mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-28 18:11:16 +00:00
`/turf`, `/turf/open`, `/turf/open/space`, `/obj` should now no longer have an `init[]` proc in byond. This mostly abuses the fact that `for (var/thing in null)` works exactly the same as `for (var/thing in emptylist)` `atmos_adjacent_turfs` is lazy init'ed and set back to null when empty. `GetAtmosAdjacentTurfs()` will always return a list for code that doesn't want to care. `atmos_overlay_types`, and `proximity_checkers` lazy init and reset back to null when empty. `armor` is now init'ed in `/obj`'s `New()` if it's blank. This could also be set to some lazy init system if somebody is feeling masochistic enough. `/obj`s that both don't call parent in `New()` and don't set their own armor will have a null armor list. This might cause bugs so this change may get removed if that becomes an issue. Minor slightly unrelated change that made doing this change easier, `add_overlay()` now *technically* works properly if given a list
415 lines
11 KiB
Plaintext
415 lines
11 KiB
Plaintext
/*
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* Holds procs to help with list operations
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* Contains groups:
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* Misc
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* Sorting
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*/
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/*
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* Misc
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*/
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//Returns a list in plain english as a string
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/proc/english_list(list/input, nothing_text = "nothing", and_text = " and ", comma_text = ", ", final_comma_text = "" )
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var/total = input.len
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if (!total)
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return "[nothing_text]"
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else if (total == 1)
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return "[input[1]]"
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else if (total == 2)
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return "[input[1]][and_text][input[2]]"
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else
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var/output = ""
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var/index = 1
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while (index < total)
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if (index == total - 1)
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comma_text = final_comma_text
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output += "[input[index]][comma_text]"
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index++
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return "[output][and_text][input[index]]"
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//Returns list element or null. Should prevent "index out of bounds" error.
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/proc/listgetindex(list/L, index)
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if(istype(L))
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if(isnum(index) && IsInteger(index))
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if(IsInRange(index,1,L.len))
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return L[index]
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else if(index in L)
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return L[index]
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return
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//Return either pick(list) or null if list is not of type /list or is empty
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/proc/safepick(list/L)
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if(istype(L) && L.len)
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return pick(L)
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//Checks if the list is empty
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/proc/isemptylist(list/L)
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if(!L.len)
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return 1
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return 0
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//Checks for specific types in a list
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/proc/is_type_in_list(atom/A, list/L)
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if(!L || !L.len || !A)
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return 0
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for(var/type in L)
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if(istype(A, type))
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return 1
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return 0
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//Checks for specific types in specifically structured (Assoc "type" = TRUE) lists ('typecaches')
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/proc/is_type_in_typecache(atom/A, list/L)
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if(!L || !L.len || !A)
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return 0
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return L[A.type]
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//returns a new list with only atoms that are in typecache L
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/proc/typecache_filter_list(list/atoms, list/typecache)
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. = list()
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for (var/thing in atoms)
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var/atom/A = thing
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if (typecache[A.type])
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. += A
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//Like typesof() or subtypesof(), but returns a typecache instead of a list
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/proc/typecacheof(path, ignore_root_path)
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if(ispath(path))
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var/list/types = ignore_root_path ? subtypesof(path) : typesof(path)
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var/list/L = list()
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for(var/T in types)
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L[T] = TRUE
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return L
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else if(islist(path))
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var/list/pathlist = path
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var/list/L = list()
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if(ignore_root_path)
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for(var/P in pathlist)
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for(var/T in subtypesof(P))
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L[T] = TRUE
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else
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for(var/P in pathlist)
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for(var/T in typesof(P))
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L[T] = TRUE
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return L
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//Empties the list by setting the length to 0. Hopefully the elements get garbage collected
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/proc/clearlist(list/list)
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if(istype(list))
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list.len = 0
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return
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//Removes any null entries from the list
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/proc/listclearnulls(list/L)
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if(istype(L))
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var/i=1
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for(var/thing in L)
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if(thing != null)
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++i
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continue
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L.Cut(i,i+1)
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/*
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* Returns list containing all the entries from first list that are not present in second.
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* If skiprep = 1, repeated elements are treated as one.
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* If either of arguments is not a list, returns null
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*/
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/proc/difflist(list/first, list/second, skiprep=0)
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if(!islist(first) || !islist(second))
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return
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var/list/result = new
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if(skiprep)
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for(var/e in first)
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if(!(e in result) && !(e in second))
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result += e
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else
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result = first - second
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return result
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/*
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* Returns list containing entries that are in either list but not both.
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* If skipref = 1, repeated elements are treated as one.
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* If either of arguments is not a list, returns null
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*/
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/proc/uniquemergelist(list/first, list/second, skiprep=0)
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if(!islist(first) || !islist(second))
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return
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var/list/result = new
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if(skiprep)
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result = difflist(first, second, skiprep)+difflist(second, first, skiprep)
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else
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result = first ^ second
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return result
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//Pretends to pick an element based on its weight but really just seems to pick a random element.
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/proc/pickweight(list/L)
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var/total = 0
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var/item
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for (item in L)
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if (!L[item])
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L[item] = 1
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total += L[item]
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total = rand(1, total)
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for (item in L)
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total -=L [item]
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if (total <= 0)
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return item
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return null
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//Pick a random element from the list and remove it from the list.
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/proc/pick_n_take(list/L)
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if(L.len)
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var/picked = rand(1,L.len)
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. = L[picked]
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L.Cut(picked,picked+1) //Cut is far more efficient that Remove()
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//Returns the top(last) element from the list and removes it from the list (typical stack function)
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/proc/pop(list/L)
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if(L.len)
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. = L[L.len]
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L.len--
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/proc/popleft(list/L)
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if(L.len)
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. = L[1]
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L.Cut(1,2)
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/proc/sorted_insert(list/L, thing, comparator)
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var/pos = L.len
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while(pos > 0 && call(comparator)(thing, L[pos]) > 0)
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pos--
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L.Insert(pos+1, thing)
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// Returns the next item in a list
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/proc/next_list_item(item, list/L)
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var/i
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i = L.Find(item)
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if(i == L.len)
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i = 1
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else
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i++
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return L[i]
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// Returns the previous item in a list
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/proc/previous_list_item(item, list/L)
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var/i
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i = L.Find(item)
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if(i == 1)
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i = L.len
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else
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i--
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return L[i]
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/*
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* Sorting
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*/
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/*
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//Reverses the order of items in the list
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/proc/reverselist(list/input)
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var/list/output = list()
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for(var/i = input.len; i >= 1; i--)
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output += input[i]
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return output
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*/
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//Randomize: Return the list in a random order
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/proc/shuffle(list/L)
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if(!L)
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return
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L = L.Copy()
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for(var/i=1, i<L.len, ++i)
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L.Swap(i,rand(i,L.len))
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return L
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//Return a list with no duplicate entries
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/proc/uniqueList(list/L)
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. = list()
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for(var/i in L)
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. |= i
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//for sorting clients or mobs by ckey
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/proc/sortKey(list/L, order=1)
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return sortTim(L, order >= 0 ? /proc/cmp_ckey_asc : /proc/cmp_ckey_dsc)
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//Specifically for record datums in a list.
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/proc/sortRecord(list/L, field = "name", order = 1)
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cmp_field = field
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return sortTim(L, order >= 0 ? /proc/cmp_records_asc : /proc/cmp_records_dsc)
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//any value in a list
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/proc/sortList(list/L, cmp=/proc/cmp_text_asc)
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return sortTim(L.Copy(), cmp)
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//uses sortList() but uses the var's name specifically. This should probably be using mergeAtom() instead
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/proc/sortNames(list/L, order=1)
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return sortTim(L, order >= 0 ? /proc/cmp_name_asc : /proc/cmp_name_dsc)
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//Converts a bitfield to a list of numbers (or words if a wordlist is provided)
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/proc/bitfield2list(bitfield = 0, list/wordlist)
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var/list/r = list()
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if(istype(wordlist,/list))
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var/max = min(wordlist.len,16)
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var/bit = 1
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for(var/i=1, i<=max, i++)
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if(bitfield & bit)
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r += wordlist[i]
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bit = bit << 1
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else
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for(var/bit=1, bit<=65535, bit = bit << 1)
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if(bitfield & bit)
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r += bit
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return r
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// Returns the key based on the index
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#define KEYBYINDEX(L, index) (((index <= L:len) && (index > 0)) ? L[index] : null)
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/proc/count_by_type(list/L, type)
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var/i = 0
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for(var/T in L)
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if(istype(T, type))
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i++
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return i
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/proc/find_record(field, value, list/L)
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for(var/datum/data/record/R in L)
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if(R.fields[field] == value)
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return R
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//Move a single element from position fromIndex within a list, to position toIndex
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//All elements in the range [1,toIndex) before the move will be before the pivot afterwards
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//All elements in the range [toIndex, L.len+1) before the move will be after the pivot afterwards
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//In other words, it's as if the range [fromIndex,toIndex) have been rotated using a <<< operation common to other languages.
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//fromIndex and toIndex must be in the range [1,L.len+1]
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//This will preserve associations ~Carnie
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/proc/moveElement(list/L, fromIndex, toIndex)
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if(fromIndex == toIndex || fromIndex+1 == toIndex) //no need to move
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return
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if(fromIndex > toIndex)
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++fromIndex //since a null will be inserted before fromIndex, the index needs to be nudged right by one
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L.Insert(toIndex, null)
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L.Swap(fromIndex, toIndex)
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L.Cut(fromIndex, fromIndex+1)
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//Move elements [fromIndex,fromIndex+len) to [toIndex-len, toIndex)
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//Same as moveElement but for ranges of elements
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//This will preserve associations ~Carnie
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/proc/moveRange(list/L, fromIndex, toIndex, len=1)
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var/distance = abs(toIndex - fromIndex)
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if(len >= distance) //there are more elements to be moved than the distance to be moved. Therefore the same result can be achieved (with fewer operations) by moving elements between where we are and where we are going. The result being, our range we are moving is shifted left or right by dist elements
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if(fromIndex <= toIndex)
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return //no need to move
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fromIndex += len //we want to shift left instead of right
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for(var/i=0, i<distance, ++i)
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L.Insert(fromIndex, null)
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L.Swap(fromIndex, toIndex)
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L.Cut(toIndex, toIndex+1)
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else
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if(fromIndex > toIndex)
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fromIndex += len
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for(var/i=0, i<len, ++i)
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L.Insert(toIndex, null)
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L.Swap(fromIndex, toIndex)
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L.Cut(fromIndex, fromIndex+1)
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//Move elements from [fromIndex, fromIndex+len) to [toIndex, toIndex+len)
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//Move any elements being overwritten by the move to the now-empty elements, preserving order
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//Note: if the two ranges overlap, only the destination order will be preserved fully, since some elements will be within both ranges ~Carnie
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/proc/swapRange(list/L, fromIndex, toIndex, len=1)
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var/distance = abs(toIndex - fromIndex)
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if(len > distance) //there is an overlap, therefore swapping each element will require more swaps than inserting new elements
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if(fromIndex < toIndex)
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toIndex += len
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else
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fromIndex += len
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for(var/i=0, i<distance, ++i)
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L.Insert(fromIndex, null)
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L.Swap(fromIndex, toIndex)
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L.Cut(toIndex, toIndex+1)
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else
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if(toIndex > fromIndex)
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var/a = toIndex
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toIndex = fromIndex
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fromIndex = a
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for(var/i=0, i<len, ++i)
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L.Swap(fromIndex++, toIndex++)
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//replaces reverseList ~Carnie
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/proc/reverseRange(list/L, start=1, end=0)
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if(L.len)
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start = start % L.len
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end = end % (L.len+1)
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if(start <= 0)
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start += L.len
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if(end <= 0)
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end += L.len + 1
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--end
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while(start < end)
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L.Swap(start++,end--)
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return L
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//return first thing in L which has var/varname == value
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//this is typecaste as list/L, but you could actually feed it an atom instead.
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//completely safe to use
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/proc/getElementByVar(list/L, varname, value)
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varname = "[varname]"
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for(var/datum/D in L)
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if(D.vars.Find(varname))
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if(D.vars[varname] == value)
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return D
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//remove all nulls from a list
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/proc/removeNullsFromList(list/L)
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while(L.Remove(null))
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continue
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return L
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//Copies a list, and all lists inside it recusively
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//Does not copy any other reference type
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/proc/deepCopyList(list/l)
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if(!islist(l))
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return l
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. = l.Copy()
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for(var/i = 1 to l.len)
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if(islist(.[i]))
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.[i] = .(.[i])
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#if DM_VERSION > 512
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#error Remie said that lummox was adding a way to get a lists
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#error contents via list.values, if that is true remove this
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#error otherwise, update the version and bug lummox
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#elseif
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//Flattens a keyed list into a list of it's contents
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/proc/flatten_list(list/key_list)
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if(!islist(key_list))
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return null
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. = list()
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for(var/key in key_list)
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. |= key_list[key]
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//Picks from the list, with some safeties, and returns the "default" arg if it fails
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#define DEFAULTPICK(L, default) ((istype(L, /list) && L:len) ? pick(L) : default)
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#define LAZYINITLIST(L) if (!L) L = list()
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#define UNSETEMPTY(L) if (L && !L.len) L = null
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#define LAZYLEN(L) ( L ? L.len : 0 ) |