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Bubberstation/code/game/objects/items/dehy_carp.dm
SkyratBot b332b46b65 [MIRROR] Remove hideous inline tab indentation, and bans it in contributing guidelines (#3394)
* Remove hideous inline tab indentation, and bans it in contributing guidelines

* a

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-15 15:32:02 +00:00

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/*
* Dehydrated Carp
* Instant carp, just add water
*/
//Child of carpplushie because this should do everything the toy does and more
/obj/item/toy/plush/carpplushie/dehy_carp
var/mob/owner = null //Carp doesn't attack owner, set when using in hand
var/owned = 0 //Boolean, no owner to begin with
var/mobtype = /mob/living/simple_animal/hostile/carp //So admins can change what mob spawns via var fuckery
//Attack self
/obj/item/toy/plush/carpplushie/dehy_carp/attack_self(mob/user)
src.add_fingerprint(user) //Anyone can add their fingerprints to it with this
if(!owned)
to_chat(user, "<span class='notice'>You pet [src]. You swear it looks up at you.</span>")
owner = user
owned = 1
else
return ..()
/obj/item/toy/plush/carpplushie/dehy_carp/plop(obj/item/toy/plush/Daddy)
return FALSE
/obj/item/toy/plush/carpplushie/dehy_carp/proc/Swell()
desc = "It's growing!"
visible_message("<span class='notice'>[src] swells up!</span>")
//Animation
icon = 'icons/mob/carp.dmi'
flick("carp_swell", src)
//Wait for animation to end
sleep(6)
if(!src || QDELETED(src))//we got toasted while animating
return
//Make space carp
var/mob/living/M = new mobtype(get_turf(src))
//Make carp non-hostile to user, and their allies
if(owner)
var/list/factions = owner.faction.Copy()
for(var/F in factions)
if(F == "neutral")
factions -= F
M.faction = factions
if (!owner || owner.faction != M.faction)
visible_message("<span class='warning'>You have a bad feeling about this.</span>") //welcome to the hostile carp enjoy your die
else
visible_message("<span class='notice'>The newly grown [M.name] looks up at you with friendly eyes.</span>")
qdel(src)
/obj/item/toy/plush/carpplushie/dehy_carp/suicide_act(mob/user)
var/mob/living/carbon/human/H = user
user.visible_message("<span class='suicide'>[user] starts eating [src]. It looks like [user.p_theyre()] trying to commit suicide!</span>")
playsound(src, 'sound/items/eatfood.ogg', 50, TRUE)
if(istype(H))
H.Paralyze(30)
forceMove(H) //we move it AWAAAYY
sleep(20)
if(QDELETED(src))
return SHAME
if(!QDELETED(H))
H.spawn_gibs()
H.apply_damage(200, def_zone = BODY_ZONE_CHEST)
forceMove(get_turf(H)) //we move it back
icon = 'icons/mob/carp.dmi'
flick("carp_swell", src)
sleep(6) //let the animation play out
if(!QDELETED(src))
var/mob/living/M = new mobtype(get_turf(src))
M.faction = list("neutral")
qdel(src)
return BRUTELOSS