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## About The Pull Request This list containing the same material values was copy pasted all over. It's already cached in the subsystem so let's just use that. Renamed ore category into silo category. ## Changelog 🆑 code: Use a common list for acceptable silo materials for some stuff. Renamed ore category into silo category. /🆑
286 lines
9.3 KiB
Plaintext
286 lines
9.3 KiB
Plaintext
/// Smelt amount per second
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#define SMELT_AMOUNT 5
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/**********************Mineral processing unit console**************************/
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/obj/machinery/mineral
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processing_flags = START_PROCESSING_MANUALLY
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subsystem_type = /datum/controller/subsystem/processing/fastprocess
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/// The current direction of `input_turf`, in relation to the machine.
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var/input_dir = NORTH
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/// The current direction, in relation to the machine, that items will be output to.
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var/output_dir = SOUTH
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/// The turf the machines listens to for items to pick up. Calls the `pickup_item()` proc.
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var/turf/input_turf = null
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/// Determines if this machine needs to pick up items. Used to avoid registering signals to `/mineral` machines that don't pickup items.
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var/needs_item_input = FALSE
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/obj/machinery/mineral/Initialize(mapload)
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. = ..()
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if(needs_item_input && anchored)
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register_input_turf()
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/// Gets the turf in the `input_dir` direction adjacent to the machine, and registers signals for ATOM_ENTERED and ATOM_CREATED. Calls the `pickup_item()` proc when it receives these signals.
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/obj/machinery/mineral/proc/register_input_turf()
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input_turf = get_step(src, input_dir)
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if(input_turf) // make sure there is actually a turf
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RegisterSignals(input_turf, list(COMSIG_ATOM_AFTER_SUCCESSFUL_INITIALIZED_ON, COMSIG_ATOM_ENTERED), PROC_REF(pickup_item))
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/// Unregisters signals that are registered the machine's input turf, if it has one.
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/obj/machinery/mineral/proc/unregister_input_turf()
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if(input_turf)
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UnregisterSignal(input_turf, list(COMSIG_ATOM_ENTERED, COMSIG_ATOM_AFTER_SUCCESSFUL_INITIALIZED_ON))
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/obj/machinery/mineral/Moved(atom/old_loc, movement_dir, forced, list/old_locs, momentum_change = TRUE)
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. = ..()
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if(!needs_item_input || !anchored)
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return
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unregister_input_turf()
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register_input_turf()
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/obj/machinery/mineral/shuttleRotate(rotation, params)
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. = ..()
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input_dir = angle2dir(rotation + dir2angle(input_dir))
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output_dir = angle2dir(rotation + dir2angle(output_dir))
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/**
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Base proc for all `/mineral` subtype machines to use. Place your item pickup behavior in this proc when you override it for your specific machine.
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Called when the COMSIG_ATOM_ENTERED and COMSIG_ATOM_AFTER_SUCCESSFUL_INITIALIZED_ON signals are sent.
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Arguments:
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* source - the turf that is listening for the signals.
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* target - the atom that just moved onto the `source` turf.
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* oldLoc - the old location that `target` was at before moving onto `source`.
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*/
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/obj/machinery/mineral/proc/pickup_item(datum/source, atom/movable/target, atom/old_loc, list/atom/old_locs)
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SIGNAL_HANDLER
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return
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/// Generic unloading proc. Takes an atom as an argument and forceMove's it to the turf adjacent to this machine in the `output_dir` direction.
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/obj/machinery/mineral/proc/unload_mineral(atom/movable/unloaded_mineral)
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unloaded_mineral.forceMove(drop_location())
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var/turf/unload_turf = get_step(src, output_dir)
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if(unload_turf)
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unloaded_mineral.forceMove(unload_turf)
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/obj/machinery/mineral/processing_unit_console
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name = "production machine console"
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icon = 'icons/obj/machines/mining_machines.dmi'
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icon_state = "console"
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density = TRUE
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interaction_flags_machine = INTERACT_MACHINE_WIRES_IF_OPEN|INTERACT_MACHINE_ALLOW_SILICON|INTERACT_MACHINE_OPEN_SILICON
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/// Connected ore processing machine.
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var/obj/machinery/mineral/processing_unit/processing_machine
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/obj/machinery/mineral/processing_unit_console/Initialize(mapload)
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. = ..()
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processing_machine = locate(/obj/machinery/mineral/processing_unit) in view(2, src)
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if (processing_machine)
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processing_machine.mineral_machine = src
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else
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return INITIALIZE_HINT_QDEL
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/obj/machinery/mineral/processing_unit_console/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "ProcessingConsole")
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ui.open()
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/obj/machinery/mineral/processing_unit_console/ui_static_data(mob/user)
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return processing_machine.ui_static_data()
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/obj/machinery/mineral/processing_unit_console/ui_data(mob/user)
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return processing_machine.ui_data()
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/obj/machinery/mineral/processing_unit_console/ui_act(action, list/params)
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. = ..()
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if(.)
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return
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switch(action)
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if("setMaterial")
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var/datum/material/new_material = locate(params["value"])
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if(!istype(new_material))
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return
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processing_machine.selected_material = new_material
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processing_machine.selected_alloy = null
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return TRUE
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if("setAlloy")
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processing_machine.selected_material = null
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processing_machine.selected_alloy = params["value"]
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return TRUE
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if("toggle")
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processing_machine.on = !processing_machine.on
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if(processing_machine.on)
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processing_machine.begin_processing()
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return TRUE
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/obj/machinery/mineral/processing_unit_console/Destroy()
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processing_machine = null
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return ..()
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/**********************Mineral processing unit**************************/
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/obj/machinery/mineral/processing_unit
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name = "furnace"
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icon = 'icons/obj/machines/mining_machines.dmi'
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icon_state = "furnace"
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density = TRUE
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needs_item_input = TRUE
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var/on = FALSE
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var/selected_alloy
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var/obj/machinery/mineral/mineral_machine
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var/datum/material/selected_material
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var/datum/techweb/stored_research
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///Proximity monitor associated with this atom, needed for proximity checks.
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var/datum/proximity_monitor/proximity_monitor
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///Material container for materials
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var/datum/component/material_container/materials
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/obj/machinery/mineral/processing_unit/Initialize(mapload)
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. = ..()
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proximity_monitor = new(src, 1)
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materials = AddComponent( \
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/datum/component/material_container, \
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SSmaterials.materials_by_category[MAT_CATEGORY_SILO], \
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INFINITY, \
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MATCONTAINER_EXAMINE, \
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allowed_items = /obj/item/stack \
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)
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if(!GLOB.autounlock_techwebs[/datum/techweb/autounlocking/smelter])
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GLOB.autounlock_techwebs[/datum/techweb/autounlocking/smelter] = new /datum/techweb/autounlocking/smelter
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stored_research = GLOB.autounlock_techwebs[/datum/techweb/autounlocking/smelter]
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selected_material = GET_MATERIAL_REF(/datum/material/iron)
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/obj/machinery/mineral/processing_unit/Destroy()
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materials = null
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mineral_machine = null
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stored_research = null
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return ..()
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/obj/machinery/mineral/processing_unit/proc/process_ore(obj/item/stack/ore/O)
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if(QDELETED(O))
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return
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var/material_amount = materials.get_item_material_amount(O)
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if(!materials.has_space(material_amount))
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unload_mineral(O)
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else
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materials.insert_item(O)
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/obj/machinery/mineral/processing_unit/ui_static_data()
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var/list/data = list()
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for(var/datum/material/material as anything in materials.materials)
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var/obj/display = initial(material.sheet_type)
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data["materialIcons"] += list(
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list(
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"id" = REF(material),
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"icon" = icon2base64(icon(initial(display.icon), icon_state = initial(display.icon_state), frame = 1)),
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)
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)
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for(var/research in stored_research.researched_designs)
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var/datum/design/design = SSresearch.techweb_design_by_id(research)
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var/obj/display = initial(design.build_path)
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data["alloyIcons"] += list(
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list(
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"id" = design.id,
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"icon" = icon2base64(icon(initial(display.icon), icon_state = initial(display.icon_state), frame = 1)),
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)
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)
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data += materials.ui_static_data()
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return data
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/obj/machinery/mineral/processing_unit/ui_data()
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var/list/data = list()
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data["materials"] = materials.ui_data()
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data["selectedMaterial"] = selected_material?.name
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data["alloys"] = list()
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for(var/research in stored_research.researched_designs)
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var/datum/design/design = SSresearch.techweb_design_by_id(research)
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data["alloys"] += list(
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list(
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"name" = design.name,
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"id" = design.id,
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)
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)
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data["selectedAlloy"] = selected_alloy
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data["state"] = on
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return data
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/obj/machinery/mineral/processing_unit/pickup_item(datum/source, atom/movable/target, direction)
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if(QDELETED(target))
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return
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if(istype(target, /obj/item/stack/ore))
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process_ore(target)
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/obj/machinery/mineral/processing_unit/process(seconds_per_tick)
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if(!on)
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return PROCESS_KILL
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if(selected_material)
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smelt_ore(seconds_per_tick)
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else if(selected_alloy)
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smelt_alloy(seconds_per_tick)
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/obj/machinery/mineral/processing_unit/proc/smelt_ore(seconds_per_tick = 2)
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var/datum/material/mat = selected_material
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if(!mat)
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return
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var/sheets_to_remove = (materials.materials[mat] >= (SHEET_MATERIAL_AMOUNT * SMELT_AMOUNT * seconds_per_tick) ) ? SMELT_AMOUNT * seconds_per_tick : round(materials.materials[mat] / SHEET_MATERIAL_AMOUNT)
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if(!sheets_to_remove)
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on = FALSE
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else
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var/out = get_step(src, output_dir)
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materials.retrieve_sheets(sheets_to_remove, mat, out)
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/obj/machinery/mineral/processing_unit/proc/smelt_alloy(seconds_per_tick = 2)
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var/datum/design/alloy = stored_research.isDesignResearchedID(selected_alloy) //check if it's a valid design
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if(!alloy)
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on = FALSE
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return
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var/amount = can_smelt(alloy, seconds_per_tick)
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if(!amount)
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on = FALSE
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return
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materials.use_materials(alloy.materials, multiplier = amount)
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generate_mineral(alloy.build_path)
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/obj/machinery/mineral/processing_unit/proc/can_smelt(datum/design/D, seconds_per_tick = 2)
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if(D.make_reagent)
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return FALSE
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var/build_amount = SMELT_AMOUNT * seconds_per_tick
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for(var/mat_cat in D.materials)
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var/required_amount = D.materials[mat_cat]
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var/amount = materials.materials[mat_cat]
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build_amount = min(build_amount, round(amount / required_amount))
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return build_amount
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/obj/machinery/mineral/processing_unit/proc/generate_mineral(P)
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var/O = new P(src)
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unload_mineral(O)
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#undef SMELT_AMOUNT
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