Files
Bubberstation/code/modules/mob
Sealed101 21a07ddf81 Fixes AIs on_click failing where it isn't supposed to fail (#70685)
About The Pull Request

As stated in #70664, AIs were unable to interact in any way with any object that was located on coordinates that were divisible by 16. See the walk-through in the issue, tl;dr is: math was adding +1 where it shouldn't have, which resulted in coords that are multiples of 16 to be mistakenly counted a part of another camera chunk

Why It's Good For The Game

UPDATE: Fixes #70664 actually, as the issues in that report were tied to the AI running can_see on its own loc in some way, shape or form and THE AI GRID OF DOOM was breaking it.

No more invisible grid that completely blocks AI interactions along with any issues that would be triggered by either the AI itself or the objects being located in THE AI GRID OF DOOM.
2022-10-21 09:57:08 -07:00
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2022-10-03 04:37:42 +00:00
2022-10-12 19:57:04 -07:00
2022-10-03 04:37:42 +00:00