Files
Bubberstation/code/game/objects/items/devices/sensor_device.dm
NullQuery b4248b01e4 - Crew monitoring computer using the html_interface module
- Patch: Don't update html_interface clients that have been inactive for more than 10 minutes.
- Patch: Attempt to speed up _renderContent some more (in case of multiple clients) by using spawn.
- Patch: Second argument for hiIsValidClient hook: reference to the current html_interface object (used by crew monitoring computer).
- Feature: procqueue singleton. You can use this to put proc executions on a queue. Used by the crew monitoring computer to queue the update "for the next tick" when humans move.
2015-06-27 10:26:46 +02:00

12 lines
447 B
Plaintext

/obj/item/device/sensor_device
name = "handheld crew monitor" //Thanks to Gun Hog for the name!
desc = "A miniature machine that tracks suit sensors across the station."
icon = 'icons/obj/device.dmi'
icon_state = "scanner"
w_class = 2.0
slot_flags = SLOT_BELT
origin_tech = "programming=3;materials=3;magnets=3"
/obj/item/device/sensor_device/attack_self(mob/user as mob)
crewmonitor.show(user) //Proc already exists, just had to call it