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Bubberstation/code/game/objects/items/storage/boxes/clothes_boxes.dm
SkyratBot 406b6870bd [MIRROR] adds atmospheric gloves, small resprite of firefighter gear, repaths stupid glove paths [MDB IGNORE] (#18785)
* adds atmospheric gloves, small resprite of firefighter gear, repaths stupid glove paths (#72736)

repaths a lot of gloves off /color because they were incredibly stupid
firefighter gear has gotten an update (it doesnt cover hands anymore
though, you need something else)
firefighter helmets no longer hide your mask or glasses

![image](https://user-images.githubusercontent.com/23585223/212542599-c004d0e4-c141-40b4-a1bb-c838f9893c4b.png)
fixed engine goggles starting with darkness vision
to the atmos lockers adds atmospheric gloves, a pair of thick (chunky
fingers) gloves that are fireproof and fire protective, slightly shock
resistant and let you fireman carry people faster.
atmospheric firefighter helmets now are a subtype of welding hardhats,
you can enable a welding visor.
welding hardhats change mode with right click instead of altclick

im not a good spriter but i think this resprite makes them fit nicer
with other engi equipment
lets me firefighter rp

🆑
add: Atmospheric Gloves, thick gloves that are fully fireproof and fire
protective and let you fireman carry people faster.
fix: fixes engine goggles starting with darkness vision
qol: firefighter helmets can now enable a welding visor
qol: welding hardhats change mode with right click instead of altclick
balance: firesuits no longer protect your hands
/🆑

* Makes shit compile

* Updates the digi and snouted stuff to match the new sprites (thanks Halcyon!)

* Fixes a whole ton more issues that popped up

---------

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2023-01-27 12:15:17 -05:00

179 lines
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// This contains all boxes that will possess something wearable, like an outfit or something similar.area
/obj/item/storage/box/gloves
name = "box of latex gloves"
desc = "Contains sterile latex gloves."
illustration = "latex"
/obj/item/storage/box/gloves/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/clothing/gloves/latex(src)
/obj/item/storage/box/masks
name = "box of sterile masks"
desc = "This box contains sterile medical masks."
illustration = "sterile"
/obj/item/storage/box/masks/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/clothing/mask/surgical(src)
/obj/item/storage/box/rxglasses
name = "box of prescription glasses"
desc = "This box contains nerd glasses."
illustration = "glasses"
/obj/item/storage/box/rxglasses/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/clothing/glasses/regular(src)
/obj/item/storage/box/fakesyndiesuit
name = "boxed space suit and helmet"
desc = "A sleek, sturdy box used to hold replica spacesuits."
icon_state = "syndiebox"
illustration = "syndiesuit"
/obj/item/storage/box/fakesyndiesuit/PopulateContents()
new /obj/item/clothing/head/syndicatefake(src)
new /obj/item/clothing/suit/syndicatefake(src)
/obj/item/storage/box/syndie_kit/space_dragon/PopulateContents()
new /obj/item/dna_probe/carp_scanner(src)
new /obj/item/clothing/suit/hooded/carp_costume/spaceproof/old(src)
new /obj/item/clothing/mask/gas/carp(src)
/obj/item/storage/box/deputy
name = "box of deputy armbands"
desc = "To be issued to those authorized to act as deputy of security."
icon_state = "secbox"
illustration = "depband"
/obj/item/storage/box/deputy/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/clothing/accessory/armband/deputy(src)
/obj/item/storage/box/hero
name = "Courageous Tomb Raider - 1940's."
desc = "This legendary figure of still dubious historical accuracy is thought to have been a world-famous archeologist who embarked on countless adventures in far away lands, along with his trademark whip and fedora hat."
/obj/item/storage/box/hero/PopulateContents()
new /obj/item/clothing/head/fedora/curator(src)
new /obj/item/clothing/shoes/workboots/mining(src)
new /obj/item/clothing/suit/jacket/curator(src)
new /obj/item/clothing/under/rank/civilian/curator/treasure_hunter(src)
new /obj/item/melee/curator_whip(src)
/obj/item/storage/box/hero/astronaut
name = "First Man on the Moon - 1960's."
desc = "One small step for a man, one giant leap for mankind. Relive the beginnings of space exploration with this fully functional set of vintage EVA equipment."
/obj/item/storage/box/hero/astronaut/PopulateContents()
new /obj/item/clothing/suit/space/nasavoid(src)
new /obj/item/clothing/head/helmet/space/nasavoid(src)
new /obj/item/tank/internals/oxygen(src)
new /obj/item/gps(src)
/obj/item/storage/box/hero/scottish
name = "Braveheart, the Scottish rebel - 1300's."
desc = "Seemingly a legendary figure in the battle for Scottish independence, this historical figure is closely associated with blue facepaint, big swords, strange man skirts, and his ever enduring catchphrase: 'FREEDOM!!'"
/obj/item/storage/box/hero/scottish/PopulateContents()
new /obj/item/claymore/weak/ceremonial(src)
new /obj/item/clothing/shoes/sandal(src)
new /obj/item/clothing/under/costume/kilt(src)
new /obj/item/toy/crayon/spraycan(src)
/obj/item/storage/box/hero/carphunter
name = "Carp Hunter, Wildlife Expert - 2506."
desc = "Despite his nickname, this wildlife expert was mainly known as a passionate environmentalist and conservationist, often coming in contact with dangerous wildlife to teach about the beauty of nature."
/obj/item/storage/box/hero/carphunter/PopulateContents()
new /obj/item/clothing/mask/gas/carp(src)
new /obj/item/clothing/suit/hooded/carp_costume/spaceproof/old(src)
new /obj/item/knife/hunting(src)
new /obj/item/storage/box/papersack/meat(src)
/obj/item/storage/box/hero/mothpioneer
name = "Mothic Fleet Pioneer - 2100's."
desc = "Some claim that the fleet engineers are directly responsible for most modern advancements in spacefaring designs. Although the exact details of their past contributions are somewhat fuzzy, their ingenuity remains unmatched and unquestioned to this day."
/obj/item/storage/box/hero/mothpioneer/PopulateContents()
new /obj/item/clothing/head/mothcap(src)
new /obj/item/clothing/suit/mothcoat/original(src)
new /obj/item/crowbar(src)
new /obj/item/flashlight/lantern(src)
new /obj/item/screwdriver(src)
new /obj/item/stack/sheet/glass/fifty(src)
new /obj/item/stack/sheet/iron/fifty(src)
new /obj/item/wrench(src)
/obj/item/storage/box/hero/etherealwarden
name = "Ethereal Trailwarden - 2450's."
desc = "Many fantastical stories are told of valiant trail wardens, even by offworlders who, thanks to their guidance, avoided an untimely demise while traveling the sometimes treacherous roads of Sprout. In truth their job entails far more walking and fixing roads than slaying dragons, but it is no less important and well respected: keeping the roads and trails safe and well maintained is for many settlements a matter of survival."
/obj/item/storage/box/hero/etherealwarden/PopulateContents()
new /obj/item/clothing/suit/hooded/ethereal_raincoat/trailwarden(src)
new /obj/item/clothing/under/ethereal_tunic/trailwarden(src)
new /obj/item/storage/backpack/saddlepack(src)
/obj/item/storage/box/holy
name = "Templar Kit"
/// This item is used to generate a preview image for this set.
/// It could be any item, doesn't even necessarily need to be something in the kit
var/obj/item/typepath_for_preview = /obj/item/clothing/suit/chaplainsuit/armor/templar
/obj/item/storage/box/holy/PopulateContents()
new /obj/item/clothing/head/helmet/chaplain(src)
new /obj/item/clothing/suit/chaplainsuit/armor/templar(src)
/obj/item/storage/box/holy/clock
name = "Forgotten kit"
typepath_for_preview = /obj/item/clothing/suit/chaplainsuit/armor/clock
/obj/item/storage/box/holy/clock/PopulateContents()
new /obj/item/clothing/head/helmet/chaplain/clock(src)
new /obj/item/clothing/suit/chaplainsuit/armor/clock(src)
/obj/item/storage/box/holy/student
name = "Profane Scholar Kit"
typepath_for_preview = /obj/item/clothing/suit/chaplainsuit/armor/studentuni
/obj/item/storage/box/holy/student/PopulateContents()
new /obj/item/clothing/suit/chaplainsuit/armor/studentuni(src)
new /obj/item/clothing/head/helmet/chaplain/cage(src)
/obj/item/storage/box/holy/sentinel
name = "Stone Sentinel Kit"
typepath_for_preview = /obj/item/clothing/suit/chaplainsuit/armor/ancient
/obj/item/storage/box/holy/sentinel/PopulateContents()
new /obj/item/clothing/suit/chaplainsuit/armor/ancient(src)
new /obj/item/clothing/head/helmet/chaplain/ancient(src)
/obj/item/storage/box/holy/witchhunter
name = "Witchhunter Kit"
typepath_for_preview = /obj/item/clothing/suit/chaplainsuit/armor/witchhunter
/obj/item/storage/box/holy/witchhunter/PopulateContents()
new /obj/item/clothing/suit/chaplainsuit/armor/witchhunter(src)
new /obj/item/clothing/head/helmet/chaplain/witchunter_hat(src)
/obj/item/storage/box/holy/adept
name = "Divine Adept Kit"
typepath_for_preview = /obj/item/clothing/suit/chaplainsuit/armor/adept
/obj/item/storage/box/holy/adept/PopulateContents()
new /obj/item/clothing/suit/chaplainsuit/armor/adept(src)
new /obj/item/clothing/head/helmet/chaplain/adept(src)
/obj/item/storage/box/holy/follower
name = "Followers of the Chaplain Kit"
typepath_for_preview = /obj/item/clothing/suit/hooded/chaplain_hoodie/leader
/obj/item/storage/box/holy/follower/PopulateContents()
new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
new /obj/item/clothing/suit/hooded/chaplain_hoodie/leader(src)