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## About The Pull Request Subtyping bullet for futureproofing. (These specific bullets didn't get `stealthy_embed`) ## Changelog 🆑 Melbert fix: Some niche bullets are now hidden when embedded /🆑
29 lines
651 B
Plaintext
29 lines
651 B
Plaintext
/obj/projectile/bullet
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name = "bullet"
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icon_state = "bullet"
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damage = 60
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damage_type = BRUTE
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armor_flag = BULLET
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hitsound_wall = SFX_RICOCHET
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sharpness = SHARP_POINTY
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impact_effect_type = /obj/effect/temp_visual/impact_effect
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shrapnel_type = /obj/item/shrapnel/bullet
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embed_type = /datum/embedding/bullet
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wound_bonus = 0
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wound_falloff_tile = -5
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embed_falloff_tile = -3
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/obj/projectile/bullet/smite
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name = "divine retribution"
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damage = 10
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/datum/embedding/bullet
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embed_chance = 20
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fall_chance = 2
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jostle_chance = 0
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ignore_throwspeed_threshold = TRUE
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pain_stam_pct = 0.5
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pain_mult = 3
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rip_time = 1 SECONDS
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stealthy_embed = TRUE
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