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cyberpresidentvanellope/Bubberstation
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1ff14a5fcf2ade9d690b8a86edd01a857e6d354a
Bubberstation/code/game/objects
History
Robson Richards 1ff14a5fcf Adds item_heal_robotic() - a way for items to trigger robotic limb heal procs without copy-paste
2014-01-21 07:38:46 +00:00
..
effects
Disabled the game using set background by making all instances of it use a define, which can be changed in code/_compile_options.dm
2014-01-10 18:32:28 +00:00
items
Adds item_heal_robotic() - a way for items to trigger robotic limb heal procs without copy-paste
2014-01-21 07:38:46 +00:00
structures
Merge pull request #2283 from YotaXP/list2text-refactor
2014-01-11 10:11:13 -08:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
explosion_recursive.dm
Explosion Optimizations
2014-01-04 19:29:17 -05:00
explosion.dm
small fixes
2014-01-04 20:03:22 -05:00
items.dm
Partial commit for the cyborg UI upgrade, which gets rid of the pop-up window for module selection, instead displaying the available modules in storage-item like fashion.
2014-01-06 12:17:07 +01:00
objs.dm
Moved Login/Logout to their defined files
2014-01-06 21:25:10 -05:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
Another whack at the defines folder:
2013-01-01 01:25:02 +00:00
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