mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-10 01:34:01 +00:00
Being colorblind now makes you see all wires in tones of grey. Also fixes the eyechart not taking the monochromacy quirk into account when checking for colorblindness Makes the quirk/trauma a bit more immersive and can lead to funny situations when you know which color to cut but can't find it.
286 lines
9.1 KiB
Plaintext
286 lines
9.1 KiB
Plaintext
#define CLIENT_COLOR_VALUE_INDEX 1
|
|
#define CLIENT_COLOR_PRIORITY_INDEX 2
|
|
|
|
/datum/client_colour
|
|
/// Color given to the client, can be a hex color, color matrix or a filter
|
|
var/color
|
|
/// The mob that owns this client_colour
|
|
var/mob/owner
|
|
/// Priority of this color, higher values are rendered above lower ones
|
|
var/priority = CLIENT_COLOR_FILTER_PRIORITY
|
|
/// Will this client_colour prevent ones of lower priority from being applied?
|
|
var/override = FALSE
|
|
/// If set to TRUE, all colors below and above this one will be rendered in separate filters
|
|
/// If color is a filter, forced to TRUE
|
|
var/split_filters = FALSE
|
|
/// If non-zero, 'animate_client_colour(fade_in)' will be called instead of 'update_client_colour' when added.
|
|
var/fade_in = 0
|
|
/// If non-zero, 'animate_client_colour(fade_out)' will be called instead of 'update_client_colour' when removed.
|
|
var/fade_out = 0
|
|
|
|
/datum/client_colour/New(mob/owner)
|
|
src.owner = owner
|
|
|
|
/datum/client_colour/Destroy()
|
|
if(!QDELETED(owner))
|
|
owner.client_colours -= src
|
|
owner.animate_client_colour(fade_out)
|
|
owner = null
|
|
return ..()
|
|
|
|
///Sets a new color, then updates the owner's screen color.
|
|
/datum/client_colour/proc/update_color(new_color, anim_time, easing = 0)
|
|
color = new_color
|
|
owner.animate_client_colour(anim_time, easing)
|
|
|
|
/**
|
|
* Add a color filter to the client
|
|
* new_color - client_colour datum or typepath to be added
|
|
* source - associated source for the client color
|
|
* force - if TRUE, colors of the same source will be replaced even if it is of the same type
|
|
*/
|
|
/mob/proc/add_client_colour(datum/client_colour/new_color, source, force = FALSE)
|
|
if (QDELING(src))
|
|
return
|
|
|
|
if (ispath(new_color))
|
|
new_color = new new_color(src)
|
|
|
|
if (!istype(new_color))
|
|
CRASH("Invalid color type or datum for add_client_colour: [new_color ? "[new_color] ([new_color.type])" : "null"]")
|
|
|
|
// Ensure that if a color with this source is already present, we either abort or get rid of it
|
|
var/datum/client_colour/existing_color = get_client_colour(source)
|
|
if (existing_color)
|
|
if (existing_color.type == new_color.type && !force)
|
|
return existing_color
|
|
qdel(existing_color)
|
|
client_colours[new_color] = source
|
|
animate_client_colour(new_color.fade_in)
|
|
return new_color
|
|
|
|
/**
|
|
* Removes a color type from a specific source from mob's client_colours list
|
|
* source - color source to remove
|
|
*/
|
|
|
|
/mob/proc/remove_client_colour(source)
|
|
var/datum/client_colour/existing_color = get_client_colour(source)
|
|
if (!existing_color)
|
|
return FALSE
|
|
qdel(existing_color)
|
|
return TRUE
|
|
|
|
/mob/proc/get_client_colour(source)
|
|
for(var/datum/client_colour/color as anything in client_colours)
|
|
if (client_colours[color] == source)
|
|
return color
|
|
|
|
/mob/proc/get_client_colour_filters()
|
|
. = list()
|
|
// sortTim sorts the passed list instead of making the copy, and so does reverse_range
|
|
var/list/used_colors = reverse_range(sortTim(client_colours.Copy(), GLOBAL_PROC_REF(cmp_client_colours)))
|
|
var/current_color = null
|
|
var/color_num = 0
|
|
var/color_prio = 1
|
|
|
|
for (var/datum/client_colour/client_color as anything in used_colors)
|
|
color_num += 1
|
|
|
|
var/list/filter_color = null
|
|
if (islist(client_color.color))
|
|
filter_color = client_color.color
|
|
// If our list has "type" in it then its a filter
|
|
if (!filter_color["type"])
|
|
filter_color = null
|
|
|
|
if (client_color.split_filters || filter_color)
|
|
if (current_color)
|
|
. += list(list(color_matrix_filter(current_color), color_prio))
|
|
color_prio += 1
|
|
current_color = null
|
|
|
|
. += list(list(filter_color || color_matrix_filter(client_color.color), color_prio))
|
|
color_prio += 1
|
|
continue
|
|
|
|
if (!current_color)
|
|
current_color = client_color.color
|
|
if (client_color.override)
|
|
break
|
|
continue
|
|
|
|
var/list/color_list = current_color
|
|
if (!islist(color_list))
|
|
color_list = color_to_full_rgba_matrix(color_list)
|
|
var/list/cur_list = color_to_full_rgba_matrix(client_color.color)
|
|
|
|
for (var/i in 1 to 20)
|
|
color_list[i] = (color_list[i] * (color_num - 1) + cur_list[i]) / color_num
|
|
current_color = color_list
|
|
|
|
if (client_color.override)
|
|
break
|
|
|
|
if (current_color)
|
|
. += list(list(color_matrix_filter(current_color), color_prio))
|
|
|
|
/mob/proc/update_client_colour()
|
|
if (isnull(hud_used))
|
|
return
|
|
|
|
for (var/atom/movable/screen/plane_master/game_plane as anything in hud_used.get_true_plane_masters(RENDER_PLANE_GAME))
|
|
for (var/filter_id in color_filter_store)
|
|
game_plane.remove_filter(filter_id)
|
|
|
|
color_filter_store.Cut()
|
|
var/list/applied_filters = get_client_colour_filters()
|
|
|
|
for (var/list/color_filter as anything in applied_filters)
|
|
var/added_color = color_filter[CLIENT_COLOR_VALUE_INDEX]
|
|
var/filter_priority = color_filter[CLIENT_COLOR_PRIORITY_INDEX]
|
|
for (var/atom/movable/screen/plane_master/game_plane as anything in hud_used.get_true_plane_masters(RENDER_PLANE_GAME))
|
|
var/filter_id = "client_colour_[filter_priority]"
|
|
game_plane.add_filter(filter_id, filter_priority, added_color)
|
|
color_filter_store |= filter_id
|
|
|
|
/// Works similarly to 'update_client_colour', but animated.
|
|
/mob/proc/animate_client_colour(anim_time = 1 SECONDS, anim_easing = NONE)
|
|
if (isnull(hud_used))
|
|
return
|
|
|
|
if(anim_time <= -1)
|
|
return update_client_colour()
|
|
|
|
for (var/atom/movable/screen/plane_master/game_plane as anything in hud_used.get_true_plane_masters(RENDER_PLANE_GAME))
|
|
for (var/filter_id in color_filter_store)
|
|
game_plane.remove_filter(filter_id)
|
|
|
|
color_filter_store.Cut()
|
|
var/list/applied_filters = get_client_colour_filters()
|
|
|
|
for (var/list/color_filter as anything in applied_filters)
|
|
var/added_color = color_filter[CLIENT_COLOR_VALUE_INDEX]
|
|
var/filter_priority = color_filter[CLIENT_COLOR_PRIORITY_INDEX]
|
|
for (var/atom/movable/screen/plane_master/game_plane as anything in hud_used.get_true_plane_masters(RENDER_PLANE_GAME))
|
|
var/filter_id = "client_colour_[filter_priority]"
|
|
game_plane.add_filter(filter_id, filter_priority, color_matrix_filter())
|
|
game_plane.transition_filter(filter_id, added_color, anim_time, anim_easing)
|
|
color_filter_store |= filter_id
|
|
|
|
// Color types
|
|
|
|
///A client color that makes the screen look a bit more grungy, halloweenesque even.
|
|
/datum/client_colour/halloween_helmet
|
|
priority = CLIENT_COLOR_HELMET_PRIORITY
|
|
color = list(/*R*/ 0.75,0.13,0.13,0, /*G*/ 0.13,0.7,0.13,0, /*B*/ 0.13,0.13,0.75,0, /*A*/ -0.06,-0.09,-0.08,1, /*C*/ 0,0,0,0)
|
|
|
|
/datum/client_colour/flash_hood
|
|
priority = CLIENT_COLOR_HELMET_PRIORITY
|
|
color = COLOR_MATRIX_POLAROID
|
|
|
|
/datum/client_colour/perceptomatrix
|
|
priority = CLIENT_COLOR_HELMET_PRIORITY
|
|
color = list(/*R*/ 1,0,0,0, /*G*/ 0,1,0,0, /*B*/ 0,0,1,0, /*A*/ 0,0,0,1, /*C*/ 0,-0.02,-0.02,0) // veeery slightly pink
|
|
|
|
/datum/client_colour/rave
|
|
priority = CLIENT_COLOR_HELMET_PRIORITY
|
|
|
|
/datum/client_colour/malfunction
|
|
priority = CLIENT_COLOR_ORGAN_PRIORITY
|
|
color = list(/*R*/ 0,0,0,0, /*G*/ 0,175,0,0, /*B*/ 0,0,0,0, /*A*/ 0,0,0,1, /*C*/ 0,-130,0,0) // Matrix colors
|
|
|
|
/datum/client_colour/monochrome
|
|
color = COLOR_MATRIX_GRAYSCALE
|
|
priority = CLIENT_COLOR_FILTER_PRIORITY
|
|
split_filters = TRUE
|
|
fade_in = 2 SECONDS
|
|
fade_out = 2 SECONDS
|
|
|
|
/datum/client_colour/monochrome/New(mob/owner)
|
|
. = ..()
|
|
if (owner)
|
|
ADD_TRAIT(owner, TRAIT_COLORBLIND, type)
|
|
|
|
/datum/client_colour/monochrome/Destroy()
|
|
if (owner)
|
|
REMOVE_TRAIT(owner, TRAIT_COLORBLIND, type)
|
|
return ..()
|
|
|
|
/datum/client_colour/monochrome/glasses
|
|
priority = CLIENT_COLOR_GLASSES_PRIORITY
|
|
|
|
/datum/client_colour/bloodlust
|
|
priority = CLIENT_COLOR_IMPORTANT_PRIORITY
|
|
color = list(0,0,0,0,0,0,0,0,0,1,0,0) // pure red
|
|
fade_out = 1 SECONDS
|
|
|
|
/datum/client_colour/bloodlust/New(mob/owner)
|
|
..()
|
|
if(owner)
|
|
addtimer(CALLBACK(src, PROC_REF(update_color), list(/*R*/ 1,0,0, /*G*/ 0.8,0.2,0, /*B*/ 0.8,0,0.2, /*C*/ 0.1,0,0), 10, SINE_EASING|EASE_OUT), 0.1 SECONDS)
|
|
|
|
/datum/client_colour/manual_heart_blood
|
|
priority = CLIENT_COLOR_IMPORTANT_PRIORITY
|
|
color = COLOR_RED
|
|
|
|
/datum/client_colour/psyker
|
|
priority = CLIENT_COLOR_OVERRIDE_PRIORITY
|
|
color = list(0.8,0,0,0, 0,0,0,0, 0,0,1,0, 0,0,0,1, 0,0,0,0)
|
|
override = TRUE
|
|
|
|
/datum/client_colour/temp
|
|
priority = CLIENT_COLOR_TEMPORARY_PRIORITY
|
|
|
|
/datum/client_colour/glass_colour
|
|
priority = CLIENT_COLOR_GLASSES_PRIORITY
|
|
|
|
/datum/client_colour/glass_colour/green
|
|
color = "#aaffaa"
|
|
|
|
/datum/client_colour/glass_colour/lightgreen
|
|
color = "#ccffcc"
|
|
|
|
/datum/client_colour/glass_colour/blue
|
|
color = "#aaaaff"
|
|
|
|
/datum/client_colour/glass_colour/lightblue
|
|
color = "#ccccff"
|
|
|
|
/datum/client_colour/glass_colour/yellow
|
|
color = "#ffff66"
|
|
|
|
/datum/client_colour/glass_colour/lightyellow
|
|
color = "#ffffaa"
|
|
|
|
/datum/client_colour/glass_colour/red
|
|
color = "#ffaaaa"
|
|
|
|
/datum/client_colour/glass_colour/lightred
|
|
color = "#ffcccc"
|
|
|
|
/datum/client_colour/glass_colour/darkred
|
|
color = "#bb5555"
|
|
|
|
/datum/client_colour/glass_colour/orange
|
|
color = "#ffbb99"
|
|
|
|
/datum/client_colour/glass_colour/lightorange
|
|
color = "#ffddaa"
|
|
|
|
/datum/client_colour/glass_colour/purple
|
|
color = "#ff99ff"
|
|
|
|
/datum/client_colour/glass_colour/lightpurple
|
|
color = "#ffccff"
|
|
|
|
/datum/client_colour/glass_colour/gray
|
|
color = "#cccccc"
|
|
|
|
/datum/client_colour/glass_colour/nightmare
|
|
color = list(/*R*/ 255,0,0,0, /*G*/ 0,0,0,0, /*B*/ 0,0,0,0, /*A*/ 0,0,0,1, /*C*/ -130,0,0,0) //every color is either red or black
|
|
split_filters = TRUE
|
|
|
|
#undef CLIENT_COLOR_VALUE_INDEX
|
|
#undef CLIENT_COLOR_PRIORITY_INDEX
|