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## About The Pull Request Adds a new quirk, (-10 cost) called Immunodeficiency, and a new inverse chem of spaceacillin, sepsisillin. Both cause the same effect. (Well, the quirk version is permanent obviously) When affected by either of these, viruses will progress faster and you will catch them more easily, burns will necrotize faster and be harder to sanitize, and alien embryos will gestate more quickly. These effects can be mitigated with spaceacillin, but even while under the effects of spaceacillin, you'll only be about on par with or slightly worse than a normal person, as opposed to the blanket protection that spaceacillin normally provides. Owners of the quirk will be provided with a bottle of 3 low dose (1 minute duration) spaceacillin pills to mitigate their condition, and a sterile medical mask(the noninternals kind) for style and flavor. ## Why It's Good For The Game More unique quirk options = good. Reasons to actually ask RP and chemists for things = good. More inverse chems = good. Also, the sepsisillin was too good an inverse name and effect to resist. Sepsisillin also has some interesting use cases. Example: Need a guy dead and work in medical? you could just stab him, or... you offer him a coffee. Inside said coffee is 10u of sepsisillin and the deadliest blood transmitted virus (to minimize collateral damage) you can cook up. Watch as he drinks said coffee, feels fine, and then 2 minutes later suddenly starts attempting to un-dock from his lungs. ## Testing Images: Spawns with mask and pills:   Monkeyhuman with Fungal TB after 1 minute.  Monkeyhuman with Fungal TB and Immunodeficiency after 1 minute.  ## Changelog 🆑 add: Adds new immunodeficiency negative quirk, and sepsisillin, the inverse of spaceacillin. Both have an immune system weakening effect, mitigate-able with spaceacillin. /🆑 --------- Co-authored-by: ThrowawayUseless <notarealemail@emailservice.fake>