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cl ShizCalev tweak: Added examine messages for helmets & guns with flashlights (and bayonets.) fix: Fixed an issue where you were able to remove flashlights/bayonets that were supposed to be permanently attached to a gun. fix: Fixed an issue where you were unable to remove flashlights & bayonets from certain weapons. fix: Fixed a potential issue where adding a flashlight to your helmet would've caused you to lose other action buttons. fix: Fixed a issue where guns with multiple action buttons would break all but one of those action buttons. tweak: If you have both a bayonet and a flashlight attached to your gun, you'll now be given a prompt on which you'd like to remove when using a screwdriver on it. /cl Shouldn't need to have "pro-gamer tips" in adminpm's just to inform folks that you can remove a flashlight from a helmet with a screwdriver. Also added some missing handle_atom_del / Destroy logic, as well as moving the clothing can_flashlight & flashlight vars down to helmet level (since they were the only things that utilize them anyway.) also why the fuck was the helmet flashlight var just called F. hnnnngg