Files
Bubberstation/code/modules/client/client_procs.dm
John Willard c5d84a2b20 Moves info buttons to the Escape menu (#91234)
This is my second contribution to the move towards removing the stat
panel (first one being https://github.com/tgstation/tgstation/pull/90572
)

This moves the info buttons at the top right of the game's screen
(Changelog, Rules, Wiki, etc) to the Escape menu, except for Fullscreen
which is now a pref instead. This means you can set Fullscreen to be on
permanently and every launch will automatically fullscreen you (the
viewport will be a little off because it only fixes it once
initialization is complete). This follows through rounds and auto
updates if you set your game to fullscreen with the OOC button or F11,
so players will learn about the pref after playing a round with
fullscreen enabled.

What the game now looks like

be a newscaster

https://github.com/user-attachments/assets/7871a226-1e0b-410d-a690-88f3616bebb0

This is something I wanted to do since the Esc menu was added but just
never got around to it, but here it is.

These buttons don't warrant being in the player's face 24/7 and since
we've want to remove the stat panel and this has to be somewhere, I
thought it would be a better fit in the Escape menu. It helps make the
Esc menu the tool players use to access their OOC tools and overall I
think improves the appearance of the game's screen to something more
like an actual game would look like, especially when our comparison is
SS14.

🆑
qol: Info buttons previously at the top right of your screen (Changelog,
wiki, forums) is now in the Escape menu.
qol: Fullscreen is now a preferences and will follow you through rounds.
/🆑
2025-06-05 18:49:10 -04:00

1321 lines
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////////////
//SECURITY//
////////////
GLOBAL_LIST_INIT(blacklisted_builds, list(
"1622" = "Bug breaking rendering can lead to wallhacks.",
))
#define LIMITER_SIZE 5
#define CURRENT_SECOND 1
#define SECOND_COUNT 2
#define CURRENT_MINUTE 3
#define MINUTE_COUNT 4
#define ADMINSWARNED_AT 5
/*
When somebody clicks a link in game, this Topic is called first.
It does the stuff in this proc and then is redirected to the Topic() proc for the src=[0xWhatever]
(if specified in the link). ie locate(hsrc).Topic()
Such links can be spoofed.
Because of this certain things MUST be considered whenever adding a Topic() for something:
- Can it be fed harmful values which could cause runtimes?
- Is the Topic call an admin-only thing?
- If so, does it have checks to see if the person who called it (usr.client) is an admin?
- Are the processes being called by Topic() particularly laggy?
- If so, is there any protection against somebody spam-clicking a link?
If you have any questions about this stuff feel free to ask. ~Carn
*/
//the undocumented 4th argument is for ?[0x\ref] style topic links. hsrc is set to the reference and anything after the ] gets put into hsrc_command
/client/Topic(href, href_list, hsrc, hsrc_command)
if(!usr || usr != mob) //stops us calling Topic for somebody else's client. Also helps prevent usr=null
return
//SKYRAT EDIT ADDITION BEGIN - MENTOR
if(mentor_client_procs(href_list))
return
//SKYRAT EDIT ADDITION END
#ifndef TESTING
if (LOWER_TEXT(hsrc_command) == "_debug") //disable the integrated byond vv in the client side debugging tools since it doesn't respect vv read protections
return
#endif
#ifndef TESTING
if (LOWER_TEXT(hsrc_command) == "_debug") //disable the integrated byond vv in the client side debugging tools since it doesn't respect vv read protections
return
#endif
// asset_cache
var/asset_cache_job
if(href_list["asset_cache_confirm_arrival"])
asset_cache_job = asset_cache_confirm_arrival(href_list["asset_cache_confirm_arrival"])
if (!asset_cache_job)
return
// Rate limiting
var/mtl = CONFIG_GET(number/minute_topic_limit)
if (!holder && mtl)
var/minute = round(world.time, 600)
if (!topiclimiter)
topiclimiter = new(LIMITER_SIZE)
if (minute != topiclimiter[CURRENT_MINUTE])
topiclimiter[CURRENT_MINUTE] = minute
topiclimiter[MINUTE_COUNT] = 0
topiclimiter[MINUTE_COUNT] += 1
if (topiclimiter[MINUTE_COUNT] > mtl)
var/msg = "Your previous action was ignored because you've done too many in a minute."
if (minute != topiclimiter[ADMINSWARNED_AT]) //only one admin message per-minute. (if they spam the admins can just boot/ban them)
topiclimiter[ADMINSWARNED_AT] = minute
msg += " Administrators have been informed."
log_game("[key_name(src)] Has hit the per-minute topic limit of [mtl] topic calls in a given game minute")
message_admins("[ADMIN_LOOKUPFLW(usr)] [ADMIN_KICK(usr)] Has hit the per-minute topic limit of [mtl] topic calls in a given game minute")
to_chat(src, span_danger("[msg]"))
return
var/stl = CONFIG_GET(number/second_topic_limit)
if (!holder && stl && href_list["window_id"] != "statbrowser")
var/second = round(world.time, 10)
if (!topiclimiter)
topiclimiter = new(LIMITER_SIZE)
if (second != topiclimiter[CURRENT_SECOND])
topiclimiter[CURRENT_SECOND] = second
topiclimiter[SECOND_COUNT] = 0
topiclimiter[SECOND_COUNT] += 1
if (topiclimiter[SECOND_COUNT] > stl)
to_chat(src, span_danger("Your previous action was ignored because you've done too many in a second"))
return
// Tgui Topic middleware
if(tgui_Topic(href_list))
return
if(href_list["reload_tguipanel"])
nuke_chat()
if(href_list["reload_statbrowser"])
stat_panel.reinitialize()
// Log all hrefs
log_href("[src] (usr:[usr]\[[COORD(usr)]\]) : [hsrc ? "[hsrc] " : ""][href]")
//byond bug ID:2256651
if (asset_cache_job && (asset_cache_job in completed_asset_jobs))
to_chat(src, span_danger("An error has been detected in how your client is receiving resources. Attempting to correct.... (If you keep seeing these messages you might want to close byond and reconnect)"))
src << browse("...", "window=asset_cache_browser")
return
if (href_list["asset_cache_preload_data"])
asset_cache_preload_data(href_list["asset_cache_preload_data"])
return
// Admin PM
if(href_list["priv_msg"])
cmd_admin_pm(href_list["priv_msg"],null)
return
if (href_list["player_ticket_panel"])
view_latest_ticket()
return
// Admin message
if(href_list["messageread"])
var/message_id = round(text2num(href_list["messageread"]), 1)
if(!isnum(message_id))
return
var/datum/db_query/query_message_read = SSdbcore.NewQuery(
"UPDATE [format_table_name("messages")] SET type = 'message sent' WHERE targetckey = :player_key AND id = :id",
list("id" = message_id, "player_key" = usr.ckey)
)
query_message_read.warn_execute()
return
// TGUIless adminhelp
if(href_list["tguiless_adminhelp"])
no_tgui_adminhelp(input(src, "Enter your ahelp", "Ahelp") as null|message)
return
if(href_list["commandbar_typing"])
handle_commandbar_typing(href_list)
switch(href_list["_src_"])
if("holder")
hsrc = holder
if("usr")
hsrc = mob
if("vars")
return view_var_Topic(href,href_list,hsrc)
switch(href_list["action"])
if("openLink")
src << link(href_list["link"])
if("openWebMap")
if(!SSmapping.current_map.mapping_url)
return
if(is_station_level(mob.z))
src << link("[SSmapping.current_map.mapping_url]/?x=[mob.x]&y=[mob.y]&zoom=6")
else
src << link("[SSmapping.current_map.mapping_url]")
if (hsrc)
var/datum/real_src = hsrc
if(QDELETED(real_src))
return
//fun fact: Topic() acts like a verb and is executed at the end of the tick like other verbs. So we have to queue it if the server is
//overloaded
if(hsrc && hsrc != holder && DEFAULT_TRY_QUEUE_VERB(VERB_CALLBACK(src, PROC_REF(_Topic), hsrc, href, href_list)))
return
..() //redirect to hsrc.Topic()
///dumb workaround because byond doesnt seem to recognize the Topic() typepath for /datum/proc/Topic() from the client Topic,
///so we cant queue it without this
/client/proc/_Topic(datum/hsrc, href, list/href_list)
return hsrc.Topic(href, href_list)
/client/proc/is_content_unlocked()
if(!prefs.unlock_content)
to_chat(src, "Become a BYOND member to access member-perks and features, as well as support the engine that makes this game possible. Only 10 bucks for 3 months! <a href=\"https://secure.byond.com/membership\">Click Here to find out more</a>.")
return FALSE
return TRUE
/client/proc/is_localhost()
var/static/localhost_addresses = list(
"127.0.0.1",
"::1",
null,
)
return address in localhost_addresses
/*
* Call back proc that should be checked in all paths where a client can send messages
*
* Handles checking for duplicate messages and people sending messages too fast
*
* The first checks are if you're sending too fast, this is defined as sending
* SPAM_TRIGGER_AUTOMUTE messages in
* 5 seconds, this will start supressing your messages,
* if you send 2* that limit, you also get muted
*
* The second checks for the same duplicate message too many times and mutes
* you for it
*/
/client/proc/handle_spam_prevention(message, mute_type)
//Increment message count
total_message_count += 1
//store the total to act on even after a reset
var/cache = total_message_count
if(total_count_reset <= world.time)
total_message_count = 0
total_count_reset = world.time + (5 SECONDS)
//If they're really going crazy, mute them
if(cache >= SPAM_TRIGGER_AUTOMUTE * 2)
total_message_count = 0
total_count_reset = 0
cmd_admin_mute(src, mute_type, 1)
return TRUE
//Otherwise just supress the message
else if(cache >= SPAM_TRIGGER_AUTOMUTE)
return TRUE
if(CONFIG_GET(flag/automute_on) && !holder && last_message == message)
if(SEND_SIGNAL(mob, COMSIG_MOB_AUTOMUTE_CHECK, src, last_message, mute_type) & WAIVE_AUTOMUTE_CHECK)
return FALSE
src.last_message_count++
if(src.last_message_count >= SPAM_TRIGGER_AUTOMUTE)
to_chat(src, span_danger("You have exceeded the spam filter limit for identical messages. A mute was automatically applied for the current round. Contact admins to request its removal."))
cmd_admin_mute(src, mute_type, 1)
return TRUE
if(src.last_message_count >= SPAM_TRIGGER_WARNING)
//"auto-ban" sends the message that the cold and uncaring gamecode has been designed to quiash you like a bug in short measure should you continue, and it's quite intentional that the user isn't told exactly what that entails.
to_chat(src, span_userdanger("You are nearing the auto-ban limit for identical messages."))
mob.balloon_alert(mob, "stop spamming!")
return FALSE
else
last_message = message
src.last_message_count = 0
return FALSE
//This stops files larger than UPLOAD_LIMIT being sent from client to server via input(), client.Import() etc.
/client/AllowUpload(filename, filelength)
var/client_max_file_size = CONFIG_GET(number/upload_limit)
if (holder)
var/admin_max_file_size = CONFIG_GET(number/upload_limit_admin)
if(filelength > admin_max_file_size)
to_chat(src, span_warning("Error: AllowUpload(): File Upload too large. Upload Limit: [admin_max_file_size/1024]KiB."))
return FALSE
else if(filelength > client_max_file_size)
to_chat(src, span_warning("Error: AllowUpload(): File Upload too large. Upload Limit: [client_max_file_size/1024]KiB."))
return FALSE
return TRUE
///////////
//CONNECT//
///////////
/client/New(TopicData)
var/tdata = TopicData //save this for later use
TopicData = null //Prevent calls to client.Topic from connect
if(connection != "seeker" && connection != "web")//Invalid connection type.
return null
GLOB.clients += src
GLOB.directory[ckey] = src
var/reconnecting = FALSE
if(GLOB.persistent_clients_by_ckey[ckey])
reconnecting = TRUE
persistent_client = GLOB.persistent_clients_by_ckey[ckey]
persistent_client.byond_build = byond_build
persistent_client.byond_version = byond_version
else
persistent_client = new(ckey)
persistent_client.byond_build = byond_build
persistent_client.byond_version = byond_version
if(byond_version >= 516)
winset(src, null, list("browser-options" = "find,refresh,byondstorage"))
// Instantiate stat panel
stat_panel = new(src, "statbrowser")
stat_panel.subscribe(src, PROC_REF(on_stat_panel_message))
// Instantiate tgui panel
tgui_panel = new(src, "browseroutput")
tgui_say = new(src, "tgui_say")
initialize_commandbar_spy()
set_right_click_menu_mode(TRUE)
GLOB.ahelp_tickets.ClientLogin(src)
GLOB.interviews.client_login(src)
GLOB.requests.client_login(src)
//preferences datum - also holds some persistent data for the client (because we may as well keep these datums to a minimum)
prefs = GLOB.preferences_datums[ckey]
if(prefs)
prefs.parent = src
prefs.load_savefile() // just to make sure we have the latest data
prefs.apply_all_client_preferences()
else
prefs = new /datum/preferences(src)
GLOB.preferences_datums[ckey] = prefs
prefs.last_ip = address //these are gonna be used for banning
prefs.last_id = computer_id //these are gonna be used for banning
if(fexists(roundend_report_file()))
add_verb(src, /client/proc/show_previous_roundend_report)
if(fexists("data/server_last_roundend_report.html"))
add_verb(src, /client/proc/show_servers_last_roundend_report)
var/full_version = "[byond_version].[byond_build ? byond_build : "xxx"]"
log_access("Login: [key_name(src)] from [address ? address : "localhost"]-[computer_id] || BYOND v[full_version]")
var/alert_mob_dupe_login = FALSE
var/alert_admin_multikey = FALSE
if(CONFIG_GET(flag/log_access))
var/list/joined_players = list()
for(var/player_ckey in GLOB.joined_player_list)
joined_players[player_ckey] = 1
for(var/joined_player_ckey in (GLOB.directory | joined_players))
if (!joined_player_ckey || joined_player_ckey == ckey)
continue
var/datum/preferences/joined_player_preferences = GLOB.preferences_datums[joined_player_ckey]
if(!joined_player_preferences)
continue //this shouldn't happen.
var/client/C = GLOB.directory[joined_player_ckey]
var/in_round = ""
if (joined_players[joined_player_ckey])
in_round = " who has played in the current round"
var/message_type = "Notice"
var/matches
if(joined_player_preferences.last_ip == address)
matches += "IP ([address])"
if(joined_player_preferences.last_id == computer_id)
if(matches)
matches = "BOTH [matches] and "
alert_admin_multikey = TRUE
message_type = "MULTIKEY"
matches += "Computer ID ([computer_id])"
alert_mob_dupe_login = TRUE
if(matches)
if(C)
message_admins(span_danger("<B>[message_type]: </B></span><span class='notice'>Connecting player [key_name_admin(src)] has the same [matches] as [key_name_admin(C)]<b>[in_round]</b>."))
log_admin_private("[message_type]: Connecting player [key_name(src)] has the same [matches] as [key_name(C)][in_round].")
else
message_admins(span_danger("<B>[message_type]: </B></span><span class='notice'>Connecting player [key_name_admin(src)] has the same [matches] as [joined_player_ckey](no longer logged in)<b>[in_round]</b>. "))
log_admin_private("[message_type]: Connecting player [key_name(src)] has the same [matches] as [joined_player_ckey](no longer logged in)[in_round].")
. = ..() //calls mob.Login()
// Admin Verbs need the client's mob to exist. Must be after ..()
var/connecting_admin = FALSE //because de-admined admins connecting should be treated like admins.
//Admin Authorisation
var/datum/admins/admin_datum = GLOB.admin_datums[ckey]
if (!isnull(admin_datum))
admin_datum.associate(src)
connecting_admin = TRUE
else if(GLOB.deadmins[ckey])
add_verb(src, /client/proc/readmin)
connecting_admin = TRUE
//SKYRAT EDIT ADDITION //We will check the population here, because we need to know if the client is an admin or not.
if(!check_population(connecting_admin))
qdel(src)
return
// SKYRAT EDIT END
if(CONFIG_GET(flag/autoadmin))
if(!GLOB.admin_datums[ckey])
var/list/autoadmin_ranks = ranks_from_rank_name(CONFIG_GET(string/autoadmin_rank))
if (autoadmin_ranks.len == 0)
to_chat(world, "Autoadmin rank not found")
else
new /datum/admins(autoadmin_ranks, ckey)
if(CONFIG_GET(flag/enable_localhost_rank) && !connecting_admin && is_localhost())
var/datum/admin_rank/localhost_rank = new("!localhost!", R_EVERYTHING, R_DBRANKS, R_EVERYTHING) //+EVERYTHING -DBRANKS *EVERYTHING
new /datum/admins(list(localhost_rank), ckey, 1, 1)
if (length(GLOB.stickybanadminexemptions))
GLOB.stickybanadminexemptions -= ckey
if (!length(GLOB.stickybanadminexemptions))
restore_stickybans()
if (byond_version >= 512)
if (!byond_build || byond_build < 1386)
message_admins(span_adminnotice("[key_name(src)] has been detected as spoofing their byond version. Connection rejected."))
add_system_note("Spoofed-Byond-Version", "Detected as using a spoofed byond version.")
log_suspicious_login("Failed Login: [key] - Spoofed byond version")
qdel(src)
if (num2text(byond_build) in GLOB.blacklisted_builds)
log_access("Failed login: [key] - blacklisted byond version")
to_chat_immediate(src, span_userdanger("Your version of byond is blacklisted."))
to_chat_immediate(src, span_danger("Byond build [byond_build] ([byond_version].[byond_build]) has been blacklisted for the following reason: [GLOB.blacklisted_builds[num2text(byond_build)]]."))
to_chat_immediate(src, span_danger("Please download a new version of byond. If [byond_build] is the latest, you can go to <a href=\"https://secure.byond.com/download/build\">BYOND's website</a> to download other versions."))
if(connecting_admin)
to_chat_immediate(src, "As an admin, you are being allowed to continue using this version, but please consider changing byond versions")
else
qdel(src)
return
if(SSinput.initialized)
set_macros()
// Initialize stat panel
stat_panel.initialize(
inline_html = file("html/statbrowser.html"),
inline_js = file("html/statbrowser.js"),
inline_css = file("html/statbrowser.css"),
)
addtimer(CALLBACK(src, PROC_REF(check_panel_loaded)), 30 SECONDS)
INVOKE_ASYNC(src, PROC_REF(acquire_dpi))
// Initialize tgui panel
tgui_panel.initialize()
tgui_say.initialize()
if(alert_mob_dupe_login && !holder)
var/dupe_login_message = "Your ComputerID has already logged in with another key this round, please log out of this one NOW or risk being banned!"
if (alert_admin_multikey)
dupe_login_message += "\nAdmins have been informed."
message_admins(span_danger("<B>MULTIKEYING: </B></span><span class='notice'>[key_name_admin(src)] has a matching CID+IP with another player and is clearly multikeying. They have been warned to leave the server or risk getting banned."))
log_admin_private("MULTIKEYING: [key_name(src)] has a matching CID+IP with another player and is clearly multikeying. They have been warned to leave the server or risk getting banned.")
spawn(0.5 SECONDS) //needs to run during world init, do not convert to add timer
alert(mob, dupe_login_message) //players get banned if they don't see this message, do not convert to tgui_alert (or even tg_alert) please.
to_chat_immediate(mob, span_danger(dupe_login_message))
connection_time = world.time
connection_realtime = world.realtime
connection_timeofday = world.timeofday
winset(src, null, "command=\".configure graphics-hwmode on\"")
var/breaking_version = CONFIG_GET(number/client_error_version)
var/breaking_build = CONFIG_GET(number/client_error_build)
var/warn_version = CONFIG_GET(number/client_warn_version)
var/warn_build = CONFIG_GET(number/client_warn_build)
if (byond_version < breaking_version || (byond_version == breaking_version && byond_build < breaking_build)) //Out of date client.
to_chat_immediate(src, span_danger("<b>Your version of BYOND is too old:</b>"))
to_chat_immediate(src, CONFIG_GET(string/client_error_message))
to_chat_immediate(src, "Your version: [byond_version].[byond_build]")
to_chat_immediate(src, "Required version: [breaking_version].[breaking_build] or later")
to_chat_immediate(src, "Visit <a href=\"https://secure.byond.com/download\">BYOND's website</a> to get the latest version of BYOND.")
if (connecting_admin)
to_chat_immediate(src, "Because you are an admin, you are being allowed to walk past this limitation, But it is still STRONGLY suggested you upgrade")
else
qdel(src)
return
else if (byond_version < warn_version || (byond_version == warn_version && byond_build < warn_build)) //We have words for this client.
if(CONFIG_GET(flag/client_warn_popup))
var/msg = "<b>Your version of byond may be getting out of date:</b><br>"
msg += CONFIG_GET(string/client_warn_message) + "<br><br>"
msg += "Your version: [byond_version].[byond_build]<br>"
msg += "Required version to remove this message: [warn_version].[warn_build] or later<br>"
msg += "Visit <a href=\"https://secure.byond.com/download\">BYOND's website</a> to get the latest version of BYOND.<br>"
src << browse(HTML_SKELETON(msg), "window=warning_popup")
else
to_chat(src, span_danger("<b>Your version of byond may be getting out of date:</b>"))
to_chat(src, CONFIG_GET(string/client_warn_message))
to_chat(src, "Your version: [byond_version].[byond_build]")
to_chat(src, "Required version to remove this message: [warn_version].[warn_build] or later")
to_chat(src, "Visit <a href=\"https://secure.byond.com/download\">BYOND's website</a> to get the latest version of BYOND.")
if (connection == "web" && !connecting_admin)
if (!CONFIG_GET(flag/allow_webclient))
to_chat_immediate(src, "Web client is disabled")
qdel(src)
return
if (CONFIG_GET(flag/webclient_only_byond_members) && !IsByondMember())
to_chat_immediate(src, "Sorry, but the web client is restricted to byond members only.")
qdel(src)
return
if( (world.address == address || !address) && !GLOB.host )
GLOB.host = key
world.update_status()
if(holder)
add_admin_verbs()
display_admin_memos(src)
adminGreet()
if (mob && reconnecting)
var/stealth_admin = mob.client?.holder?.fakekey
var/announce_leave = mob.client?.prefs?.read_preference(/datum/preference/toggle/broadcast_login_logout)
if (!stealth_admin)
deadchat_broadcast(" has reconnected.", "<b>[mob][mob.get_realname_string()]</b>", follow_target = mob, turf_target = get_turf(mob), message_type = DEADCHAT_LOGIN_LOGOUT, admin_only=!announce_leave)
add_verbs_from_config()
// This needs to be before the client age from db is updated as it'll be updated by then.
var/datum/db_query/query_last_connected = SSdbcore.NewQuery(
"SELECT lastseen FROM [format_table_name("player")] WHERE ckey = :ckey",
list("ckey" = ckey)
)
if(query_last_connected.warn_execute() && length(query_last_connected.rows))
query_last_connected.NextRow()
var/time_stamp = query_last_connected.item[1]
display_unread_notes(src, time_stamp)
qdel(query_last_connected)
var/cached_player_age = set_client_age_from_db(tdata) //we have to cache this because other shit may change it and we need its current value now down below.
if (isnum(cached_player_age) && cached_player_age == -1) //first connection
player_age = 0
var/nnpa = CONFIG_GET(number/notify_new_player_age)
if (isnum(cached_player_age) && cached_player_age == -1) //first connection
if (nnpa >= 0)
log_admin_private("New login: [key_name(key, FALSE, TRUE)] (IP: [address], ID: [computer_id]) logged onto the servers for the first time.")
message_admins("New user: [key_name_admin(src)] is connecting here for the first time.")
if (CONFIG_GET(flag/irc_first_connection_alert))
var/new_player_alert_role = CONFIG_GET(string/new_player_alert_role_id)
send2tgs_adminless_only(
"New-user",
"[key_name(src)] is connecting for the first time![new_player_alert_role ? " <@&[new_player_alert_role]>" : ""]"
)
else if (isnum(cached_player_age) && cached_player_age < nnpa)
message_admins("New user: [key_name_admin(src)] just connected with an age of [cached_player_age] day[(player_age == 1?"":"s")]")
if(CONFIG_GET(flag/use_account_age_for_jobs) && account_age >= 0)
player_age = account_age
if(account_age >= 0 && account_age < nnpa)
message_admins("[key_name_admin(src)] (IP: [address], ID: [computer_id]) is a new BYOND account [account_age] day[(account_age == 1?"":"s")] old, created on [account_join_date].")
if (CONFIG_GET(flag/irc_first_connection_alert))
var/new_player_alert_role = CONFIG_GET(string/new_player_alert_role_id)
send2tgs_adminless_only(
"new_byond_user",
"[key_name(src)] (IP: [address], ID: [computer_id]) is a new BYOND account [account_age] day[(account_age == 1?"":"s")] old, created on [account_join_date].[new_player_alert_role ? " <@&[new_player_alert_role]>" : ""]"
)
scream_about_watchlists(src)
validate_key_in_db()
// If we aren't already generating a ban cache, fire off a build request
// This way hopefully any users of request_ban_cache will never need to yield
if(!ban_cache_start && SSban_cache?.query_started)
INVOKE_ASYNC(GLOBAL_PROC, GLOBAL_PROC_REF(build_ban_cache), src)
send_resources()
apply_clickcatcher()
if(prefs.lastchangelog != GLOB.changelog_hash) //bolds the changelog button on the interface so we know there are updates.
to_chat(src, span_info("You have unread updates in the changelog."))
if(CONFIG_GET(flag/aggressive_changelog))
changelog()
else
winset(src, "infobuttons.changelog", "font-style=bold")
if(ckey in GLOB.clientmessages)
for(var/message in GLOB.clientmessages[ckey])
to_chat(src, message)
GLOB.clientmessages.Remove(ckey)
if(CONFIG_GET(flag/autoconvert_notes))
convert_notes_sql(ckey)
display_admin_messages(src)
if(!winexists(src, "asset_cache_browser")) // The client is using a custom skin, tell them.
to_chat(src, span_warning("Unable to access asset cache browser, if you are using a custom skin file, please allow DS to download the updated version, if you are not, then make a bug report. This is not a critical issue but can cause issues with resource downloading, as it is impossible to know when extra resources arrived to you."))
update_ambience_pref(prefs.read_preference(/datum/preference/numeric/volume/sound_ambience_volume))
check_ip_intel()
//This is down here because of the browse() calls in tooltip/New()
if(!tooltips)
tooltips = new /datum/tooltip(src)
if (!interviewee)
initialize_menus()
loot_panel = new(src)
view_size = new(src, getScreenSize(prefs.read_preference(/datum/preference/toggle/widescreen)))
set_fullscreen(logging_in = TRUE)
view_size.resetFormat()
view_size.setZoomMode()
Master.UpdateTickRate()
SEND_GLOBAL_SIGNAL(COMSIG_GLOB_CLIENT_CONNECT, src)
fully_created = TRUE
//////////////
//DISCONNECT//
//////////////
/client/Del()
if(!gc_destroyed)
gc_destroyed = world.time
if (!QDELING(src))
stack_trace("Client does not purport to be QDELING, this is going to cause bugs in other places!")
// Yes this is the same as what's found in qdel(). Yes it does need to be here
// Get off my back
SEND_SIGNAL(src, COMSIG_QDELETING, TRUE)
Destroy() //Clean up signals and timers.
return ..()
/client/Destroy()
if(mob)
var/stealth_admin = mob.client?.holder?.fakekey
var/announce_join = mob.client?.prefs?.read_preference(/datum/preference/toggle/broadcast_login_logout)
if (!stealth_admin)
deadchat_broadcast(" has disconnected.", "<b>[mob][mob.get_realname_string()]</b>", follow_target = mob, turf_target = get_turf(mob), message_type = DEADCHAT_LOGIN_LOGOUT, admin_only=!announce_join)
mob.become_uncliented()
GLOB.clients -= src
GLOB.directory -= ckey
persistent_client.client = null
log_access("Logout: [key_name(src)]")
GLOB.ahelp_tickets.ClientLogout(src)
GLOB.interviews.client_logout(src)
GLOB.requests.client_logout(src)
SSserver_maint.UpdateHubStatus()
if(credits)
QDEL_LIST(credits)
if(holder)
holder.owner = null
GLOB.admins -= src
handle_admin_logout()
QDEL_LIST_ASSOC_VAL(char_render_holders)
SSambience.remove_ambience_client(src)
SSmouse_entered.hovers -= src
SSping.currentrun -= src
QDEL_NULL(view_size)
QDEL_NULL(void)
QDEL_NULL(tooltips)
QDEL_NULL(loot_panel)
QDEL_NULL(parallax_rock)
QDEL_LIST(parallax_layers_cached)
parallax_layers = null
seen_messages = null
Master.UpdateTickRate()
..() //Even though we're going to be hard deleted there are still some things that want to know the destroy is happening
return QDEL_HINT_HARDDEL_NOW
/client/proc/set_client_age_from_db(connectiontopic)
if (is_guest_key(src.key))
return
if(!SSdbcore.Connect())
return
var/datum/db_query/query_get_related_ip = SSdbcore.NewQuery(
"SELECT ckey FROM [format_table_name("player")] WHERE ip = INET_ATON(:address) AND ckey != :ckey",
list("address" = address, "ckey" = ckey)
)
if(!query_get_related_ip.Execute())
qdel(query_get_related_ip)
return
related_accounts_ip = ""
while(query_get_related_ip.NextRow())
related_accounts_ip += "[query_get_related_ip.item[1]], "
qdel(query_get_related_ip)
var/datum/db_query/query_get_related_cid = SSdbcore.NewQuery(
"SELECT ckey FROM [format_table_name("player")] WHERE computerid = :computerid AND ckey != :ckey",
list("computerid" = computer_id, "ckey" = ckey)
)
if(!query_get_related_cid.Execute())
qdel(query_get_related_cid)
return
related_accounts_cid = ""
while (query_get_related_cid.NextRow())
related_accounts_cid += "[query_get_related_cid.item[1]], "
qdel(query_get_related_cid)
var/admin_rank = holder?.rank_names() || "Player"
var/new_player
var/datum/db_query/query_client_in_db = SSdbcore.NewQuery(
"SELECT 1 FROM [format_table_name("player")] WHERE ckey = :ckey",
list("ckey" = ckey)
)
if(!query_client_in_db.Execute())
qdel(query_client_in_db)
return
/* SKYRAT EDIT - ORIGINAL:
var/client_is_in_db = query_client_in_db.NextRow()
// If we aren't an admin, and the flag is set (the panic bunker is enabled).
if(CONFIG_GET(flag/panic_bunker) && !holder && !GLOB.deadmins[ckey])
// The amount of hours needed to bypass the panic bunker.
var/living_recs = CONFIG_GET(number/panic_bunker_living)
// This relies on prefs existing, but this proc is only called after that occurs, so we're fine.
var/minutes = get_exp_living(pure_numeric = TRUE)
// Check to see if our client should be rejected.
// If interviews are on, we should let anyone through, ideally.
if(!CONFIG_GET(flag/panic_bunker_interview))
// If we don't have panic_bunker_living set and the client is not in the DB, reject them.
// Otherwise, if we do have a panic_bunker_living set, check if they have enough minutes played.
if((living_recs == 0 && !client_is_in_db) || living_recs >= minutes)
var/reject_message = "Failed Login: [key] - [client_is_in_db ? "":"New "]Account attempting to connect during panic bunker, but\
[living_recs == 0 ? " was rejected due to no prior connections to game servers (no database entry)":" they do not have the required living time [minutes]/[living_recs]"]."
log_access(reject_message)
message_admins(span_adminnotice("[reject_message]"))
var/message = CONFIG_GET(string/panic_bunker_message)
message = replacetext(message, "%minutes%", living_recs)
to_chat_immediate(src, message)
var/list/connectiontopic_a = params2list(connectiontopic)
var/list/panic_addr = CONFIG_GET(string/panic_server_address)
if(panic_addr && !connectiontopic_a["redirect"])
var/panic_name = CONFIG_GET(string/panic_server_name)
to_chat_immediate(src, span_notice("Sending you to [panic_name ? panic_name : panic_addr]."))
winset(src, null, "command=.options")
src << link("[panic_addr]?redirect=1")
qdel(query_client_in_db)
qdel(src)
return
*/
var/client_is_in_db = query_client_in_db.NextRow()
if(!client_is_in_db)
//SKYRAT EDIT ADDITION BEGIN - PANICBUNKER
if (CONFIG_GET(flag/panic_bunker) && !holder && !GLOB.deadmins[ckey] && !(ckey in GLOB.bunker_passthrough))
log_access("Failed Login: [key] - [address] - New account attempting to connect during panic bunker")
message_admins("<span class='adminnotice'>Failed Login: [key] - [address] - New account attempting to connect during panic bunker</span>")
//BUBBER EDIT ADDITION BEGIN - PANICBUNKER TEXT
//BUBBER TODO: Make the to_chat a config thing and present it to skyrat
var/forumurl = CONFIG_GET(string/forumurl)
to_chat_immediate(src, {"<span class='notice'>Hi! This server is whitelist-enabled. <br> <br> To join our community, check out our Discord! To gain full access to the game server, read the rules and open a ticket in the #get-whitelisted channel under the \"Whitelist\" category in the Discord server linked here: <a href=' [forumurl] '>[forumurl]</a></span>"})
//BUBBER EDIT ADDITION END - PANICBUNKER TEXT
var/list/connectiontopic_a = params2list(connectiontopic)
var/list/panic_addr = CONFIG_GET(string/panic_server_address)
if(panic_addr && !connectiontopic_a["redirect"])
var/panic_name = CONFIG_GET(string/panic_server_name)
to_chat(src, "<span class='notice'>Sending you to [panic_name ? panic_name : panic_addr].</span>")
winset(src, null, "command=.options")
src << link("[panic_addr]?redirect=1")
qdel(query_client_in_db)
qdel(src)
return
//SKYRAT EDIT END
new_player = 1
account_join_date = findJoinDate()
var/datum/db_query/query_add_player = SSdbcore.NewQuery({"
INSERT INTO [format_table_name("player")] (`ckey`, `byond_key`, `firstseen`, `firstseen_round_id`, `lastseen`, `lastseen_round_id`, `ip`, `computerid`, `lastadminrank`, `accountjoindate`)
VALUES (:ckey, :key, Now(), :round_id, Now(), :round_id, INET_ATON(:ip), :computerid, :adminrank, :account_join_date)
"}, list("ckey" = ckey, "key" = key, "round_id" = GLOB.round_id, "ip" = address, "computerid" = computer_id, "adminrank" = admin_rank, "account_join_date" = account_join_date || null))
if(!query_add_player.Execute())
qdel(query_client_in_db)
qdel(query_add_player)
return
qdel(query_add_player)
if(!account_join_date)
account_join_date = "Error"
account_age = -1
//SKYRAT EDIT ADDITION BEGIN - PANICBUNKER
else if(ckey in GLOB.bunker_passthrough)
GLOB.bunker_passthrough -= ckey
//SKYRAT EDIT END
qdel(query_client_in_db)
var/datum/db_query/query_get_client_age = SSdbcore.NewQuery(
"SELECT firstseen, DATEDIFF(Now(),firstseen), accountjoindate, DATEDIFF(Now(),accountjoindate) FROM [format_table_name("player")] WHERE ckey = :ckey",
list("ckey" = ckey)
)
if(!query_get_client_age.Execute())
qdel(query_get_client_age)
return
if(query_get_client_age.NextRow())
player_join_date = query_get_client_age.item[1]
player_age = text2num(query_get_client_age.item[2])
if(!account_join_date)
account_join_date = query_get_client_age.item[3]
account_age = text2num(query_get_client_age.item[4])
if(!account_age)
account_join_date = findJoinDate()
if(!account_join_date)
account_age = -1
else
var/datum/db_query/query_datediff = SSdbcore.NewQuery(
"SELECT DATEDIFF(Now(), :account_join_date)",
list("account_join_date" = account_join_date)
)
if(!query_datediff.Execute())
qdel(query_datediff)
qdel(query_get_client_age)
return
if(query_datediff.NextRow())
account_age = text2num(query_datediff.item[1])
qdel(query_datediff)
qdel(query_get_client_age)
if(!new_player)
SSdbcore.FireAndForget(
"UPDATE [format_table_name("player")] SET lastseen = Now(), lastseen_round_id = :round_id, ip = INET_ATON(:ip), computerid = :computerid, lastadminrank = :admin_rank, accountjoindate = :account_join_date WHERE ckey = :ckey",
list("round_id" = GLOB.round_id, "ip" = address, "computerid" = computer_id, "admin_rank" = admin_rank, "account_join_date" = account_join_date || null, "ckey" = ckey)
)
if(!account_join_date)
account_join_date = "Error"
SSdbcore.FireAndForget(/* BUBBER EDIT - MULTISERVER */{"
INSERT INTO `[format_table_name("connection_log")]` (`id`,`datetime`,`server_name`,`server_ip`,`server_port`,`round_id`,`ckey`,`ip`,`computerid`)
VALUES(null,Now(),:server_name,INET_ATON(:internet_address),:port,:round_id,:ckey,INET_ATON(:ip),:computerid)
"}, list("server_name" = CONFIG_GET(string/serversqlname), "internet_address" = world.internet_address || "0", "port" = world.port, "round_id" = GLOB.round_id, "ckey" = ckey, "ip" = address, "computerid" = computer_id)) //BUBBER EDIT - MULTISERVER
SSserver_maint.UpdateHubStatus()
if(new_player)
player_age = -1
. = player_age
/client/proc/findJoinDate()
var/list/http = world.Export("http://byond.com/members/[ckey]?format=text")
if(!http)
log_world("Failed to connect to byond member page to age check [ckey]")
return
var/F = file2text(http["CONTENT"])
if(F)
var/regex/R = regex("joined = \"(\\d{4}-\\d{2}-\\d{2})\"")
if(R.Find(F))
. = R.group[1]
else
CRASH("Age check regex failed for [src.ckey]")
/client/proc/validate_key_in_db()
var/sql_key
var/datum/db_query/query_check_byond_key = SSdbcore.NewQuery(
"SELECT byond_key FROM [format_table_name("player")] WHERE ckey = :ckey",
list("ckey" = ckey)
)
if(!query_check_byond_key.Execute())
qdel(query_check_byond_key)
return
if(query_check_byond_key.NextRow())
sql_key = query_check_byond_key.item[1]
qdel(query_check_byond_key)
if(key != sql_key)
var/list/http = world.Export("http://byond.com/members/[ckey]?format=text")
if(!http)
log_world("Failed to connect to byond member page to get changed key for [ckey]")
return
var/F = file2text(http["CONTENT"])
if(F)
var/regex/R = regex("\\tkey = \"(.+)\"")
if(R.Find(F))
var/web_key = R.group[1]
var/datum/db_query/query_update_byond_key = SSdbcore.NewQuery(
"UPDATE [format_table_name("player")] SET byond_key = :byond_key WHERE ckey = :ckey",
list("byond_key" = web_key, "ckey" = ckey)
)
query_update_byond_key.Execute()
qdel(query_update_byond_key)
else
CRASH("Key check regex failed for [ckey]")
/client/proc/add_system_note(system_ckey, message)
//check to see if we noted them in the last day.
var/datum/db_query/query_get_notes = SSdbcore.NewQuery(
"SELECT id FROM [format_table_name("messages")] WHERE type = 'note' AND targetckey = :targetckey AND adminckey = :adminckey AND timestamp + INTERVAL 1 DAY < NOW() AND deleted = 0 AND (expire_timestamp > NOW() OR expire_timestamp IS NULL)",
list("targetckey" = ckey, "adminckey" = system_ckey)
)
if(!query_get_notes.Execute())
qdel(query_get_notes)
return
if(query_get_notes.NextRow())
qdel(query_get_notes)
return
qdel(query_get_notes)
//regardless of above, make sure their last note is not from us, as no point in repeating the same note over and over.
query_get_notes = SSdbcore.NewQuery(
"SELECT adminckey FROM [format_table_name("messages")] WHERE targetckey = :targetckey AND deleted = 0 AND (expire_timestamp > NOW() OR expire_timestamp IS NULL) ORDER BY timestamp DESC LIMIT 1",
list("targetckey" = ckey)
)
if(!query_get_notes.Execute())
qdel(query_get_notes)
return
if(query_get_notes.NextRow())
if (query_get_notes.item[1] == system_ckey)
qdel(query_get_notes)
return
qdel(query_get_notes)
create_message("note", key, system_ckey, message, null, null, 0, 0, null, 0, 0)
/client/Click(atom/object, atom/location, control, params)
if(click_intercept_time)
if(click_intercept_time >= world.time)
click_intercept_time = 0 //Reset and return. Next click should work, but not this one.
return
click_intercept_time = 0 //Just reset. Let's not keep re-checking forever.
var/ab = FALSE
var/list/modifiers = params2list(params)
var/button_clicked = LAZYACCESS(modifiers, "button")
var/dragged = LAZYACCESS(modifiers, DRAG)
if(dragged && button_clicked != dragged)
return
if (object && IS_WEAKREF_OF(object, middle_drag_atom_ref) && button_clicked == LEFT_CLICK)
ab = max(0, 5 SECONDS-(world.time-middragtime)*0.1)
var/mcl = CONFIG_GET(number/minute_click_limit)
if (!holder && mcl)
var/minute = round(world.time, 600)
if (!clicklimiter)
clicklimiter = new(LIMITER_SIZE)
if (minute != clicklimiter[CURRENT_MINUTE])
clicklimiter[CURRENT_MINUTE] = minute
clicklimiter[MINUTE_COUNT] = 0
clicklimiter[MINUTE_COUNT] += 1 + (ab)
if (clicklimiter[MINUTE_COUNT] > mcl)
var/msg = "Your previous click was ignored because you've done too many in a minute."
if (minute != clicklimiter[ADMINSWARNED_AT]) //only one admin message per-minute. (if they spam the admins can just boot/ban them)
clicklimiter[ADMINSWARNED_AT] = minute
msg += " Administrators have been informed."
if (ab)
log_game("[key_name(src)] is using the middle click aimbot exploit")
message_admins("[ADMIN_LOOKUPFLW(usr)] [ADMIN_KICK(usr)] is using the middle click aimbot exploit</span>")
add_system_note("aimbot", "Is using the middle click aimbot exploit")
log_game("[key_name(src)] Has hit the per-minute click limit of [mcl] clicks in a given game minute")
message_admins("[ADMIN_LOOKUPFLW(usr)] [ADMIN_KICK(usr)] Has hit the per-minute click limit of [mcl] clicks in a given game minute")
to_chat(src, span_danger("[msg]"))
return
var/scl = CONFIG_GET(number/second_click_limit)
if (!holder && scl)
var/second = round(world.time, 10)
if (!clicklimiter)
clicklimiter = new(LIMITER_SIZE)
if (second != clicklimiter[CURRENT_SECOND])
clicklimiter[CURRENT_SECOND] = second
clicklimiter[SECOND_COUNT] = 0
clicklimiter[SECOND_COUNT] += 1 + (!!ab)
if (clicklimiter[SECOND_COUNT] > scl)
to_chat(src, span_danger("Your previous click was ignored because you've done too many in a second"))
return
//check if the server is overloaded and if it is then queue up the click for next tick
//yes having it call a wrapping proc on the subsystem is fucking stupid glad we agree unfortunately byond insists its reasonable
if(!QDELETED(object) && TRY_QUEUE_VERB(VERB_CALLBACK(object, TYPE_PROC_REF(/atom, _Click), location, control, params), VERB_HIGH_PRIORITY_QUEUE_THRESHOLD, SSinput, control))
return
if (hotkeys)
// If hotkey mode is enabled, then clicking the map will automatically
// unfocus the text bar.
winset(src, null, "input.focus=false")
else
winset(src, null, "input.focus=true")
SEND_SIGNAL(src, COMSIG_CLIENT_CLICK, object, location, control, params, usr)
..()
/client/proc/add_verbs_from_config()
if (interviewee)
return
if(CONFIG_GET(flag/see_own_notes))
add_verb(src, /client/proc/self_notes)
if(CONFIG_GET(flag/use_exp_tracking))
add_verb(src, /client/proc/self_playtime)
if(!CONFIG_GET(flag/forbid_preferences_export))
add_verb(src, /client/proc/export_preferences)
//checks if a client is afk
//3000 frames = 5 minutes
/client/proc/is_afk(duration = CONFIG_GET(number/inactivity_period))
if(inactivity > duration)
return inactivity
return FALSE
/// Send resources to the client.
/// Sends both game resources and browser assets.
/client/proc/send_resources()
#if (PRELOAD_RSC == 0)
var/static/next_external_rsc = 0
var/list/external_rsc_urls = CONFIG_GET(keyed_list/external_rsc_urls)
if(length(external_rsc_urls))
next_external_rsc = WRAP(next_external_rsc+1, 1, external_rsc_urls.len+1)
preload_rsc = external_rsc_urls[next_external_rsc]
#endif
spawn (10) //removing this spawn causes all clients to not get verbs. (this can't be addtimer because these assets may be needed before the mc inits)
//load info on what assets the client has
src << browse('code/modules/asset_cache/validate_assets.html', "window=asset_cache_browser")
//Precache the client with all other assets slowly, so as to not block other browse() calls
if (CONFIG_GET(flag/asset_simple_preload))
addtimer(CALLBACK(SSassets.transport, TYPE_PROC_REF(/datum/asset_transport, send_assets_slow), src, SSassets.transport.preload), 5 SECONDS)
#if (PRELOAD_RSC == 0)
addtimer(CALLBACK(src, TYPE_PROC_REF(/client, preload_vox)), 1 MINUTES)
#endif
#if (PRELOAD_RSC == 0)
/client/proc/preload_vox()
for (var/name in GLOB.vox_sounds)
var/file = GLOB.vox_sounds[name]
Export("##action=load_rsc", file)
stoplag()
#endif
//Hook, override it to run code when dir changes
//Like for /atoms, but clients are their own snowflake FUCK
/client/proc/setDir(newdir)
dir = newdir
/client/vv_edit_var(var_name, var_value)
switch (var_name)
if (NAMEOF(src, holder))
return FALSE
if (NAMEOF(src, ckey))
return FALSE
if (NAMEOF(src, key))
return FALSE
if(NAMEOF(src, view))
view_size.setDefault(var_value)
return TRUE
. = ..()
/client/proc/rescale_view(change, min, max)
view_size.setTo(clamp(change, min, max), clamp(change, min, max))
/client/proc/set_eye(new_eye)
if(new_eye == eye)
return
var/atom/old_eye = eye
eye = new_eye
SEND_SIGNAL(src, COMSIG_CLIENT_SET_EYE, old_eye, new_eye)
/**
* Updates the keybinds for special keys
*
* Handles adding macros for the keys that need it
* And adding movement keys to the clients movement_keys list
* At the time of writing this, communication(OOC, Say, IC, ASAY) require macros
* Arguments:
* * direct_prefs - the preference we're going to get keybinds from
*/
/client/proc/update_special_keybinds(datum/preferences/direct_prefs)
var/datum/preferences/D = prefs || direct_prefs
if(!D?.key_bindings)
return
movement_keys = list()
for(var/kb_name in D.key_bindings)
for(var/key in D.key_bindings[kb_name])
switch(kb_name)
if("North")
movement_keys[key] = NORTH
if("East")
movement_keys[key] = EAST
if("West")
movement_keys[key] = WEST
if("South")
movement_keys[key] = SOUTH
if(ADMIN_CHANNEL)
if(holder)
var/asay = tgui_say_create_open_command(ADMIN_CHANNEL)
winset(src, "default-[REF(key)]", "parent=default;name=[key];command=[asay]")
else
winset(src, "default-[REF(key)]", "parent=default;name=[key];command=")
calculate_move_dir()
/client/proc/change_view(new_size)
if (isnull(new_size))
CRASH("change_view called without argument.")
view = new_size
SEND_SIGNAL(src, COMSIG_VIEW_SET, new_size)
mob.hud_used.screentip_text.update_view()
mob.hud_used.activation.update_view() // BUBBER EDIT ADDITION
apply_clickcatcher()
mob.reload_fullscreen()
if (isliving(mob))
var/mob/living/M = mob
M.update_damage_hud()
attempt_auto_fit_viewport()
/client/proc/generate_clickcatcher()
if(!void)
void = new()
if(!(void in screen))
screen += void
/client/proc/apply_clickcatcher()
generate_clickcatcher()
var/list/actualview = getviewsize(view)
void.UpdateGreed(actualview[1],actualview[2])
/client/proc/AnnouncePR(announcement)
if(get_chat_toggles(src) & CHAT_PULLR)
to_chat(src, announcement)
///Redirect proc that makes it easier to call the unlock achievement proc. Achievement type is the typepath to the award, user is the mob getting the award, and value is an optional variable used for leaderboard value increments
/client/proc/give_award(achievement_type, mob/user, value = 1)
return persistent_client.achievements.unlock(achievement_type, user, value)
///Redirect proc that makes it easier to get the status of an achievement. Achievement type is the typepath to the award.
/client/proc/get_award_status(achievement_type, mob/user, value = 1)
return persistent_client.achievements.get_achievement_status(achievement_type)
///Gives someone hearted status for OOC, from behavior commendations
/client/proc/adjust_heart(duration = 24 HOURS)
var/new_duration = world.realtime + duration
if(prefs.hearted_until > new_duration)
return
to_chat(src, span_nicegreen("Someone awarded you a heart!"))
prefs.hearted_until = new_duration
prefs.hearted = TRUE
prefs.save_preferences()
/// compiles a full list of verbs and sends it to the browser
/client/proc/init_verbs()
if(IsAdminAdvancedProcCall())
return
var/list/verblist = list()
var/list/verbstoprocess = verbs.Copy()
if(mob)
verbstoprocess += mob.verbs
for(var/atom/movable/thing as anything in mob.contents)
verbstoprocess += thing.verbs
panel_tabs.Cut() // panel_tabs get reset in init_verbs on JS side anyway
for(var/procpath/verb_to_init as anything in verbstoprocess)
if(!verb_to_init)
continue
if(verb_to_init.hidden)
continue
if(!istext(verb_to_init.category))
continue
panel_tabs |= verb_to_init.category
verblist[++verblist.len] = list(verb_to_init.category, verb_to_init.name)
src.stat_panel.send_message("init_verbs", list(panel_tabs = panel_tabs, verblist = verblist))
/client/proc/check_panel_loaded()
if(stat_panel.is_ready())
return
to_chat(src, span_userdanger("Statpanel failed to load, click <a href='byond://?src=[REF(src)];reload_statbrowser=1'>here</a> to reload the panel "))
/**
* Initializes dropdown menus on client
*/
/client/proc/initialize_menus()
var/list/topmenus = GLOB.menulist[/datum/verbs/menu]
for (var/thing in topmenus)
var/datum/verbs/menu/topmenu = thing
var/topmenuname = "[topmenu]"
if (topmenuname == "[topmenu.type]")
var/list/tree = splittext(topmenuname, "/")
topmenuname = tree[tree.len]
winset(src, "[topmenu.type]", "parent=menu;name=[url_encode(topmenuname)]")
var/list/entries = topmenu.Generate_list(src)
for (var/child in entries)
winset(src, "[child]", "[entries[child]]")
if (!ispath(child, /datum/verbs/menu))
var/procpath/verbpath = child
if (verbpath.name[1] != "@")
new child(src)
// Place Help back at the end.
winset(src, "help-menu", "index=1000")
/client/proc/open_filter_editor(atom/in_atom)
if(holder)
holder.filteriffic = new /datum/filter_editor(in_atom)
holder.filteriffic.ui_interact(mob)
///opens the particle editor UI for the in_atom object for this client
/client/proc/open_particle_editor(atom/movable/in_atom)
if(holder)
holder.particle_test = new /datum/particle_editor(in_atom)
holder.particle_test.ui_interact(mob)
/client/proc/set_right_click_menu_mode(shift_only)
if(shift_only)
winset(src, "mapwindow.map", "right-click=true")
winset(src, "ShiftUp", "is-disabled=false")
winset(src, "Shift", "is-disabled=false")
else
winset(src, "mapwindow.map", "right-click=false")
winset(src, "default.Shift", "is-disabled=true")
winset(src, "default.ShiftUp", "is-disabled=true")
/client/proc/update_ambience_pref(value)
if(value)
if(SSambience.ambience_listening_clients[src] > world.time)
return // If already properly set we don't want to reset the timer.
SSambience.ambience_listening_clients[src] = world.time + 10 SECONDS //Just wait 10 seconds before the next one aight mate? cheers.
else
SSambience.remove_ambience_client(src)
/**
* Handles incoming messages from the stat-panel TGUI.
*/
/client/proc/on_stat_panel_message(type, payload)
switch(type)
if("Update-Verbs")
init_verbs()
if("Remove-Tabs")
panel_tabs -= payload["tab"]
if("Send-Tabs")
panel_tabs |= payload["tab"]
if("Reset-Tabs")
panel_tabs = list()
if("Set-Tab")
stat_tab = payload["tab"]
SSstatpanels.immediate_send_stat_data(src)
/// Checks if this client has met the days requirement passed in, or if
/// they are exempt from it.
/// Returns the number of days left, or 0.
/client/proc/get_remaining_days(days_needed)
if(!CONFIG_GET(flag/use_age_restriction_for_jobs))
return 0
if(!isnum(player_age) || player_age < 0)
return 0
if(!isnum(days_needed))
return 0
return max(0, days_needed - player_age)
/// Attempts to make the client orbit the given object, for administrative purposes.
/// If they are not an observer, will try to aghost them.
/client/proc/admin_follow(atom/movable/target)
if(!isobserver(mob))
SSadmin_verbs.dynamic_invoke_verb(src, /datum/admin_verb/admin_ghost)
if(!isobserver(mob))
return
var/mob/dead/observer/observer = mob
observer.ManualFollow(target)
/client/verb/stop_client_sounds()
set name = "Stop Sounds"
set category = "OOC"
set desc = "Stop Current Sounds"
SEND_SOUND(usr, sound(null))
tgui_panel?.stop_music()
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Stop Self Sounds"))
/client/verb/toggle_fullscreen()
set name = "Toggle Fullscreen"
set category = "OOC"
var/is_on = prefs.read_preference(/datum/preference/toggle/fullscreen_mode)
prefs.write_preference(GLOB.preference_entries[/datum/preference/toggle/fullscreen_mode], !is_on)
set_fullscreen()
/client/proc/set_fullscreen(logging_in = FALSE)
var/fullscreen = prefs?.read_preference(/datum/preference/toggle/fullscreen_mode)
//no need to set every login to not fullscreen, they already aren't.
//we also dont need to call attempt_auto_fit_viewport, Login does that for us.
if(logging_in)
if(fullscreen)
winset(src, "mainwindow", "menu=;is-fullscreen=[fullscreen ? "true" : "false"]")
return
winset(src, "mainwindow", "menu=;is-fullscreen=[fullscreen ? "true" : "false"]")
attempt_auto_fit_viewport()
/client/verb/toggle_status_bar()
set name = "Toggle Status Bar"
set category = "OOC"
show_status_bar = !show_status_bar
if (show_status_bar)
winset(src, "mapwindow.status_bar", "is-visible=true")
else
winset(src, "mapwindow.status_bar", "is-visible=false")
/// Clears the client's screen, aside from ones that opt out
/client/proc/clear_screen()
for (var/object in screen)
if (istype(object, /atom/movable/screen))
var/atom/movable/screen/screen_object = object
if (!screen_object.clear_with_screen)
continue
screen -= object
/// Handles any "fluff" or supplementary procedures related to an admin logout event. Should not have anything critically related cleaning up an admin's logout.
/client/proc/handle_admin_logout()
adminGreet(logout = TRUE)
if(length(GLOB.admins) > 0 || !SSticker.IsRoundInProgress()) // We only want to report this stuff if we are currently playing.
return
var/list/message_to_send = list()
var/static/list/cheesy_messages = null
if (isnull(cheesy_messages))
cheesy_messages = list(
"Forever alone :(",
"I have no admins online!",
"I need a hug :(",
"I need someone on me :(",
"I want a man :(",
"I'm all alone :(",
"I'm feeling lonely :(",
"I'm so lonely :(",
"Someone come hold me :(",
"What happened? Where has everyone gone?",
"Where has everyone gone?",
"Why does nobody love me? :(",
)
message_to_send += pick(cheesy_messages)
message_to_send += "(No admins online)"
send2adminchat("Server", jointext(message_to_send, " "))
/// This grabs the DPI of the user per their skin
/client/proc/acquire_dpi()
window_scaling = text2num(winget(src, null, "dpi"))
#undef ADMINSWARNED_AT
#undef CURRENT_MINUTE
#undef CURRENT_SECOND
#undef LIMITER_SIZE
#undef MINUTE_COUNT
#undef SECOND_COUNT