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Hello everybuddy, your number three rated coder-failure here to clean up some mess. This PR accomplishes some of the more major structural clean up changes I wanted to do with /obj/ folder, but decided to wait on until wallening gets merged, and so, time has come. Several things to still be done, although I know these cleaning PR's are quite a load, so will wait for this one to get done with first. ## Why It's Good For The Game Saner spriters, better sprites, less annoyance. Also deleted a whole load of redundancy this time around, a lot of sprites which existed simultaniously in two places now got exit their quantum superposition.
54 lines
2.0 KiB
Plaintext
54 lines
2.0 KiB
Plaintext
/obj/item/rolling_table_dock
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name = "rolling table dock"
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desc = "A collapsed roller table that can be ejected for service on the go. Must be collected or replaced after use."
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icon = 'icons/obj/structures/smooth/rollingtable.dmi'
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icon_state = "rollingtable"
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var/obj/structure/table/rolling/loaded = null
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/obj/item/rolling_table_dock/Initialize(mapload)
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. = ..()
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loaded = new(src)
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/obj/structure/table/rolling/attackby(obj/item/wtable, mob/user, params)
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if(!istype(wtable, /obj/item/rolling_table_dock))
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return ..()
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var/obj/item/rolling_table_dock/rable = wtable
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var/turf/target_table = get_turf(src)
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if(rable.loaded)
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to_chat(user, span_warning("You already have a roller table docked!"))
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return
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if(locate(/mob/living) in target_table)
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to_chat(user, span_warning("You can't collect the table with that much on top!"))
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return
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else
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rable.loaded = src
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forceMove(rable)
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user.visible_message(span_notice("[user] collects [src]."), balloon_alert(user, "you collect the [src]."))
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return TRUE
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/obj/item/rolling_table_dock/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
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var/turf/target_turf = get_turf(interacting_with)
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if(target_turf.is_blocked_turf(TRUE) || (locate(/mob/living) in target_turf))
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return NONE
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if(isopenturf(interacting_with))
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deploy_rolling_table(user, interacting_with)
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return ITEM_INTERACT_SUCCESS
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return NONE
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/obj/item/rolling_table_dock/proc/deploy_rolling_table(mob/user, atom/location)
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var/obj/structure/table/rolling/rable = new /obj/structure/table/rolling(location)
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rable.add_fingerprint(user)
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qdel(src)
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/obj/item/rolling_table_dock/examine(mob/user)
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. = ..()
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. += "The dock is [loaded ? "loaded" : "empty"]."
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/obj/item/rolling_table_dock/deploy_rolling_table(mob/user, atom/location)
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if(loaded)
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loaded.forceMove(location)
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user.visible_message(span_notice("[user] deploys [loaded]."), balloon_alert(user, "you deploy the [loaded]."))
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loaded = null
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else
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balloon_alert(user, "the dock is Empty!")
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