARY(pitch, variance) (rand(((pitch * 100) - (variance*50)), ((pitch*100) + (variance*50))) / 100)
|
|
|
|
#define BLOOPER_SOUND_FALLOFF_EXPONENT 0.5 //At lower ranges, we want the exponent to be below 1 so that whispers don't sound too awkward. At higher ranges, we want the exponent fairly high to make yelling less obnoxious
|