mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-25 00:22:39 +00:00
## About The Pull Request A couple of fixes/updates watermelon asked for. Of particular note is the ability to suppress logging runtimes that the state was involved in causing. ## Why It's Good For The Game There were a few formatting issues caused by converting the UI to React Typescript. As for suppressing runtime logging, sometimes the runtimes being logged aren't important to the lua code being run, so it would make sense to toggle whether such runtimes should be saved to a state's log. ## Changelog 🆑 admin: The layout of the lua editor has been tweaked slightly. admin: In the lua editor, you can now toggle whether to log runtimes the viewed state is involved in. /🆑
230 lines
7.6 KiB
Plaintext
230 lines
7.6 KiB
Plaintext
#define MAX_LOG_REPEAT_LOOKBACK 5
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GLOBAL_DATUM(lua_usr, /mob)
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GLOBAL_PROTECT(lua_usr)
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GLOBAL_LIST_EMPTY_TYPED(lua_state_stack, /datum/weakref)
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GLOBAL_PROTECT(lua_state_stack)
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/datum/lua_state
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var/display_name
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/// The internal ID of the lua state stored in dreamluau's state list
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var/internal_id
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/// A log of every return, yield, and error for each chunk execution and function call
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var/list/log = list()
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/// A list of all the variables in the state's environment
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var/list/globals = list()
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/// Ckey of the last user who ran a script on this lua state.
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var/ckey_last_runner = ""
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/// Whether the timer.lua script has been included into this lua context state.
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var/timer_enabled = FALSE
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/// Whether to supress logging BYOND runtimes for this state.
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var/supress_runtimes = FALSE
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/// Callbacks that need to be ran on next tick
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var/list/functions_to_execute = list()
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/datum/lua_state/vv_edit_var(var_name, var_value)
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. = ..()
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if(var_name == NAMEOF(src, internal_id))
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return FALSE
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/datum/lua_state/New(_name)
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if(SSlua.initialized != TRUE)
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qdel(src)
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return
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display_name = _name
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internal_id = DREAMLUAU_NEW_STATE()
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if(!isnum(internal_id))
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stack_trace(internal_id)
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qdel(src)
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/datum/lua_state/proc/check_if_slept(result)
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if(result["status"] == "sleep")
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SSlua.sleeps += src
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/datum/lua_state/proc/log_result(result, verbose = TRUE)
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if(!islist(result))
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return
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var/status = result["status"]
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if(!verbose && status != "error" && status != "panic" && status != "runtime" && !(result["name"] == "input" && (status == "finished" || length(result["return_values"]))))
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return
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var/append_to_log = TRUE
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var/index_of_log
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if(log.len)
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for(var/index in log.len to max(log.len - MAX_LOG_REPEAT_LOOKBACK, 1) step -1)
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var/list/entry = log[index]
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if(!compare_lua_logs(entry, result))
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continue
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if(!entry["repeats"])
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entry["repeats"] = 0
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index_of_log = index
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entry["repeats"]++
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append_to_log = FALSE
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break
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if(append_to_log)
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if(islist(result["return_values"]))
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add_lua_return_value_variants(result["return_values"], result["variants"])
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result["return_values"] = weakrefify_list(result["return_values"])
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log += list(result)
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index_of_log = log.len
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INVOKE_ASYNC(src, TYPE_PROC_REF(/datum/lua_state, update_editors))
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return index_of_log
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/datum/lua_state/proc/parse_error(message, name)
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if(copytext(message, 1, 7) == "PANIC:")
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return list("status" = "panic", "message" = copytext(message, 7), "name" = name)
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else
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return list("status" = "error", "message" = message, "name" = name)
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/datum/lua_state/proc/load_script(script)
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var/tmp_usr = GLOB.lua_usr
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GLOB.lua_usr = usr
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DREAMLUAU_SET_USR
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GLOB.lua_state_stack += WEAKREF(src)
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var/result = DREAMLUAU_LOAD(internal_id, script, "input")
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SSlua.needs_gc_cycle |= src
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pop(GLOB.lua_state_stack)
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GLOB.lua_usr = tmp_usr
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// Internal errors unrelated to the code being executed are returned as text rather than lists
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if(isnull(result))
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result = list("status" = "error", "message" = "load returned null (it may have runtimed - check the runtime logs)", "name" = "input")
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if(istext(result))
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result = parse_error(result, "input")
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result["chunk"] = script
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check_if_slept(result)
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log_lua("[key_name(usr)] executed the following lua code:\n<code>[script]</code>")
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return result
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/datum/lua_state/process(seconds_per_tick)
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if(timer_enabled)
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var/result = call_function("__Timer_timer_process", seconds_per_tick)
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log_result(result, verbose = FALSE)
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for(var/function as anything in functions_to_execute)
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result = call_function(list("__Timer_callbacks", function))
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log_result(result, verbose = FALSE)
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functions_to_execute.Cut()
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/datum/lua_state/proc/call_function(function, ...)
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var/call_args = length(args) > 1 ? args.Copy(2) : list()
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if(islist(function))
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var/list/new_function_path = list()
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for(var/path_element in function)
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if(isweakref(path_element))
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var/datum/weakref/weak_ref = path_element
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var/resolved = weak_ref.hard_resolve()
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if(!resolved)
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return list("status" = "error", "message" = "Weakref in function path ([weak_ref] [text_ref(weak_ref)]) resolved to null.", "name" = jointext(function, "."))
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new_function_path += resolved
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else
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new_function_path += path_element
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function = new_function_path
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else
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function = list(function)
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var/tmp_usr = GLOB.lua_usr
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GLOB.lua_usr = usr
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DREAMLUAU_SET_USR
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GLOB.lua_state_stack += WEAKREF(src)
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var/result = DREAMLUAU_CALL_FUNCTION(internal_id, function, call_args)
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SSlua.needs_gc_cycle |= src
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pop(GLOB.lua_state_stack)
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GLOB.lua_usr = tmp_usr
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if(isnull(result))
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result = list("status" = "error", "message" = "call_function returned null (it may have runtimed - check the runtime logs)", "name" = jointext(function, "."))
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if(istext(result))
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result = parse_error(result, jointext(function, "."))
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check_if_slept(result)
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return result
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/datum/lua_state/proc/call_function_return_first(function, ...)
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SHOULD_NOT_SLEEP(TRUE) // This function is meant to be used for signal handlers.
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var/list/result = call_function(arglist(args))
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INVOKE_ASYNC(src, PROC_REF(log_result), deep_copy_list(result), /*verbose = */FALSE)
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if(length(result))
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if(islist(result["return_values"]) && length(result["return_values"]))
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var/return_value = result["return_values"][1]
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var/variant = (islist(result["variants"]) && length(result["variants"])) && result["variants"][1]
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if(islist(return_value) && islist(variant))
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remove_non_dm_variants(return_value, variant)
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return return_value
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/datum/lua_state/proc/awaken()
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DREAMLUAU_SET_USR
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GLOB.lua_state_stack += WEAKREF(src)
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var/result = DREAMLUAU_AWAKEN(internal_id)
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SSlua.needs_gc_cycle |= src
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pop(GLOB.lua_state_stack)
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if(isnull(result))
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result = list("status" = "error", "message" = "awaken returned null (it may have runtimed - check the runtime logs)", "name" = "An attempted awaken")
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if(istext(result))
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result = parse_error(result, "An attempted awaken")
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check_if_slept(result)
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return result
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/// Prefer calling SSlua.queue_resume over directly calling this
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/datum/lua_state/proc/resume(index, ...)
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var/call_args = length(args) > 1 ? args.Copy(2) : list()
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DREAMLUAU_SET_USR
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GLOB.lua_state_stack += WEAKREF(src)
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var/result = DREAMLUAU_RESUME(internal_id, index, call_args)
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SSlua.needs_gc_cycle |= src
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pop(GLOB.lua_state_stack)
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if(isnull(result))
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result = list("status" = "error", "param" = "resume returned null (it may have runtimed - check the runtime logs)", "name" = "An attempted resume")
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if(istext(result))
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result = parse_error(result, "An attempted resumt")
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check_if_slept(result)
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return result
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/datum/lua_state/proc/get_globals()
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var/result = DREAMLUAU_GET_GLOBALS(internal_id)
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if(isnull(result))
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CRASH("get_globals returned null")
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if(istext(result))
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CRASH(result)
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var/list/new_globals = result
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var/list/values = new_globals["values"]
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var/list/variants = new_globals["variants"]
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add_lua_editor_variants(values, variants)
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globals = list("values" = weakrefify_list(values), "variants" = variants)
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/datum/lua_state/proc/get_tasks()
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var/result = DREAMLUAU_LIST_THREADS(internal_id)
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if(isnull(result))
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CRASH("list_threads returned null")
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if(istext(result))
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CRASH(result)
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return result
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/datum/lua_state/proc/kill_task(is_sleep, index)
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var/result = is_sleep ? DREAMLUAU_KILL_SLEEPING_THREAD(internal_id, index) : DREAMLUAU_KILL_YIELDED_THREAD(internal_id, index)
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SSlua.needs_gc_cycle |= src
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return result
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/datum/lua_state/proc/collect_garbage()
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var/result = DREAMLUAU_COLLECT_GARBAGE(internal_id)
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if(!isnull(result))
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CRASH(result)
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/datum/lua_state/proc/update_editors()
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var/list/editor_list = LAZYACCESS(SSlua.editors, text_ref(src))
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if(editor_list)
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for(var/datum/lua_editor/editor as anything in editor_list)
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SStgui.update_uis(editor)
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#undef MAX_LOG_REPEAT_LOOKBACK
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