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* Remove hideous inline tab indentation, and bans it in contributing guidelines * a Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com> Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
75 lines
2.4 KiB
Plaintext
75 lines
2.4 KiB
Plaintext
/*
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* Dehydrated Carp
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* Instant carp, just add water
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*/
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//Child of carpplushie because this should do everything the toy does and more
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/obj/item/toy/plush/carpplushie/dehy_carp
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var/mob/owner = null //Carp doesn't attack owner, set when using in hand
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var/owned = 0 //Boolean, no owner to begin with
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var/mobtype = /mob/living/simple_animal/hostile/carp //So admins can change what mob spawns via var fuckery
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//Attack self
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/obj/item/toy/plush/carpplushie/dehy_carp/attack_self(mob/user)
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src.add_fingerprint(user) //Anyone can add their fingerprints to it with this
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if(!owned)
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to_chat(user, "<span class='notice'>You pet [src]. You swear it looks up at you.</span>")
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owner = user
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owned = 1
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else
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return ..()
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/obj/item/toy/plush/carpplushie/dehy_carp/plop(obj/item/toy/plush/Daddy)
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return FALSE
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/obj/item/toy/plush/carpplushie/dehy_carp/proc/Swell()
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desc = "It's growing!"
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visible_message("<span class='notice'>[src] swells up!</span>")
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//Animation
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icon = 'icons/mob/carp.dmi'
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flick("carp_swell", src)
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//Wait for animation to end
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sleep(6)
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if(!src || QDELETED(src))//we got toasted while animating
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return
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//Make space carp
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var/mob/living/M = new mobtype(get_turf(src))
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//Make carp non-hostile to user, and their allies
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if(owner)
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var/list/factions = owner.faction.Copy()
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for(var/F in factions)
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if(F == "neutral")
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factions -= F
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M.faction = factions
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if (!owner || owner.faction != M.faction)
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visible_message("<span class='warning'>You have a bad feeling about this.</span>") //welcome to the hostile carp enjoy your die
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else
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visible_message("<span class='notice'>The newly grown [M.name] looks up at you with friendly eyes.</span>")
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qdel(src)
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/obj/item/toy/plush/carpplushie/dehy_carp/suicide_act(mob/user)
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var/mob/living/carbon/human/H = user
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user.visible_message("<span class='suicide'>[user] starts eating [src]. It looks like [user.p_theyre()] trying to commit suicide!</span>")
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playsound(src, 'sound/items/eatfood.ogg', 50, TRUE)
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if(istype(H))
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H.Paralyze(30)
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forceMove(H) //we move it AWAAAYY
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sleep(20)
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if(QDELETED(src))
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return SHAME
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if(!QDELETED(H))
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H.spawn_gibs()
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H.apply_damage(200, def_zone = BODY_ZONE_CHEST)
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forceMove(get_turf(H)) //we move it back
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icon = 'icons/mob/carp.dmi'
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flick("carp_swell", src)
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sleep(6) //let the animation play out
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if(!QDELETED(src))
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var/mob/living/M = new mobtype(get_turf(src))
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M.faction = list("neutral")
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qdel(src)
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return BRUTELOSS
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